mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-14 11:54:39 +00:00
document most navi enemies as enum type (#1110)
* document most navi enemies as enum type * enum value auto increments, add enemy default for 0 * also define and comment navi enemy tektite blue * Update include/z64actor.h Co-authored-by: mzxrules <mzxrules@gmail.com> * Update include/z64actor.h Co-authored-by: mzxrules <mzxrules@gmail.com> * Update include/z64actor.h Co-authored-by: mzxrules <mzxrules@gmail.com> * Update include/z64actor.h Co-authored-by: mzxrules <mzxrules@gmail.com> * Update include/z64actor.h Co-authored-by: mzxrules <mzxrules@gmail.com> * Update include/z64actor.h Co-authored-by: mzxrules <mzxrules@gmail.com> * apply navi enemy updates accepted so far * update names * review * review * freezzard -> freezard Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
parent
38bcbdb0b9
commit
32e66c2da8
71 changed files with 215 additions and 112 deletions
|
@ -809,7 +809,7 @@ void Actor_Init(Actor* actor, GlobalContext* globalCtx) {
|
|||
actor->targetMode = 3;
|
||||
actor->minVelocityY = -20.0f;
|
||||
actor->xyzDistToPlayerSq = FLT_MAX;
|
||||
actor->naviEnemyId = 0xFF;
|
||||
actor->naviEnemyId = NAVI_ENEMY_NONE;
|
||||
actor->uncullZoneForward = 1000.0f;
|
||||
actor->uncullZoneScale = 350.0f;
|
||||
actor->uncullZoneDownward = 700.0f;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue