mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-04 15:04:31 +00:00
Minor Misc Cleanup 2 (#1422)
* misc cleanup * more cleanup * more cleanup * PR Suggestions * cleanup cond
This commit is contained in:
parent
d4a6b21d46
commit
35887e25ee
62 changed files with 174 additions and 177 deletions
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@ -1172,7 +1172,7 @@ SampleCacheEntry* AudioHeap_AllocTemporarySampleCacheEntry(u32 size) {
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index = -1;
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for (i = 0; i < gAudioCtx.preloadSampleStackTop; i++) {
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preload = &gAudioCtx.preloadSampleStack[i];
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if (preload->isFree == false) {
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if (!preload->isFree) {
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startRamAddr = preload->ramAddr;
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endRamAddr = preload->ramAddr + preload->sample->size - 1;
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@ -1408,7 +1408,7 @@ void AudioHeap_ApplySampleBankCacheInternal(s32 apply, s32 sampleBankId) {
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}
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fakematch = &change.oldAddr;
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if ((apply != false) && (apply == true)) {
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if (apply && (apply == true)) {
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u32 temp = change.newAddr;
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change.newAddr = *fakematch; // = change.oldAddr
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@ -192,8 +192,8 @@ void* AudioLoad_DmaSampleData(u32 devAddr, u32 size, s32 arg2, u8* dmaIndexRef,
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dma->ttl = 3;
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dma->devAddr = dmaDevAddr;
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dma->sizeUnused = transfer;
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AudioLoad_Dma(&gAudioCtx.currAudioFrameDmaIoMsgBuf[gAudioCtx.curAudioFrameDmaCount++], OS_MESG_PRI_NORMAL, OS_READ,
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dmaDevAddr, dma->ramAddr, transfer, &gAudioCtx.currAudioFrameDmaQueue, medium, "SUPERDMA");
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AudioLoad_Dma(&gAudioCtx.curAudioFrameDmaIoMsgBuf[gAudioCtx.curAudioFrameDmaCount++], OS_MESG_PRI_NORMAL, OS_READ,
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dmaDevAddr, dma->ramAddr, transfer, &gAudioCtx.curAudioFrameDmaQueue, medium, "SUPERDMA");
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*dmaIndexRef = dmaIndex;
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return (devAddr - dmaDevAddr) + dma->ramAddr;
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}
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@ -1166,8 +1166,8 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
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gAudioCtx.rspTask[0].task.t.data_size = 0;
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gAudioCtx.rspTask[1].task.t.data_size = 0;
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osCreateMesgQueue(&gAudioCtx.syncDmaQueue, &gAudioCtx.syncDmaMesg, 1);
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osCreateMesgQueue(&gAudioCtx.currAudioFrameDmaQueue, gAudioCtx.currAudioFrameDmaMsgBuf,
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ARRAY_COUNT(gAudioCtx.currAudioFrameDmaMsgBuf));
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osCreateMesgQueue(&gAudioCtx.curAudioFrameDmaQueue, gAudioCtx.curAudioFrameDmaMsgBuf,
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ARRAY_COUNT(gAudioCtx.curAudioFrameDmaMsgBuf));
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osCreateMesgQueue(&gAudioCtx.externalLoadQueue, gAudioCtx.externalLoadMsgBuf,
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ARRAY_COUNT(gAudioCtx.externalLoadMsgBuf));
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osCreateMesgQueue(&gAudioCtx.preloadSampleQueue, gAudioCtx.preloadSampleMsgBuf,
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@ -1824,7 +1824,7 @@ s32 AudioLoad_ProcessSamplePreloads(s32 resetStatus) {
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preloadIndex >>= 24;
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preload = &gAudioCtx.preloadSampleStack[preloadIndex];
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if (preload->isFree == false) {
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if (!preload->isFree) {
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sample = preload->sample;
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key = (u32)sample->sampleAddr + sample->size + sample->medium;
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if (key == preload->endAndMediumKey) {
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@ -1326,7 +1326,7 @@ Acmd* AudioSynth_ApplyHaasEffect(Acmd* cmd, NoteSubEu* noteSubEu, NoteSynthesisS
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aDMEMMove(cmd++, DMEM_TEMP, DMEM_HAAS_TEMP + haasEffectDelaySize, size);
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}
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if (haasEffectDelaySize) { // != 0
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if ((u32)haasEffectDelaySize != 0) {
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// Save excessive samples for next iteration
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aSaveBuffer(cmd++, DMEM_HAAS_TEMP + size, synthState->synthesisBuffers->haasEffectDelayState,
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ALIGN16(haasEffectDelaySize));
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@ -27,7 +27,7 @@ void func_800AD950(struct_80166500* this) {
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void func_800AD958(struct_80166500* this, Gfx** gfxp) {
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Gfx* gfx = *gfxp;
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u16* tex = D_0E000000;
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s32 fmt = this->useRgba == false ? G_IM_FMT_IA : G_IM_FMT_RGBA;
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s32 fmt = !this->useRgba ? G_IM_FMT_IA : G_IM_FMT_RGBA;
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s32 y;
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s32 height = 6;
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@ -46,7 +46,7 @@ AudioTask* func_800E5000(void) {
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s32 pad;
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s32 j;
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s32 sp5C;
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s16* currAiBuffer;
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s16* curAiBuffer;
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OSTask_t* task;
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s32 index;
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u32 sp4C;
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@ -88,21 +88,21 @@ AudioTask* func_800E5000(void) {
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sp5C = gAudioCtx.curAudioFrameDmaCount;
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for (i = 0; i < gAudioCtx.curAudioFrameDmaCount; i++) {
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if (osRecvMesg(&gAudioCtx.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) {
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if (osRecvMesg(&gAudioCtx.curAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) {
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sp5C--;
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}
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}
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if (sp5C != 0) {
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for (i = 0; i < sp5C; i++) {
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osRecvMesg(&gAudioCtx.currAudioFrameDmaQueue, NULL, OS_MESG_BLOCK);
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osRecvMesg(&gAudioCtx.curAudioFrameDmaQueue, NULL, OS_MESG_BLOCK);
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}
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}
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sp48 = MQ_GET_COUNT(&gAudioCtx.currAudioFrameDmaQueue);
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sp48 = MQ_GET_COUNT(&gAudioCtx.curAudioFrameDmaQueue);
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if (sp48 != 0) {
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for (i = 0; i < sp48; i++) {
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osRecvMesg(&gAudioCtx.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK);
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osRecvMesg(&gAudioCtx.curAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK);
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}
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}
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@ -133,7 +133,7 @@ AudioTask* func_800E5000(void) {
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gAudioCtx.curAbiCmdBuf = gAudioCtx.abiCmdBufs[gAudioCtx.rspTaskIndex];
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index = gAudioCtx.curAiBufIndex;
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currAiBuffer = gAudioCtx.aiBuffers[index];
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curAiBuffer = gAudioCtx.aiBuffers[index];
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gAudioCtx.aiBufLengths[index] =
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(s16)((((gAudioCtx.audioBufferParameters.samplesPerFrameTarget - samplesRemainingInAi) +
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@ -162,7 +162,7 @@ AudioTask* func_800E5000(void) {
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}
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gAudioCtx.curAbiCmdBuf =
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AudioSynth_Update(gAudioCtx.curAbiCmdBuf, &abiCmdCnt, currAiBuffer, gAudioCtx.aiBufLengths[index]);
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AudioSynth_Update(gAudioCtx.curAbiCmdBuf, &abiCmdCnt, curAiBuffer, gAudioCtx.aiBufLengths[index]);
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// Update audioRandom to the next random number
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gAudioCtx.audioRandom = (gAudioCtx.audioRandom + gAudioCtx.totalTaskCount) * osGetCount();
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@ -140,7 +140,7 @@ void Audio_RemoveMatchingSfxRequests(u8 aspect, SfxBankEntry* cmp) {
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break;
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}
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if (remove) {
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req->sfxId = 0;
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req->sfxId = NA_SE_NONE;
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}
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}
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}
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@ -158,9 +158,11 @@ void Audio_ProcessSfxRequest(void) {
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req = &sSfxRequests[gSfxRequestReadIndex];
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evictIndex = 0x80;
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if (req->sfxId == 0) {
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if (req->sfxId == NA_SE_NONE) {
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return;
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}
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bankId = SFX_BANK(req->sfxId);
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if ((1 << bankId) & D_801333F0) {
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AudioDebug_ScrPrt("SE", req->sfxId);
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@ -1610,7 +1610,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader
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customNodeListMax = sceneSubdivisionList[i].nodeListMax;
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}
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}
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if (useCustomSubdivisions == false) {
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if (!useCustomSubdivisions) {
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colCtx->subdivAmount.x = 16;
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colCtx->subdivAmount.y = 4;
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colCtx->subdivAmount.z = 16;
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@ -2296,7 +2296,7 @@ s32 BgCheck_CheckLineImpl(CollisionContext* colCtx, u16 xpFlags1, u16 xpFlags2,
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sectorMin.z += colCtx->subdivLength.z;
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sectorMax.z += colCtx->subdivLength.z;
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}
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} else if (BgCheck_PosInStaticBoundingBox(colCtx, posA) == false) {
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} else if (!BgCheck_PosInStaticBoundingBox(colCtx, posA)) {
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return false;
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} else {
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result =
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@ -2722,7 +2722,7 @@ s32 DynaPoly_SetBgActor(PlayState* play, DynaCollisionContext* dyna, Actor* acto
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}
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}
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if (foundSlot == false) {
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if (!foundSlot) {
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osSyncPrintf(VT_FGCOL(RED));
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osSyncPrintf("DynaPolyInfo_setActor():ダイナミックポリゴン 空きインデックスはありません\n");
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osSyncPrintf(VT_RST);
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@ -2788,7 +2788,7 @@ void DynaPoly_DeleteBgActor(PlayState* play, DynaCollisionContext* dyna, s32 bgI
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("DynaPolyInfo_delReserve():index %d\n", bgId);
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osSyncPrintf(VT_RST);
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if (DynaPoly_IsBgIdBgActor(bgId) == false) {
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if (!DynaPoly_IsBgIdBgActor(bgId)) {
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if (bgId == -1) {
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osSyncPrintf(VT_FGCOL(GREEN));
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@ -3178,8 +3178,8 @@ f32 BgCheck_RaycastDownDyna(DynaRaycastDown* dynaRaycastDown) {
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if (dynaRaycastDown->actor == dynaRaycastDown->colCtx->dyna.bgActors[i].actor ||
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dynaRaycastDown->pos->y < dynaRaycastDown->colCtx->dyna.bgActors[i].minY ||
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Math3D_XZInSphere(&dynaRaycastDown->colCtx->dyna.bgActors[i].boundingSphere, dynaRaycastDown->pos->x,
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dynaRaycastDown->pos->z) == false) {
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!Math3D_XZInSphere(&dynaRaycastDown->colCtx->dyna.bgActors[i].boundingSphere, dynaRaycastDown->pos->x,
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dynaRaycastDown->pos->z)) {
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continue;
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}
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@ -3537,7 +3537,7 @@ s32 CollisionCheck_CylSideVsLineSeg(f32 radius, f32 height, f32 offset, Vec3f* a
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return 0;
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}
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if (intersect2 == false) {
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if (!intersect2) {
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if (frac1 < 0.0f || 1.0f < frac1) {
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return 0;
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}
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@ -3564,7 +3564,7 @@ s32 CollisionCheck_CylSideVsLineSeg(f32 radius, f32 height, f32 offset, Vec3f* a
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((frac2 * itemStep.y + actorToItem.y < 0.0f) || (height < frac2 * itemStep.y + actorToItem.y))) {
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intersect2 = false;
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}
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if (intersect1 == false && intersect2 == false) {
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if (!intersect1 && !intersect2) {
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return 0;
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} else if ((intersect1 == true) && (intersect2 == true)) {
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out1->x = frac1 * itemStep.x + actorToItem.x + actorPos->x;
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@ -109,7 +109,7 @@ void Effect_Add(PlayState* play, s32* pIndex, s32 type, u8 arg3, u8 arg4, void*
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switch (type) {
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case EFFECT_SPARK:
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for (i = 0; i < SPARK_COUNT; i++) {
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if (sEffectContext.sparks[i].status.active == false) {
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if (!sEffectContext.sparks[i].status.active) {
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slotFound = true;
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*pIndex = i;
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effect = &sEffectContext.sparks[i].effect;
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@ -121,7 +121,7 @@ void Effect_Add(PlayState* play, s32* pIndex, s32 type, u8 arg3, u8 arg4, void*
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case EFFECT_BLURE1:
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case EFFECT_BLURE2:
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for (i = 0; i < BLURE_COUNT; i++) {
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if (sEffectContext.blures[i].status.active == false) {
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if (!sEffectContext.blures[i].status.active) {
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slotFound = true;
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*pIndex = i + SPARK_COUNT;
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effect = &sEffectContext.blures[i].effect;
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@ -132,7 +132,7 @@ void Effect_Add(PlayState* play, s32* pIndex, s32 type, u8 arg3, u8 arg4, void*
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break;
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case EFFECT_SHIELD_PARTICLE:
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for (i = 0; i < SHIELD_PARTICLE_COUNT; i++) {
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if (sEffectContext.shieldParticles[i].status.active == false) {
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if (!sEffectContext.shieldParticles[i].status.active) {
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slotFound = true;
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*pIndex = i + SPARK_COUNT + BLURE_COUNT;
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effect = &sEffectContext.shieldParticles[i].effect;
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@ -183,7 +183,7 @@ void Message_CloseTextbox(PlayState* play) {
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msgCtx->stateTimer = 2;
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msgCtx->msgMode = MSGMODE_TEXT_CLOSING;
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msgCtx->textboxEndType = TEXTBOX_ENDTYPE_DEFAULT;
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Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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}
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@ -743,10 +743,9 @@ u16 Message_DrawItemIcon(PlayState* play, u16 itemId, Gfx** p, u16 i) {
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MessageContext* msgCtx = &play->msgCtx;
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// clang-format off
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { \
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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}
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// clang-format on
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@ -860,7 +859,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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play->msgCtx.textPosX = R_TEXT_INIT_XPOS;
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if (sTextIsCredits == false) {
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if (!sTextIsCredits) {
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msgCtx->textPosY = R_TEXT_INIT_YPOS;
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} else {
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msgCtx->textPosY = YREG(1);
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@ -898,7 +897,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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case MESSAGE_BOX_BREAK:
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
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if (!sTextboxSkipped) {
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Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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msgCtx->msgMode = MSGMODE_TEXT_AWAIT_NEXT;
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Font_LoadMessageBoxIcon(font, TEXTBOX_ICON_TRIANGLE);
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@ -916,7 +915,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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case MESSAGE_TEXTID:
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msgCtx->textboxEndType = TEXTBOX_ENDTYPE_HAS_NEXT;
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
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Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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msgCtx->msgMode = MSGMODE_TEXT_DONE;
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Font_LoadMessageBoxIcon(font, TEXTBOX_ICON_TRIANGLE);
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@ -948,6 +947,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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if (character) {}
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}
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FALLTHROUGH;
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case MESSAGE_QUICKTEXT_DISABLE:
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break;
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case MESSAGE_AWAIT_BUTTON_PRESS:
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@ -996,10 +996,9 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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break;
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case MESSAGE_BACKGROUND:
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// clang-format off
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale,
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&gSfxDefaultReverb);
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { \
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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// clang-format on
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gDPPipeSync(gfx++);
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@ -1113,7 +1112,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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return;
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case MESSAGE_PERSISTENT:
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) {
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Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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msgCtx->msgMode = MSGMODE_TEXT_DONE;
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msgCtx->textboxEndType = TEXTBOX_ENDTYPE_PERSISTENT;
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@ -1133,7 +1132,7 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) {
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default:
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if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING && i + 1 == msgCtx->textDrawPos &&
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msgCtx->textDelayTimer == msgCtx->textDelay) {
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Audio_PlaySfxGeneral(0, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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Audio_PlaySfxGeneral(NA_SE_NONE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
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&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
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}
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Message_DrawTextChar(play, &font->charTexBuf[charTexIdx], &gfx);
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@ -1755,7 +1754,7 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) {
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s32 textId;
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s16 j;
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s16 i;
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s16 noStop;
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s16 noStopDoAction;
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s32 k;
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||||
|
||||
osSyncPrintf(VT_FGCOL(GREEN));
|
||||
|
@ -1781,7 +1780,7 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) {
|
|||
|
||||
// "Ocarina Number"
|
||||
osSyncPrintf(VT_FGCOL(RED) "☆☆☆☆☆ オカリナ番号=%d(%d) ☆☆☆☆☆\n" VT_RST, ocarinaActionId, 2);
|
||||
noStop = false;
|
||||
noStopDoAction = false;
|
||||
if (ocarinaActionId >= 0x893) {
|
||||
Message_OpenText(play, ocarinaActionId); // You played the [song name]
|
||||
textId = ocarinaActionId + 0x86E;
|
||||
|
@ -1805,7 +1804,7 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) {
|
|||
}
|
||||
} else {
|
||||
msgCtx->ocarinaAction = ocarinaActionId;
|
||||
noStop = true;
|
||||
noStopDoAction = true;
|
||||
if (ocarinaActionId >= OCARINA_ACTION_PLAYBACK_MINUET) {
|
||||
osSyncPrintf("222222222\n");
|
||||
Message_OpenText(play, 0x86D); // Play using [A] and [C].
|
||||
|
@ -1835,11 +1834,11 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) {
|
|||
msgCtx->msgMode = MSGMODE_TEXT_CONTINUING;
|
||||
}
|
||||
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
|
||||
if (noStop == false) {
|
||||
if (!noStopDoAction) {
|
||||
Interface_LoadActionLabelB(play, DO_ACTION_STOP);
|
||||
noStop = gSaveContext.hudVisibilityMode;
|
||||
noStopDoAction = gSaveContext.hudVisibilityMode;
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_B_ALT);
|
||||
gSaveContext.hudVisibilityMode = noStop;
|
||||
gSaveContext.hudVisibilityMode = noStopDoAction;
|
||||
}
|
||||
// "Music Performance Start"
|
||||
osSyncPrintf("演奏開始\n");
|
||||
|
@ -2091,7 +2090,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
msgCtx->stateTimer = 20;
|
||||
msgCtx->msgMode = MSGMODE_SONG_DEMONSTRATION_SELECT_INSTRUMENT;
|
||||
} else {
|
||||
AudioOcarina_Start((1 << (msgCtx->ocarinaAction + 0x11)) + 0x8000);
|
||||
AudioOcarina_Start((1 << (msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET)) + 0x8000);
|
||||
// "Performance Check"
|
||||
osSyncPrintf("演奏チェック=%d\n", msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET);
|
||||
msgCtx->msgMode = MSGMODE_SONG_PLAYBACK;
|
||||
|
@ -2470,9 +2469,9 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
case MSGMODE_SONG_PLAYED_ACT:
|
||||
msgCtx->stateTimer--;
|
||||
if (msgCtx->stateTimer == 0) {
|
||||
if (msgCtx->lastPlayedSong < OCARINA_SONG_SARIAS &&
|
||||
(msgCtx->ocarinaAction < OCARINA_ACTION_PLAYBACK_MINUET ||
|
||||
msgCtx->ocarinaAction >= OCARINA_ACTION_PLAYBACK_SARIA)) {
|
||||
if ((msgCtx->lastPlayedSong <= OCARINA_SONG_PRELUDE) &&
|
||||
!(msgCtx->ocarinaAction >= OCARINA_ACTION_PLAYBACK_MINUET &&
|
||||
msgCtx->ocarinaAction <= OCARINA_ACTION_PLAYBACK_PRELUDE)) {
|
||||
if (msgCtx->disableWarpSongs || interfaceCtx->restrictions.warpSongs == 3) {
|
||||
Message_StartTextbox(play, 0x88C, NULL); // "You can't warp here!"
|
||||
play->msgCtx.ocarinaMode = OCARINA_MODE_04;
|
||||
|
@ -2500,7 +2499,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
osSyncPrintf(VT_FGCOL(YELLOW));
|
||||
osSyncPrintf("Ocarina_PC_Wind=%d(%d) ☆☆☆ ", OCARINA_ACTION_CHECK_MINUET,
|
||||
msgCtx->ocarinaAction - OCARINA_ACTION_CHECK_MINUET);
|
||||
if (msgCtx->lastPlayedSong + OCARINA_ACTION_CHECK_MINUET == msgCtx->ocarinaAction) {
|
||||
if (msgCtx->lastPlayedSong == (msgCtx->ocarinaAction - OCARINA_ACTION_CHECK_MINUET)) {
|
||||
play->msgCtx.ocarinaMode = OCARINA_MODE_03;
|
||||
} else {
|
||||
play->msgCtx.ocarinaMode = msgCtx->lastPlayedSong - 1;
|
||||
|
@ -2509,7 +2508,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
osSyncPrintf(VT_FGCOL(GREEN));
|
||||
osSyncPrintf("Ocarina_C_Wind=%d(%d) ☆☆☆ ", OCARINA_ACTION_PLAYBACK_MINUET,
|
||||
msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET);
|
||||
if (msgCtx->lastPlayedSong + OCARINA_ACTION_PLAYBACK_MINUET == msgCtx->ocarinaAction) {
|
||||
if (msgCtx->lastPlayedSong == (msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET)) {
|
||||
play->msgCtx.ocarinaMode = OCARINA_MODE_03;
|
||||
} else {
|
||||
play->msgCtx.ocarinaMode = OCARINA_MODE_04;
|
||||
|
@ -2535,7 +2534,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
if (sOcarinaButtonIndexBufPos != 0 && msgCtx->ocarinaStaff->pos == 1) {
|
||||
sOcarinaButtonIndexBufPos = 0;
|
||||
}
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
msgCtx->lastOcarinaButtonIndex = sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] =
|
||||
msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
|
||||
|
@ -2548,7 +2548,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
break;
|
||||
case MSGMODE_SONG_PLAYBACK:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
|
||||
sOcarinaButtonIndexBufPos++;
|
||||
|
@ -2595,7 +2596,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
case MSGMODE_SCARECROW_LONG_RECORDING_ONGOING:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff();
|
||||
osSyncPrintf("\nonpu_pt=%d, locate=%d", sOcarinaButtonIndexBufPos, msgCtx->ocarinaStaff->pos);
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
if (sOcarinaButtonIndexBufLen >= 8) {
|
||||
for (buttonIndexPos = sOcarinaButtonIndexBufLen - 8, i = 0; i < 8; i++, buttonIndexPos++) {
|
||||
sOcarinaButtonIndexBuf[buttonIndexPos] = sOcarinaButtonIndexBuf[buttonIndexPos + 1];
|
||||
|
@ -2646,7 +2648,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
case MSGMODE_SCARECROW_LONG_PLAYBACK:
|
||||
case MSGMODE_SCARECROW_SPAWN_PLAYBACK:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
if (sOcarinaButtonIndexBufLen >= 8) {
|
||||
for (buttonIndexPos = sOcarinaButtonIndexBufLen - 8, i = 0; i < 8; i++, buttonIndexPos++) {
|
||||
sOcarinaButtonIndexBuf[buttonIndexPos] = sOcarinaButtonIndexBuf[buttonIndexPos + 1];
|
||||
|
@ -2681,7 +2684,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
break;
|
||||
case MSGMODE_SCARECROW_SPAWN_RECORDING_ONGOING:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
msgCtx->lastOcarinaButtonIndex = sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufPos] =
|
||||
msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBufPos++;
|
||||
|
@ -2738,7 +2742,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
Audio_PlaySfxGeneral(NA_SE_SY_METRONOME_LV - SFX_FLAG, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
|
||||
sOcarinaButtonIndexBufPos++;
|
||||
|
@ -2761,7 +2766,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
case MSGMODE_MEMORY_GAME_LEFT_SKULLKID_WAIT:
|
||||
case MSGMODE_MEMORY_GAME_RIGHT_SKULLKID_WAIT:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
|
||||
sOcarinaButtonIndexBufPos++;
|
||||
|
@ -2771,7 +2777,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
Audio_PlaySfxGeneral(NA_SE_SY_METRONOME_LV - SFX_FLAG, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
|
||||
sOcarinaButtonIndexBufPos++;
|
||||
|
@ -2796,7 +2803,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
break;
|
||||
case MSGMODE_MEMORY_GAME_ROUND_SUCCESS:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos - 1] = msgCtx->ocarinaStaff->buttonIndex;
|
||||
sOcarinaButtonIndexBuf[msgCtx->ocarinaStaff->pos] = OCARINA_BTN_INVALID;
|
||||
sOcarinaButtonIndexBufPos++;
|
||||
|
@ -2835,7 +2843,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
|
|||
break;
|
||||
case MSGMODE_FROGS_PLAYING:
|
||||
msgCtx->ocarinaStaff = AudioOcarina_GetPlayingStaff();
|
||||
if (msgCtx->ocarinaStaff->pos && sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1) {
|
||||
if (((u32)msgCtx->ocarinaStaff->pos != 0) &&
|
||||
(sOcarinaButtonIndexBufPos == msgCtx->ocarinaStaff->pos - 1)) {
|
||||
msgCtx->lastOcarinaButtonIndex = msgCtx->ocarinaStaff->buttonIndex;
|
||||
msgCtx->ocarinaStaff->pos = sOcarinaButtonIndexBufPos = 0;
|
||||
Message_ResetOcarinaNoteState();
|
||||
|
@ -3318,7 +3327,7 @@ void Message_Update(PlayState* play) {
|
|||
// Later, if the ocarina has not been played and another textbox is closed, this handling
|
||||
// for Saria's song will be carried out.
|
||||
player->naviTextId = -0xE0;
|
||||
player->naviActor->flags |= 0x10000;
|
||||
player->naviActor->flags |= ACTOR_FLAG_16;
|
||||
}
|
||||
if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY_DONE &&
|
||||
(play->msgCtx.ocarinaMode == OCARINA_MODE_01 || play->msgCtx.ocarinaMode == OCARINA_MODE_0B)) {
|
||||
|
|
|
@ -514,7 +514,7 @@ void Play_Update(PlayState* this) {
|
|||
}
|
||||
}
|
||||
|
||||
if (this->transitionMode) { // != TRANS_MODE_OFF
|
||||
if ((u32)this->transitionMode != TRANS_MODE_OFF) {
|
||||
switch (this->transitionMode) {
|
||||
case TRANS_MODE_SETUP:
|
||||
if (this->transitionTrigger != TRANS_TRIGGER_END) {
|
||||
|
|
|
@ -1322,7 +1322,7 @@ void func_80090A28(Player* this, Vec3f* vecs) {
|
|||
D_8012608C.x = D_80126080.x;
|
||||
|
||||
if (this->unk_845 >= 3) {
|
||||
this->unk_845 += 1;
|
||||
this->unk_845++;
|
||||
D_8012608C.x *= 1.0f + ((9 - this->unk_845) * 0.1f);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue