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https://github.com/zeldaret/oot.git
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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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6eb3bf401c
commit
324db1d578
297 changed files with 2642 additions and 2679 deletions
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@ -59,9 +59,9 @@ void FileSelect_InitModeUpdate(GameState* thisx) {
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this->menuMode = FS_MENU_MODE_CONFIG;
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this->configMode = CM_FADE_IN_START;
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this->nextTitleLabel = FS_TITLE_OPEN_FILE;
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osSyncPrintf("Sram Start─Load 》》》》》 ");
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PRINTF("Sram Start─Load 》》》》》 ");
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Sram_VerifyAndLoadAllSaves(this, &this->sramCtx);
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osSyncPrintf("終了!!!\n");
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PRINTF("終了!!!\n");
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}
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}
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@ -176,10 +176,10 @@ void FileSelect_UpdateMainMenu(GameState* thisx) {
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if (CHECK_BTN_ALL(input->press.button, BTN_START) || CHECK_BTN_ALL(input->press.button, BTN_A)) {
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if (this->buttonIndex <= FS_BTN_MAIN_FILE_3) {
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osSyncPrintf("REGCK_ALL[%x]=%x,%x,%x,%x,%x,%x\n", this->buttonIndex,
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GET_NEWF(sramCtx, this->buttonIndex, 0), GET_NEWF(sramCtx, this->buttonIndex, 1),
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GET_NEWF(sramCtx, this->buttonIndex, 2), GET_NEWF(sramCtx, this->buttonIndex, 3),
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GET_NEWF(sramCtx, this->buttonIndex, 4), GET_NEWF(sramCtx, this->buttonIndex, 5));
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PRINTF("REGCK_ALL[%x]=%x,%x,%x,%x,%x,%x\n", this->buttonIndex, GET_NEWF(sramCtx, this->buttonIndex, 0),
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GET_NEWF(sramCtx, this->buttonIndex, 1), GET_NEWF(sramCtx, this->buttonIndex, 2),
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GET_NEWF(sramCtx, this->buttonIndex, 3), GET_NEWF(sramCtx, this->buttonIndex, 4),
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GET_NEWF(sramCtx, this->buttonIndex, 5));
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if (!SLOT_OCCUPIED(sramCtx, this->buttonIndex)) {
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Audio_PlaySfxGeneral(NA_SE_SY_FSEL_DECIDE_L, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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@ -387,39 +387,39 @@ void FileSelect_PulsateCursor(GameState* thisx) {
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*((u8*)0x80000002) = LANGUAGE_ENG;
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SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, 3, OS_WRITE);
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osSyncPrintf("1:read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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PRINTF("1:read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_READ);
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osSyncPrintf("read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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PRINTF("read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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} else if (CHECK_BTN_ALL(debugInput->press.button, BTN_DUP)) {
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sramCtx->readBuff[SRAM_HEADER_LANGUAGE] = gSaveContext.language = LANGUAGE_GER;
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*((u8*)0x80000002) = LANGUAGE_GER;
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SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, 3, OS_WRITE);
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osSyncPrintf("1:read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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PRINTF("1:read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_READ);
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osSyncPrintf("read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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PRINTF("read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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} else if (CHECK_BTN_ALL(debugInput->press.button, BTN_DRIGHT)) {
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sramCtx->readBuff[SRAM_HEADER_LANGUAGE] = gSaveContext.language = LANGUAGE_FRA;
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*((u8*)0x80000002) = LANGUAGE_FRA;
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SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, 3, OS_WRITE);
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osSyncPrintf("1:read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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PRINTF("1:read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_READ);
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osSyncPrintf("read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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PRINTF("read_buff[]=%x, %x, %x, %x\n", sramCtx->readBuff[SRAM_HEADER_SOUND],
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sramCtx->readBuff[SRAM_HEADER_ZTARGET], sramCtx->readBuff[SRAM_HEADER_LANGUAGE],
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sramCtx->readBuff[SRAM_HEADER_MAGIC]);
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}
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alphaStep = ABS(this->highlightColor[3] - cursorAlphaTargets[this->highlightPulseDir]) / XREG(35);
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@ -1495,10 +1495,10 @@ void FileSelect_LoadGame(GameState* thisx) {
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// capacity and `magicFillTarget`
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gSaveContext.save.info.playerData.magicLevel = gSaveContext.save.info.playerData.magic = 0;
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("Z_MAGIC_NOW_NOW=%d MAGIC_NOW=%d\n", ((void)0, gSaveContext.magicFillTarget),
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gSaveContext.save.info.playerData.magic);
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osSyncPrintf(VT_RST);
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PRINTF(VT_FGCOL(GREEN));
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PRINTF("Z_MAGIC_NOW_NOW=%d MAGIC_NOW=%d\n", ((void)0, gSaveContext.magicFillTarget),
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gSaveContext.save.info.playerData.magic);
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PRINTF(VT_RST);
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gSaveContext.save.info.playerData.naviTimer = 0;
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@ -1877,7 +1877,7 @@ void FileSelect_Init(GameState* thisx) {
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s32 pad;
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SREG(30) = 1;
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osSyncPrintf("SIZE=%x\n", size);
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PRINTF("SIZE=%x\n", size);
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this->staticSegment = GAME_STATE_ALLOC(&this->state, size, "../z_file_choose.c", 3392);
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ASSERT(this->staticSegment != NULL, "this->staticSegment != NULL", "../z_file_choose.c", 3393);
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@ -455,8 +455,8 @@ void FileSelect_CopyAnim1(GameState* thisx) {
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this->titleAlpha[0] = 0;
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this->actionTimer = 8;
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this->configMode++;
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osSyncPrintf("connect_alpha=%d decision_alpha[%d]=%d\n", this->connectorAlpha[this->copyDestFileIndex],
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this->copyDestFileIndex, this->fileInfoAlpha[this->copyDestFileIndex]);
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PRINTF("connect_alpha=%d decision_alpha[%d]=%d\n", this->connectorAlpha[this->copyDestFileIndex],
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this->copyDestFileIndex, this->fileInfoAlpha[this->copyDestFileIndex]);
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}
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}
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@ -283,7 +283,7 @@ void FileSelect_DrawNameEntry(GameState* thisx) {
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if ((this->kbdButton == FS_KBD_BTN_HIRA) || (this->kbdButton == FS_KBD_BTN_KATA) ||
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(this->kbdButton == FS_KBD_BTN_END)) {
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if (this->kbdX != this->kbdButton) {
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osSyncPrintf("014 xpos=%d contents=%d\n", this->kbdX, this->kbdButton);
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PRINTF("014 xpos=%d contents=%d\n", this->kbdX, this->kbdButton);
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}
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this->nameEntryVtx[40].v.ob[0] = this->nameEntryVtx[42].v.ob[0] = D_80811BB0[(this->kbdX + 1) * 4].v.ob[0] - 4;
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this->nameEntryVtx[41].v.ob[0] = this->nameEntryVtx[43].v.ob[0] = this->nameEntryVtx[40].v.ob[0] + 52;
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@ -291,15 +291,15 @@ void FileSelect_DrawNameEntry(GameState* thisx) {
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} else if ((this->kbdButton == FS_KBD_BTN_ENG) || (this->kbdButton == FS_KBD_BTN_BACKSPACE)) {
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if (this->kbdX != this->kbdButton) {
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osSyncPrintf("23 xpos=%d contents=%d\n", this->kbdX, this->kbdButton);
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PRINTF("23 xpos=%d contents=%d\n", this->kbdX, this->kbdButton);
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}
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this->nameEntryVtx[40].v.ob[0] = this->nameEntryVtx[42].v.ob[0] = D_80811BB0[(this->kbdX + 1) * 4].v.ob[0] - 4;
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this->nameEntryVtx[41].v.ob[0] = this->nameEntryVtx[43].v.ob[0] = this->nameEntryVtx[40].v.ob[0] + 40;
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this->nameEntryVtx[40].v.ob[1] = this->nameEntryVtx[41].v.ob[1] = D_80811BB0[(this->kbdX + 1) * 4].v.ob[1] + 4;
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} else {
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if (this->charIndex >= 65) {
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osSyncPrintf("mjp=%d xpos=%d ypos=%d name_contents=%d\n", this->charIndex, this->kbdX, this->kbdY,
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this->kbdButton);
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PRINTF("mjp=%d xpos=%d ypos=%d name_contents=%d\n", this->charIndex, this->kbdX, this->kbdY,
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this->kbdButton);
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}
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this->nameEntryVtx[40].v.ob[0] = this->nameEntryVtx[42].v.ob[0] =
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@ -672,17 +672,17 @@ void FileSelect_UpdateOptionsMenu(GameState* thisx) {
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this->configMode = CM_OPTIONS_TO_MAIN;
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sramCtx->readBuff[0] = gSaveContext.audioSetting;
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sramCtx->readBuff[1] = gSaveContext.zTargetSetting;
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osSyncPrintf("SAVE");
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PRINTF("SAVE");
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Sram_WriteSramHeader(sramCtx);
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osSyncPrintf(VT_FGCOL(YELLOW));
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osSyncPrintf("sram->read_buff[2] = J_N = %x\n", sramCtx->readBuff[2]);
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osSyncPrintf("sram->read_buff[2] = J_N = %x\n", &sramCtx->readBuff[2]);
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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osSyncPrintf("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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osSyncPrintf(VT_RST);
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PRINTF(VT_FGCOL(YELLOW));
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PRINTF("sram->read_buff[2] = J_N = %x\n", sramCtx->readBuff[2]);
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PRINTF("sram->read_buff[2] = J_N = %x\n", &sramCtx->readBuff[2]);
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PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);
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PRINTF(VT_RST);
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func_800F6700(gSaveContext.audioSetting);
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osSyncPrintf("終了\n");
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PRINTF("終了\n");
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return;
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}
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@ -15,9 +15,9 @@ void MapSelect_LoadTitle(MapSelectState* this) {
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}
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void MapSelect_LoadGame(MapSelectState* this, s32 entranceIndex) {
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osSyncPrintf(VT_FGCOL(BLUE));
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osSyncPrintf("\n\n\nFILE_NO=%x\n\n\n", gSaveContext.fileNum);
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osSyncPrintf(VT_RST);
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PRINTF(VT_FGCOL(BLUE));
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PRINTF("\n\n\nFILE_NO=%x\n\n\n", gSaveContext.fileNum);
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PRINTF(VT_RST);
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if (gSaveContext.fileNum == 0xFF) {
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Sram_InitDebugSave();
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// Set the fill target to be the saved magic amount
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@ -704,9 +704,9 @@ void MapSelect_Main(GameState* thisx) {
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}
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void MapSelect_Destroy(GameState* thisx) {
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osSyncPrintf("%c", BEL);
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PRINTF("%c", BEL);
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// "view_cleanup will hang, so it won't be called"
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osSyncPrintf("*** view_cleanupはハングアップするので、呼ばない ***\n");
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PRINTF("*** view_cleanupはハングアップするので、呼ばない ***\n");
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}
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void MapSelect_Init(GameState* thisx) {
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@ -158,7 +158,7 @@ void ConsoleLogo_Init(GameState* thisx) {
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ConsoleLogoState* this = (ConsoleLogoState*)thisx;
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this->staticSegment = GAME_STATE_ALLOC(&this->state, size, "../z_title.c", 611);
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osSyncPrintf("z_title.c\n");
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PRINTF("z_title.c\n");
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ASSERT(this->staticSegment != NULL, "this->staticSegment != NULL", "../z_title.c", 614);
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DMA_REQUEST_SYNC(this->staticSegment, (uintptr_t)_nintendo_rogo_staticSegmentRomStart, size, "../z_title.c", 615);
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R_UPDATE_RATE = 1;
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