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document most navi enemies as enum type (#1110)

* document most navi enemies as enum type

* enum value auto increments, add enemy default for 0

* also define and comment navi enemy tektite blue

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update include/z64actor.h

Co-authored-by: mzxrules <mzxrules@gmail.com>

* apply navi enemy updates accepted so far

* update names

* review

* review

* freezzard -> freezard

Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
playerskel 2022-04-19 00:23:12 +02:00 committed by GitHub
parent 38bcbdb0b9
commit 32e66c2da8
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71 changed files with 215 additions and 112 deletions

View file

@ -1429,7 +1429,8 @@ void KaleidoScope_SetView(PauseContext* pauseCtx, f32 x, f32 y, f32 z) {
up.y = 1.0f;
View_LookAt(&pauseCtx->view, &eye, &lookAt, &up);
View_Apply(&pauseCtx->view, VIEW_ALL | VIEW_FORCE_VIEWING | VIEW_FORCE_VIEWPORT | VIEW_FORCE_PROJECTION_PERSPECTIVE);
View_Apply(&pauseCtx->view,
VIEW_ALL | VIEW_FORCE_VIEWING | VIEW_FORCE_VIEWPORT | VIEW_FORCE_PROJECTION_PERSPECTIVE);
}
static u8 D_8082AE48[][4] = {