diff --git a/src/libultra/gu/perspective.c b/src/libultra/gu/perspective.c index 4418a61222..21b0e1a0a6 100644 --- a/src/libultra/gu/perspective.c +++ b/src/libultra/gu/perspective.c @@ -33,6 +33,7 @@ void guPerspectiveF(f32 mf[4][4], u16* perspNorm, f32 fovy, f32 aspect, f32 near } } } + void guPerspective(Mtx* m, u16* perspNorm, f32 fovy, f32 aspect, f32 near, f32 far, f32 scale) { f32 mf[4][4]; diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index 2463adb389..74581e7ddf 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -3598,7 +3598,7 @@ void EnHorse_Update(Actor* thisx, PlayState* play2) { this->cyl1.base.atFlags &= ~AT_ON; } - if (gSaveContext.entranceIndex != 343 || gSaveContext.sceneLayer != 9) { + if (gSaveContext.entranceIndex != ENTR_SPOT20_0 || gSaveContext.sceneLayer != 9) { if (this->dustFlags & 1) { this->dustFlags &= ~1; func_800287AC(play, &this->frontRightHoof, &dustVel, &dustAcc, EnHorse_RandInt(100) + 200,