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Name Remaining Hookshot Actor Flags (#2306)

* name remaining hookshot flags

* tweak comments

* period
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fig02 2024-11-23 23:19:27 -05:00 committed by GitHub
parent e10c64a0b4
commit 33391c0a5b
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GPG key ID: B5690EEEBB952194
25 changed files with 53 additions and 43 deletions

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@ -202,7 +202,7 @@ void EnIk_InitImpl(Actor* thisx, PlayState* play) {
thisx->update = EnIk_UpdateEnemy;
thisx->draw = EnIk_DrawEnemy;
thisx->flags |= ACTOR_FLAG_10;
thisx->flags |= ACTOR_FLAG_HOOKSHOT_PULLS_PLAYER;
Collider_InitCylinder(play, &this->bodyCollider);
Collider_SetCylinder(play, &this->bodyCollider, thisx, &sCylinderInit);