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yeet XmlPath from ExternalFile usage
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parent
439124fc55
commit
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10 changed files with 10 additions and 10 deletions
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<Root>
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<ExternalFile XmlPath="misc/link_animetion.xml" OutPath="assets/misc/link_animetion/"/>
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<ExternalFile OutPath="assets/misc/link_animetion/"/>
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<File Name="gameplay_keep" Segment="4">
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<Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Root>
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<ExternalFile XmlPath="misc/link_animetion.xml" OutPath="assets/misc/link_animetion/"/>
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<ExternalFile OutPath="assets/misc/link_animetion/"/>
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<File Name="gameplay_keep" Segment="4">
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<Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgba16" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgba16" Width="16" Height="16" Offset="0x200"/>
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<Root>
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<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="assets/objects/gameplay_dangeon_keep/"/>
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<ExternalFile OutPath="assets/objects/gameplay_dangeon_keep/"/>
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<File Name="object_bdoor" Segment="6">
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<!-- One of the Boss Door Textures -->
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<Texture Name="gBossDoorGanonsCastleTex" OutName="boss_door_ganons_castle" Format="rgba16" Width="32" Height="64" Offset="0x0"/>
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<Root>
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<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="assets/objects/object_mori_tex/"/>
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<ExternalFile OutPath="assets/objects/object_mori_tex/"/>
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<File Name="object_mori_hineri1" Segment="6">
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<DList Name="object_mori_hineri1_DL_0024E0" Offset="0x24E0"/>
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<Collision Name="object_mori_hineri1_Col_0054B8" Offset="0x54B8"/>
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<Root>
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<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="assets/objects/object_mori_tex/"/>
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<ExternalFile OutPath="assets/objects/object_mori_tex/"/>
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<File Name="object_mori_hineri1a" Segment="6">
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<DList Name="object_mori_hineri1a_DL_001980" Offset="0x1980"/>
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<Collision Name="object_mori_hineri1a_Col_003490" Offset="0x3490"/>
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<Root>
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<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="assets/objects/object_mori_tex/"/>
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<ExternalFile OutPath="assets/objects/object_mori_tex/"/>
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<File Name="object_mori_hineri2" Segment="6">
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<DList Name="object_mori_hineri2_DL_0020F0" Offset="0x20F0"/>
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<Collision Name="object_mori_hineri2_Col_0043D0" Offset="0x43D0"/>
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<Root>
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<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="assets/objects/object_mori_tex/"/>
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<ExternalFile OutPath="assets/objects/object_mori_tex/"/>
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<File Name="object_mori_hineri2a" Segment="6">
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<DList Name="object_mori_hineri2a_DL_002B70" Offset="0x2B70"/>
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<Collision Name="object_mori_hineri2a_Col_006078" Offset="0x6078"/>
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<Root>
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<ExternalFile XmlPath="objects/object_mori_tex.xml" OutPath="assets/objects/object_mori_tex/"/>
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<ExternalFile OutPath="assets/objects/object_mori_tex/"/>
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<File Name="object_mori_objects" Segment="6">
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<Texture Name="gMoriHashiraTLUT" OutName="hashira_tlut" Format="rgba16" Width="112" Height="1" Offset="0x0000"/>
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<Texture Name="gMoriHashiraTex" OutName="hashira" Format="ci8" Width="32" Height="32" Offset="0x00E0" TlutOffset="0x0000"/>
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<Root>
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<ExternalFile XmlPath="objects/gameplay_dangeon_keep.xml" OutPath="assets/objects/gameplay_dangeon_keep/"/>
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<ExternalFile OutPath="assets/objects/gameplay_dangeon_keep/"/>
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<File Name="object_syokudai" Segment="6">
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<DList Name="gGoldenTorchDL" Offset="0x3A0"/>
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<DList Name="gWoodenTorchDL" Offset="0x870"/>
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<Root>
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<ExternalFile XmlPath="objects/gameplay_field_keep.xml" OutPath="assets/objects/gameplay_field_keep/"/>
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<ExternalFile OutPath="assets/objects/gameplay_field_keep/"/>
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<File Name="object_wood02" Segment="6">
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<DList Name="object_wood02_DL_000090" Offset="0x90"/>
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<DList Name="object_wood02_DL_000160" Offset="0x160"/>
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