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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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297 changed files with 2642 additions and 2679 deletions
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@ -158,7 +158,7 @@ void ConsoleLogo_Init(GameState* thisx) {
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ConsoleLogoState* this = (ConsoleLogoState*)thisx;
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this->staticSegment = GAME_STATE_ALLOC(&this->state, size, "../z_title.c", 611);
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osSyncPrintf("z_title.c\n");
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PRINTF("z_title.c\n");
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ASSERT(this->staticSegment != NULL, "this->staticSegment != NULL", "../z_title.c", 614);
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DMA_REQUEST_SYNC(this->staticSegment, (uintptr_t)_nintendo_rogo_staticSegmentRomStart, size, "../z_title.c", 615);
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R_UPDATE_RATE = 1;
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