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Add Vtx[] resources in xmls for (partially) documented assets 6 (#2588)
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18 changed files with 700 additions and 3 deletions
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@ -15,6 +15,20 @@
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<Limb Name="gBeamosEyeLimb" LimbType="Standard" Offset="0x3F20"/>
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<Limb Name="gBeamosBodyLimb" LimbType="Standard" Offset="0x3F2C"/>
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<!-- Beamos Limb Vertices -->
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<Array Name="gBeamosBodyVtx" Count="352" Offset="0x80">
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<Vtx/>
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</Array>
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<Array Name="gBeamosTopEyelidVtx" Count="44" Offset="0x1680">
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<Vtx/>
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</Array>
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<Array Name="gBeamosBottomEyelidVtx" Count="44" Offset="0x1940">
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<Vtx/>
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</Array>
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<Array Name="gBeamosEyeVtx" Count="24" Offset="0x1C00">
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<Vtx/>
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</Array>
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<!-- Beamos Limb DisplayLists -->
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<DList Name="gBeamosTopEyelidDL" Offset="0x22B0"/>
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<DList Name="gBeamosBottomEyelidDL" Offset="0x2460"/>
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@ -35,7 +49,10 @@
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<!-- Beamos Animations -->
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<Animation Name="gBeamosAnim" Offset="0x68"/>
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<!-- Beamos Laser DisplayList -->
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<!-- Beamos Laser Vertices and DisplayList -->
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<Array Name="gBeamosLaserVtx" Count="8" Offset="0x1D80">
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<Vtx/>
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</Array>
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<DList Name="gBeamosLaserDL" Offset="0x2728"/>
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</File>
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</Root>
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