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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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297 changed files with 2642 additions and 2679 deletions
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@ -3124,7 +3124,7 @@ void BossTw_TwinrovaUpdate(Actor* thisx, PlayState* play2) {
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}
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CollisionCheck_SetAC(play, &play->colChkCtx, &this->collider.base);
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osSyncPrintf("OooooooooooooooooooooooooooooooooCC\n");
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PRINTF("OooooooooooooooooooooooooooooooooCC\n");
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CollisionCheck_SetOC(play, &play->colChkCtx, &this->collider.base);
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play->envCtx.lightBlendOverride = LIGHT_BLEND_OVERRIDE_FULL_CONTROL;
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