1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-08 00:44:42 +00:00

Replace most osSyncPrintf calls with PRINTF macro (#1598)

* Replace most osSyncPrintf calls with PRINTF macro

* DEBUG -> OOT_DEBUG
This commit is contained in:
cadmic 2024-01-12 07:38:13 -08:00 committed by GitHub
parent 6eb3bf401c
commit 324db1d578
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
297 changed files with 2642 additions and 2679 deletions

View file

@ -67,16 +67,16 @@ void Graph_DisassembleUCode(Gfx* workBuf) {
R_UCODE_DISAS_LOAD_COUNT = disassembler.loaducodeCnt;
if (R_UCODE_DISAS_LOG_MODE == 1 || R_UCODE_DISAS_LOG_MODE == 2) {
osSyncPrintf("vtx_cnt=%d\n", disassembler.vtxCnt);
osSyncPrintf("spvtx_cnt=%d\n", disassembler.spvtxCnt);
osSyncPrintf("tri1_cnt=%d\n", disassembler.tri1Cnt);
osSyncPrintf("tri2_cnt=%d\n", disassembler.tri2Cnt);
osSyncPrintf("quad_cnt=%d\n", disassembler.quadCnt);
osSyncPrintf("line_cnt=%d\n", disassembler.lineCnt);
osSyncPrintf("sync_err=%d\n", disassembler.syncErr);
osSyncPrintf("loaducode_cnt=%d\n", disassembler.loaducodeCnt);
osSyncPrintf("dl_depth=%d\n", disassembler.dlDepth);
osSyncPrintf("dl_cnt=%d\n", disassembler.dlCnt);
PRINTF("vtx_cnt=%d\n", disassembler.vtxCnt);
PRINTF("spvtx_cnt=%d\n", disassembler.spvtxCnt);
PRINTF("tri1_cnt=%d\n", disassembler.tri1Cnt);
PRINTF("tri2_cnt=%d\n", disassembler.tri2Cnt);
PRINTF("quad_cnt=%d\n", disassembler.quadCnt);
PRINTF("line_cnt=%d\n", disassembler.lineCnt);
PRINTF("sync_err=%d\n", disassembler.syncErr);
PRINTF("loaducode_cnt=%d\n", disassembler.loaducodeCnt);
PRINTF("dl_depth=%d\n", disassembler.dlDepth);
PRINTF("dl_cnt=%d\n", disassembler.dlCnt);
}
UCodeDisas_Destroy(&disassembler);
@ -168,9 +168,9 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
osStopTimer(&timer);
if (msg == (OSMesg)666) {
osSyncPrintf(VT_FGCOL(RED));
osSyncPrintf("RCPが帰ってきませんでした。"); // "RCP did not return."
osSyncPrintf(VT_RST);
PRINTF(VT_FGCOL(RED));
PRINTF("RCPが帰ってきませんでした。"); // "RCP did not return."
PRINTF(VT_RST);
LogUtils_LogHexDump((void*)PHYS_TO_K1(SP_BASE_REG), 0x20);
LogUtils_LogHexDump((void*)PHYS_TO_K1(DPC_BASE_REG), 0x20);
@ -334,37 +334,37 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
if (pool->headMagic != GFXPOOL_HEAD_MAGIC) {
//! @bug (?) : "problem = true;" may be missing
osSyncPrintf("%c", BEL);
PRINTF("%c", BEL);
// "Dynamic area head is destroyed"
osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域先頭が破壊されています\n" VT_RST);
PRINTF(VT_COL(RED, WHITE) "ダイナミック領域先頭が破壊されています\n" VT_RST);
Fault_AddHungupAndCrash("../graph.c", 1070);
}
if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
problem = true;
osSyncPrintf("%c", BEL);
PRINTF("%c", BEL);
// "Dynamic region tail is destroyed"
osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域末尾が破壊されています\n" VT_RST);
PRINTF(VT_COL(RED, WHITE) "ダイナミック領域末尾が破壊されています\n" VT_RST);
Fault_AddHungupAndCrash("../graph.c", 1076);
}
}
if (THGA_IsCrash(&gfxCtx->polyOpa)) {
problem = true;
osSyncPrintf("%c", BEL);
PRINTF("%c", BEL);
// "Zelda 0 is dead"
osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ0は死んでしまった(graph_alloc is empty)\n" VT_RST);
PRINTF(VT_COL(RED, WHITE) "ゼルダ0は死んでしまった(graph_alloc is empty)\n" VT_RST);
}
if (THGA_IsCrash(&gfxCtx->polyXlu)) {
problem = true;
osSyncPrintf("%c", BEL);
PRINTF("%c", BEL);
// "Zelda 1 is dead"
osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ1は死んでしまった(graph_alloc is empty)\n" VT_RST);
PRINTF(VT_COL(RED, WHITE) "ゼルダ1は死んでしまった(graph_alloc is empty)\n" VT_RST);
}
if (THGA_IsCrash(&gfxCtx->overlay)) {
problem = true;
osSyncPrintf("%c", BEL);
PRINTF("%c", BEL);
// "Zelda 4 is dead"
osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ4は死んでしまった(graph_alloc is empty)\n" VT_RST);
PRINTF(VT_COL(RED, WHITE) "ゼルダ4は死んでしまった(graph_alloc is empty)\n" VT_RST);
}
if (!problem) {
@ -401,7 +401,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
if (gIsCtrlr2Valid && PreNmiBuff_IsResetting(gAppNmiBufferPtr) && !gameState->inPreNMIState) {
// "To reset mode"
osSyncPrintf(VT_COL(YELLOW, BLACK) "PRE-NMIによりリセットモードに移行します\n" VT_RST);
PRINTF(VT_COL(YELLOW, BLACK) "PRE-NMIによりリセットモードに移行します\n" VT_RST);
SET_NEXT_GAMESTATE(gameState, PreNMI_Init, PreNMIState);
gameState->running = false;
}
@ -415,7 +415,7 @@ void Graph_ThreadEntry(void* arg0) {
GameStateOverlay* ovl;
char faultMsg[0x50];
osSyncPrintf("グラフィックスレッド実行開始\n"); // "Start graphic thread execution"
PRINTF("グラフィックスレッド実行開始\n"); // "Start graphic thread execution"
Graph_Init(&gfxCtx);
while (nextOvl != NULL) {
@ -423,12 +423,12 @@ void Graph_ThreadEntry(void* arg0) {
Overlay_LoadGameState(ovl);
size = ovl->instanceSize;
osSyncPrintf("クラスサイズ=%dバイト\n", size); // "Class size = %d bytes"
PRINTF("クラスサイズ=%dバイト\n", size); // "Class size = %d bytes"
gameState = SYSTEM_ARENA_MALLOC(size, "../graph.c", 1196);
if (gameState == NULL) {
osSyncPrintf("確保失敗\n"); // "Failure to secure"
PRINTF("確保失敗\n"); // "Failure to secure"
sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
@ -446,15 +446,15 @@ void Graph_ThreadEntry(void* arg0) {
Overlay_FreeGameState(ovl);
}
Graph_Destroy(&gfxCtx);
osSyncPrintf("グラフィックスレッド実行終了\n"); // "End of graphic thread execution"
PRINTF("グラフィックスレッド実行終了\n"); // "End of graphic thread execution"
}
void* Graph_Alloc(GraphicsContext* gfxCtx, size_t size) {
TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
if (HREG(59) == 1) {
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->start,
thga->p, thga->d);
PRINTF("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->start,
thga->p, thga->d);
}
return THGA_AllocTail(&gfxCtx->polyOpa, ALIGN16(size));
}
@ -463,8 +463,8 @@ void* Graph_Alloc2(GraphicsContext* gfxCtx, size_t size) {
TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
if (HREG(59) == 1) {
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->start,
thga->p, thga->d);
PRINTF("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->start,
thga->p, thga->d);
}
return THGA_AllocTail(&gfxCtx->polyOpa, ALIGN16(size));
}