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Name Remaining Hookshot Actor Flags (#2306)
* name remaining hookshot flags * tweak comments * period
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25 changed files with 53 additions and 43 deletions
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@ -2232,7 +2232,7 @@ void BossMo_UpdateCore(Actor* thisx, PlayState* play) {
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} else {
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MO_WATER_LEVEL(play) = sMorphaTent2->waterLevelMod + ((s16)this->waterLevel + sMorphaTent1->waterLevelMod);
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}
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this->actor.flags |= ACTOR_FLAG_9;
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this->actor.flags |= ACTOR_FLAG_HOOKSHOT_PULLS_ACTOR;
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this->actor.focus.pos = this->actor.world.pos;
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this->work[MO_TENT_VAR_TIMER]++;
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