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1 changed files with 4 additions and 4 deletions
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@ -19,9 +19,6 @@ void func_80881D94(BgHakaWater* this, GlobalContext* globalCtx);
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void BgHakaWater_Wait(BgHakaWater* this, GlobalContext* globalCtx);
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void BgHakaWater_Wait(BgHakaWater* this, GlobalContext* globalCtx);
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void BgHakaWater_ChangeWaterLevel(BgHakaWater* this, GlobalContext* globalCtx);
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void BgHakaWater_ChangeWaterLevel(BgHakaWater* this, GlobalContext* globalCtx);
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extern Gfx D_06001E50[];
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extern Gfx D_06002010[];
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const ActorInit Bg_Haka_Water_InitVars = {
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const ActorInit Bg_Haka_Water_InitVars = {
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ACTOR_BG_HAKA_WATER,
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ACTOR_BG_HAKA_WATER,
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ACTORTYPE_PROP,
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ACTORTYPE_PROP,
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@ -34,10 +31,13 @@ const ActorInit Bg_Haka_Water_InitVars = {
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(ActorFunc)BgHakaWater_Draw,
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(ActorFunc)BgHakaWater_Draw,
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};
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};
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InitChainEntry sInitChain[] = {
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static InitChainEntry sInitChain[] = {
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ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP),
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ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP),
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};
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};
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extern Gfx D_06001E50[];
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extern Gfx D_06002010[];
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void BgHakaWater_Init(Actor* thisx, GlobalContext* globalCtx) {
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void BgHakaWater_Init(Actor* thisx, GlobalContext* globalCtx) {
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BgHakaWater* this = THIS;
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BgHakaWater* this = THIS;
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