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QUAD_QUEST_SKULL_TOKENS_AMOUNT_ -> QUAD_QUEST_SKULL_TOKENS_

This commit is contained in:
Dragorn421 2022-11-13 23:44:00 +01:00
parent e40d588798
commit 359dfdbc55
No known key found for this signature in database
GPG key ID: 32B53D2D16FC4118
3 changed files with 28 additions and 28 deletions

View file

@ -802,7 +802,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
if (CHECK_QUEST_ITEM(QUEST_SKULL_TOKEN)) {
// Draw amount of gold skulltula tokens
// QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW to QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3
// QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW to QUAD_QUEST_SKULL_TOKENS_DIGIT3
gDPPipeSync(POLY_OPA_DISP++);
gDPSetCombineLERP(POLY_OPA_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
@ -822,7 +822,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) {
gsTokensDigits[2] -= 10;
}
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW * 4], 6 * 4, 0);
gSPVertex(POLY_OPA_DISP++, &pauseCtx->questVtx[QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW * 4], 6 * 4, 0);
for (i = 0, j = 0; i < 2; i++) {
if (i == 0) {

View file

@ -52,13 +52,13 @@ typedef enum {
/* 39 */ QUAD_QUEST_SONG_NOTE_B7,
/* 40 */ QUAD_QUEST_SONG_NOTE_B8,
// Shadow for the amount of skulltula tokens
/* 41 */ QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW,
/* 42 */ QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2_SHADOW,
/* 43 */ QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3_SHADOW,
/* 41 */ QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW,
/* 42 */ QUAD_QUEST_SKULL_TOKENS_DIGIT2_SHADOW,
/* 43 */ QUAD_QUEST_SKULL_TOKENS_DIGIT3_SHADOW,
// Amount of skulltula tokens
/* 44 */ QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1,
/* 45 */ QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2,
/* 46 */ QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3,
/* 44 */ QUAD_QUEST_SKULL_TOKENS_DIGIT1,
/* 45 */ QUAD_QUEST_SKULL_TOKENS_DIGIT2,
/* 46 */ QUAD_QUEST_SKULL_TOKENS_DIGIT3,
/* 47 */ QUAD_QUEST_MAX
} QuestQuad;

View file

@ -2576,12 +2576,12 @@ static s16 sQuestQuadsX[] = {
-38, // QUAD_QUEST_SONG_NOTE_B6
-26, // QUAD_QUEST_SONG_NOTE_B7
-14, // QUAD_QUEST_SONG_NOTE_B8
-88, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW
-81, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2_SHADOW
-72, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3_SHADOW
-90, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1
-83, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2
-74, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3
-88, // QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW
-81, // QUAD_QUEST_SKULL_TOKENS_DIGIT2_SHADOW
-72, // QUAD_QUEST_SKULL_TOKENS_DIGIT3_SHADOW
-90, // QUAD_QUEST_SKULL_TOKENS_DIGIT1
-83, // QUAD_QUEST_SKULL_TOKENS_DIGIT2
-74, // QUAD_QUEST_SKULL_TOKENS_DIGIT3
};
static s16 sQuestQuadsY[] = {
@ -2626,12 +2626,12 @@ static s16 sQuestQuadsY[] = {
-52, // QUAD_QUEST_SONG_NOTE_B6
-52, // QUAD_QUEST_SONG_NOTE_B7
-52, // QUAD_QUEST_SONG_NOTE_B8
34, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW
34, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2_SHADOW
34, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3_SHADOW
36, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1
36, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2
36, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3
34, // QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW
34, // QUAD_QUEST_SKULL_TOKENS_DIGIT2_SHADOW
34, // QUAD_QUEST_SKULL_TOKENS_DIGIT3_SHADOW
36, // QUAD_QUEST_SKULL_TOKENS_DIGIT1
36, // QUAD_QUEST_SKULL_TOKENS_DIGIT2
36, // QUAD_QUEST_SKULL_TOKENS_DIGIT3
};
static s16 sQuestQuadsSize[] = {
@ -2676,12 +2676,12 @@ static s16 sQuestQuadsSize[] = {
16, // QUAD_QUEST_SONG_NOTE_B6
16, // QUAD_QUEST_SONG_NOTE_B7
16, // QUAD_QUEST_SONG_NOTE_B8
16, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW
16, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2_SHADOW
16, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3_SHADOW
16, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1
16, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT2
16, // QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT3
16, // QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW
16, // QUAD_QUEST_SKULL_TOKENS_DIGIT2_SHADOW
16, // QUAD_QUEST_SKULL_TOKENS_DIGIT3_SHADOW
16, // QUAD_QUEST_SKULL_TOKENS_DIGIT1
16, // QUAD_QUEST_SKULL_TOKENS_DIGIT2
16, // QUAD_QUEST_SKULL_TOKENS_DIGIT3
};
void KaleidoScope_SetVertices(PlayState* play, GraphicsContext* gfxCtx) {
@ -3099,7 +3099,7 @@ void KaleidoScope_SetVertices(PlayState* play, GraphicsContext* gfxCtx) {
for (k = 0, j = 0; j < QUAD_QUEST_MAX; j++, k += 4) {
quadWidth = sQuestQuadsSize[j];
if ((j < QUEST_SONG_MINUET) || (j >= QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW)) {
if ((j < QUEST_SONG_MINUET) || (j >= QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW)) {
pauseCtx->questVtx[k + 0].v.ob[0] = pauseCtx->questVtx[k + 2].v.ob[0] = sQuestQuadsX[j];
pauseCtx->questVtx[k + 1].v.ob[0] = pauseCtx->questVtx[k + 3].v.ob[0] =
@ -3110,7 +3110,7 @@ void KaleidoScope_SetVertices(PlayState* play, GraphicsContext* gfxCtx) {
pauseCtx->questVtx[k + 2].v.ob[1] = pauseCtx->questVtx[k + 3].v.ob[1] =
pauseCtx->questVtx[k + 0].v.ob[1] - sQuestQuadsSize[j];
if (j >= QUAD_QUEST_SKULL_TOKENS_AMOUNT_DIGIT1_SHADOW) {
if (j >= QUAD_QUEST_SKULL_TOKENS_DIGIT1_SHADOW) {
pauseCtx->questVtx[k + 1].v.ob[0] = pauseCtx->questVtx[k + 3].v.ob[0] =
pauseCtx->questVtx[k + 0].v.ob[0] + 8;