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Rename RoomBehaviorType1 to RoomType (#2271)

* Rename RoomBehaviorType1 to RoomType

* suggestions

* Update include/z64scene.h

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
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mzxrules 2024-10-14 15:23:50 -04:00 committed by GitHub
parent d0b4725869
commit 2f54db142e
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10 changed files with 35 additions and 37 deletions

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@ -1131,7 +1131,7 @@ void func_8002DE04(PlayState* play, Actor* actorA, Actor* actorB) {
}
void func_8002DE74(PlayState* play, Player* player) {
if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && Play_CamIsNotFixed(play)) {
if ((play->roomCtx.curRoom.type != ROOM_TYPE_4) && Play_CamIsNotFixed(play)) {
Camera_RequestSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE);
}
}