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Match retail demo actors (#1745)
* Match GetCue functions * Match retail demo actors * Add redundant parentheses around kREG(X) == Y in z_demo_gt.c * Remove goto in DemoEffect_DrawLightEffect * Rename "dl" * Comment on possible array * Use the word "fake" * Remove redundant return
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18 changed files with 161 additions and 83 deletions
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@ -775,8 +775,6 @@ void func_80968FB0(Actor* thisx, PlayState* play) {
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f32 scaleFactor;
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s32 pad;
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if (1) {}
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OPEN_DISPS(play->state.gfxCtx, "../z_demo_6k.c", 1386);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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@ -787,6 +785,7 @@ void func_80968FB0(Actor* thisx, PlayState* play) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPSegment(POLY_XLU_DISP++, 0x08, displayList);
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gDPPipeSync(displayList++);
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if (displayList) {}
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gDPSetPrimColor(displayList++, 0, 0x80, 255, 255, 255, this->unk_293);
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gDPSetRenderMode(displayList++, G_RM_PASS, G_RM_ZB_CLD_SURF2);
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gSPEndDisplayList(displayList++);
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