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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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297 changed files with 2642 additions and 2679 deletions
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@ -145,8 +145,8 @@ void Effect_Add(PlayState* play, s32* pIndex, s32 type, u8 arg3, u8 arg4, void*
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if (!slotFound) {
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// "EffectAdd(): I cannot secure it. Be careful. Type %d"
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osSyncPrintf("EffectAdd():確保できません。注意してください。Type%d\n", type);
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osSyncPrintf("エフェクト追加せずに終了します。\n"); // "Exit without adding the effect."
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PRINTF("EffectAdd():確保できません。注意してください。Type%d\n", type);
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PRINTF("エフェクト追加せずに終了します。\n"); // "Exit without adding the effect."
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} else {
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sEffectInfoTable[type].init(effect, initParams);
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status->unk_02 = arg3;
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@ -238,7 +238,7 @@ void Effect_Delete(PlayState* play, s32 index) {
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void Effect_DeleteAll(PlayState* play) {
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s32 i;
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osSyncPrintf("エフェクト総て解放\n"); // "All effect release"
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PRINTF("エフェクト総て解放\n"); // "All effect release"
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for (i = 0; i < SPARK_COUNT; i++) {
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sEffectContext.sparks[i].status.active = false;
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@ -255,5 +255,5 @@ void Effect_DeleteAll(PlayState* play) {
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sEffectInfoTable[EFFECT_SHIELD_PARTICLE].destroy(&sEffectContext.shieldParticles[i].effect);
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}
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osSyncPrintf("エフェクト総て解放 終了\n"); // "All effects release End"
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PRINTF("エフェクト総て解放 終了\n"); // "All effects release End"
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}
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