mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-18 22:04:54 +00:00
Name a few unknown parameters
This commit is contained in:
parent
f069777b19
commit
32bda67e0f
3 changed files with 35 additions and 27 deletions
|
@ -1175,7 +1175,7 @@ void SkelAnime_InitLinkAnimetion(GlobalContext* globalCtx, SkelAnime* skelAnime,
|
|||
void func_800A3B8C(SkelAnime* skelAnime);
|
||||
s32 func_800A3BC0(GlobalContext* globalCtx, SkelAnime* skelAnime);
|
||||
void func_800A3C9C(GlobalContext* globalCtx, SkelAnime* skelAnime);
|
||||
void func_800A3EE8(GlobalContext* globalCtx, SkelAnime* skelAnime, f32 arg2);
|
||||
void SkelAnime_SetTransition(GlobalContext* globalCtx, SkelAnime* skelAnime, f32 transitionRate);
|
||||
void SkelAnime_LinkChangeAnimation(GlobalContext* globalCtx, SkelAnime* skelAnime,
|
||||
LinkAnimetionEntry* linkAnimetionEntrySeg, f32 playbackSpeed, f32 frame,
|
||||
f32 frameCount, u8 arg6, f32 transitionRate);
|
||||
|
@ -1193,10 +1193,12 @@ void func_800A425C(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetion
|
|||
void func_800A42A0(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg,
|
||||
f32 frame);
|
||||
void func_800A42E4(GlobalContext* globalCtx, SkelAnime* skelAnime, f32 frame);
|
||||
void func_800A431C(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg, f32 frame,
|
||||
LinkAnimetionEntry* linkAnimetionEntrySeg2, f32 arg5, f32 arg6, Vec3s* arg7);
|
||||
void func_800A43B8(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg, f32 frame,
|
||||
LinkAnimetionEntry* linkAnimetionEntrySeg2, f32 arg5, f32 arg6, Vec3s* arg7);
|
||||
void func_800A431C(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg,
|
||||
f32 transitionFrame, LinkAnimetionEntry* linkAnimetionEntrySeg2, f32 frame, f32 transitionRate,
|
||||
Vec3s* actorDrawTable);
|
||||
void func_800A43B8(GlobalContext* globalCtx, SkelAnime* skelAnime, LinkAnimetionEntry* linkAnimetionEntrySeg,
|
||||
f32 transitionFrame, LinkAnimetionEntry* linkAnimetionEntrySeg2, f32 frame, f32 transitionRate,
|
||||
Vec3s* arg7);
|
||||
s32 func_800A4530(SkelAnime* skelAnime, f32 arg1);
|
||||
void SkelAnime_Init(GlobalContext* globalCtx, SkelAnime* skelAnime, SkeletonHeader* skeletonHeaderSeg,
|
||||
AnimationHeader* animationseg, Vec3s* actorDrawTable, Vec3s* arg5, s32 limbCount);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue