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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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6eb3bf401c
commit
324db1d578
297 changed files with 2642 additions and 2679 deletions
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@ -974,7 +974,7 @@ void func_80B50A04(EnZl2* this, PlayState* play) {
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func_80B50644(this, play);
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break;
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default:
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osSyncPrintf("En_Zl2_inAgain_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
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PRINTF("En_Zl2_inAgain_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
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}
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this->cueId = nextCueId;
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}
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@ -1365,7 +1365,7 @@ void func_80B51948(EnZl2* this, PlayState* play) {
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func_80B513A8(this, play);
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break;
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default:
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osSyncPrintf("En_Zl2_inEnding_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
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PRINTF("En_Zl2_inEnding_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
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}
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this->cueId = nextCueId;
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}
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@ -1529,7 +1529,7 @@ void func_80B51FA8(EnZl2* this, PlayState* play) {
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Actor_Kill(&this->actor);
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break;
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default:
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osSyncPrintf("En_Zl2_inRunning_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
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PRINTF("En_Zl2_inRunning_Check_DemoMode:そんな動作は無い!!!!!!!!\n");
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break;
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}
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this->cueId = nextCueId;
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@ -1567,7 +1567,7 @@ void func_80B52114(EnZl2* this, PlayState* play) {
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func_80B4FD90(this, play);
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break;
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default:
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osSyncPrintf(VT_FGCOL(RED) " En_Oa2 の arg_data がおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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PRINTF(VT_FGCOL(RED) " En_Oa2 の arg_data がおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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func_80B4FD90(this, play);
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}
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}
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@ -1579,7 +1579,7 @@ void func_80B521A0(EnZl2* this, PlayState* play) {
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s32 pad2;
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if (objectSlot < 0) {
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osSyncPrintf(VT_FGCOL(RED) "En_Zl2_main_bankアニメーションのバンクを読めない!!!!!!!!!!!!\n" VT_RST);
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PRINTF(VT_FGCOL(RED) "En_Zl2_main_bankアニメーションのバンクを読めない!!!!!!!!!!!!\n" VT_RST);
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return;
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}
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@ -1595,7 +1595,7 @@ void EnZl2_Update(Actor* thisx, PlayState* play) {
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EnZl2* this = (EnZl2*)thisx;
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if (this->action < 0 || this->action >= 0x24 || sActionFuncs[this->action] == NULL) {
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osSyncPrintf(VT_FGCOL(RED) "メインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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PRINTF(VT_FGCOL(RED) "メインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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return;
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}
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sActionFuncs[this->action](this, play);
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@ -1626,7 +1626,7 @@ s32 EnZl2_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* p
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if (this->overrideLimbDrawConfig < 0 || this->overrideLimbDrawConfig > 0 ||
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sOverrideLimbDrawFuncs[this->overrideLimbDrawConfig] == NULL) {
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osSyncPrintf(VT_FGCOL(RED) "描画前処理モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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PRINTF(VT_FGCOL(RED) "描画前処理モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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return 0;
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}
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return sOverrideLimbDrawFuncs[this->overrideLimbDrawConfig](play, limbIndex, dList, pos, rot, thisx, gfx);
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@ -1691,7 +1691,7 @@ void EnZl2_Draw(Actor* thisx, PlayState* play) {
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EnZl2* this = (EnZl2*)thisx;
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if ((this->drawConfig < 0) || (this->drawConfig >= 3) || (sDrawFuncs[this->drawConfig] == NULL)) {
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osSyncPrintf(VT_FGCOL(RED) "描画モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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PRINTF(VT_FGCOL(RED) "描画モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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return;
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}
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sDrawFuncs[this->drawConfig](this, play);
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