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Rename RoomBehaviorType1 to RoomType (#2271)
* Rename RoomBehaviorType1 to RoomType * suggestions * Update include/z64scene.h --------- Co-authored-by: fig02 <fig02srl@gmail.com>
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10 changed files with 35 additions and 37 deletions
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@ -2531,7 +2531,7 @@ void Environment_AdjustLights(PlayState* play, f32 arg1, f32 arg2, f32 arg3, f32
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f32 temp;
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s32 i;
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if (play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_5 && Play_CamIsNotFixed(play)) {
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if (play->roomCtx.curRoom.type != ROOM_TYPE_BOSS && Play_CamIsNotFixed(play)) {
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arg1 = CLAMP_MIN(arg1, 0.0f);
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arg1 = CLAMP_MAX(arg1, 1.0f);
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