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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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6eb3bf401c
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324db1d578
297 changed files with 2642 additions and 2679 deletions
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@ -134,9 +134,9 @@ void ObjTimeblock_Init(Actor* thisx, PlayState* play) {
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}
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// "Block of time"
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osSyncPrintf("時のブロック (<arg> %04xH <type> save:%d color:%d range:%d move:%d)\n", (u16)this->dyna.actor.params,
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this->unk_177, this->dyna.actor.home.rot.z & 7, (this->dyna.actor.params >> 11) & 7,
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(this->dyna.actor.params >> 10) & 1);
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PRINTF("時のブロック (<arg> %04xH <type> save:%d color:%d range:%d move:%d)\n", (u16)this->dyna.actor.params,
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this->unk_177, this->dyna.actor.home.rot.z & 7, (this->dyna.actor.params >> 11) & 7,
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(this->dyna.actor.params >> 10) & 1);
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}
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void ObjTimeblock_Destroy(Actor* thisx, PlayState* play) {
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@ -218,7 +218,7 @@ void ObjTimeblock_Normal(ObjTimeblock* this, PlayState* play) {
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// Possibly points the camera to this actor
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OnePointCutscene_Attention(play, &this->dyna.actor);
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// "◯◯◯◯ Time Block Attention Camera (frame counter %d)\n"
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osSyncPrintf("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", play->state.frames);
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PRINTF("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", play->state.frames);
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this->demoEffectFirstPartTimer = 12;
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@ -276,7 +276,7 @@ void ObjTimeblock_AltBehaviorVisible(ObjTimeblock* this, PlayState* play) {
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this->demoEffectTimer = 160;
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OnePointCutscene_Attention(play, &this->dyna.actor);
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// "Time Block Attention Camera (frame counter)"
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osSyncPrintf("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", play->state.frames);
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PRINTF("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", play->state.frames);
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ObjTimeblock_ToggleSwitchFlag(play, this->dyna.actor.params & 0x3F);
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}
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