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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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297 changed files with 2642 additions and 2679 deletions
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@ -112,8 +112,7 @@ void ObjMure2_SpawnActors(ObjMure2* this, PlayState* play) {
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for (i = 0; i < D_80B9A818[actorNum]; i++) {
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if (this->actorSpawnPtrList[i] != NULL) {
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// "Warning : I already have a child (%s %d)(arg_data 0x%04x)"
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osSyncPrintf("Warning : 既に子供がいる(%s %d)(arg_data 0x%04x)\n", "../z_obj_mure2.c", 269,
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this->actor.params);
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PRINTF("Warning : 既に子供がいる(%s %d)(arg_data 0x%04x)\n", "../z_obj_mure2.c", 269, this->actor.params);
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continue;
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}
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