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document most navi enemies as enum type (#1110)

* document most navi enemies as enum type

* enum value auto increments, add enemy default for 0

* also define and comment navi enemy tektite blue

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* apply navi enemy updates accepted so far

* update names

* review

* review

* freezzard -> freezard

Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
playerskel 2022-04-19 00:23:12 +02:00 committed by GitHub
parent 38bcbdb0b9
commit 32e66c2da8
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71 changed files with 215 additions and 112 deletions

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@ -323,12 +323,12 @@ void EnZf_Init(Actor* thisx, GlobalContext* globalCtx) {
if (thisx->params == ENZF_TYPE_DINOLFOS) {
thisx->colChkInfo.health = 12;
thisx->naviEnemyId = 0x10;
thisx->naviEnemyId = NAVI_ENEMY_DINOLFOS;
SkelAnime_Init(globalCtx, &this->skelAnime, &gZfDinolfosSkel, &gZfCryingAnim, this->jointTable,
this->morphTable, ENZF_LIMB_MAX);
} else { // Lizalfos
thisx->colChkInfo.health = 6;
thisx->naviEnemyId = 0x0F;
thisx->naviEnemyId = NAVI_ENEMY_LIZALFOS;
SkelAnime_Init(globalCtx, &this->skelAnime, &gZfLizalfosSkel, &gZfCryingAnim, this->jointTable,
this->morphTable, ENZF_LIMB_MAX);
}