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Name cutscenes from the Master Sword and Deku Tree Mouth actors (#2364)

* name cs from master sword & deku tree actors

* review 1

* review 2

* choice declined/accepted renames

* review 3

* updated comment about the ms reveal flag
This commit is contained in:
Yanis 2024-12-16 13:12:44 +01:00 committed by GitHub
parent 15ed658547
commit 34c1b41780
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GPG key ID: B5690EEEBB952194
8 changed files with 26 additions and 26 deletions

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@ -734,7 +734,7 @@ void CutsceneCmd_Destination(PlayState* play, CutsceneContext* csCtx, CsCmdDesti
case CS_DEST_TEMPLE_OF_TIME_AFTER_LIGHT_MEDALLION:
#if DEBUG_FEATURES
SET_EVENTCHKINF(EVENTCHKINF_WATCHED_SHEIK_AFTER_MASTER_SWORD_CS);
SET_EVENTCHKINF(EVENTCHKINF_REVEALED_MASTER_SWORD);
#endif
play->nextEntranceIndex = ENTR_TEMPLE_OF_TIME_4;
play->transitionTrigger = TRANS_TRIGGER_START;
@ -905,7 +905,7 @@ void CutsceneCmd_Destination(PlayState* play, CutsceneContext* csCtx, CsCmdDesti
case CS_DEST_TEMPLE_OF_TIME_AFTER_LIGHT_MEDALLION_ALT:
#if DEBUG_FEATURES
SET_EVENTCHKINF(EVENTCHKINF_WATCHED_SHEIK_AFTER_MASTER_SWORD_CS);
SET_EVENTCHKINF(EVENTCHKINF_REVEALED_MASTER_SWORD);
#endif
play->nextEntranceIndex = ENTR_TEMPLE_OF_TIME_4;
play->transitionTrigger = TRANS_TRIGGER_START;