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4 changed files with 11 additions and 14 deletions
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@ -185,7 +185,8 @@ extern EffectTableInfo EffectSS2Info; // 801158B0
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//extern ? D_80115F68;
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//extern ? D_80115F6C;
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//extern ? D_80115F70;
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extern ActorOverlay gActorOverlayTable[471]; // original name: "actor_dlftbls"
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extern Gfx D_80116280[];
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extern ActorOverlay gActorOverlayTable[471]; // original name: "actor_dlftbls" 801162A0
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extern s32 gMaxProfile;
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//extern ? D_80119E2C;
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//extern ? D_80119E52;
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@ -4064,7 +4064,6 @@ void func_8003555C(GlobalContext* globalCtx, Vec3f* arg1, Vec3f* arg2, Vec3f* ar
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Vec3f D_80116268 = { 0.0f, -1.5f, 0.0f };
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Vec3f D_80116274 = { 0.0f, -0.2f, 0.0f };
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// unused
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Gfx D_80116280[] = {
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gsDPSetRenderMode(AA_EN | Z_CMP | Z_UPD | IM_RD | CLR_ON_CVG | CVG_DST_WRAP | ZMODE_XLU | FORCE_BL |
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GBL_c1(G_BL_CLR_FOG, G_BL_A_SHADE, G_BL_CLR_IN, G_BL_1MA),
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@ -6,6 +6,8 @@
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#include "z_en_ru2.h"
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#include <vt.h>
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#define ROOM 0x00
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#define FLAGS 0x00000010
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@ -42,10 +44,9 @@ static void func_80AF321C(EnRu2* this, GlobalContext* globalCtx);
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static void func_80AF2AB4(EnRu2* this, GlobalContext* globalCtx);
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static ColliderCylinderInit D_80AF40E0 = {
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{ 0x0A, 0x00, 0x09, 0x00, 0x01, 0x00, 0x00, 0x00 },
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{ 0x00, 0x00, 0x00, 0x00, 0x00000000, 0x00, 0x00, 0x00, 0x00, 0x00000080, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
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0x00 },
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{ 0x001E, 0x0064, 0x0000, 0x0000, 0x0000, 0x0000 },
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0x0A, 0x00, 0x09, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00000000, 0x00, 0x00, 0x00, 0x00, 0x00000080, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x01, 0x00, 0x00, 0x001E, 0x0064, 0x0000, 0x0000, 0x0000, 0x0000,
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};
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static u32 D_80AF410C[] = {
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@ -93,8 +94,6 @@ extern u32 D_06000DE8;
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extern u32 D_0600E630;
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extern u32 D_0600F03C;
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extern u32 D_0600F8B8;
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extern u32 D_80116280; // z_actor.c
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extern u32 D_80116290;
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static void func_80AF2550(EnRu2* this, GlobalContext* globalCtx) {
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EnRu2* thisLocal = this;
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@ -480,7 +479,7 @@ static void func_80AF321C(EnRu2* this, GlobalContext* globalCtx) {
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gSPSegment(gfxCtx->polyXlu.p++, 0x08, SEGMENTED_TO_VIRTUAL(addr));
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gSPSegment(gfxCtx->polyXlu.p++, 0x09, SEGMENTED_TO_VIRTUAL(addr));
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gDPSetEnvColor(gfxCtx->polyXlu.p++, 0x00, 0x00, 0x00, this->unk_2B4);
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gSPSegment(gfxCtx->polyXlu.p++, 0x0C, &D_80116280);
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gSPSegment(gfxCtx->polyXlu.p++, 0x0C, &D_80116280[0]);
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gfxCtx->polyXlu.p = func_800A273C(globalCtx, skelAnime->limbIndex, skelAnime->actorDrawTbl, skelAnime->dListCount,
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0, 0, 0, gfxCtx->polyXlu.p);
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@ -751,7 +750,7 @@ static void func_80AF3D60(EnRu2* this, GlobalContext* globalCtx) {
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static void EnRu2_Update(EnRu2* this, GlobalContext* globalCtx) {
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if (this->action < 0 || this->action >= 20 || D_80AF50BC[this->action] == 0) {
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osSyncPrintf("[31mメインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n[m");
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osSyncPrintf(VT_FGCOL(RED) "メインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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return;
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}
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D_80AF50BC[this->action](this, globalCtx);
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@ -798,7 +797,7 @@ static void func_80AF3F20(EnRu2* this, GlobalContext* globalCtx) {
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gSPSegment(gfxCtx->polyOpa.p++, 0x08, SEGMENTED_TO_VIRTUAL(addr));
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gSPSegment(gfxCtx->polyOpa.p++, 0x09, SEGMENTED_TO_VIRTUAL(addr));
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gDPSetEnvColor(gfxCtx->polyOpa.p++, 0x00, 0x00, 0x00, 0xFF);
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gSPSegment(gfxCtx->polyOpa.p++, 0x0C, &D_80116290);
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gSPSegment(gfxCtx->polyOpa.p++, 0x0C, &D_80116280[2]);
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func_800A1AC8(globalCtx, skelAnime->limbIndex, skelAnime->actorDrawTbl, skelAnime->dListCount, NULL, NULL,
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&this->actor);
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@ -807,7 +806,7 @@ static void func_80AF3F20(EnRu2* this, GlobalContext* globalCtx) {
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static void EnRu2_Draw(EnRu2* this, GlobalContext* globalCtx) {
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if (this->drawConfig < 0 || this->drawConfig >= 3 || D_80AF510C[this->drawConfig] == 0) {
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osSyncPrintf("[31m描画モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n[m");
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osSyncPrintf(VT_FGCOL(RED) "描画モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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return;
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}
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D_80AF510C[this->drawConfig](this, globalCtx);
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@ -416,8 +416,6 @@ D_06000DE8 = 0x06000DE8;
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D_0600E630 = 0x0600E630;
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D_0600F03C = 0x0600F03C;
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D_0600F8B8 = 0x0600F8B8;
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D_80116280 = 0x80116280;
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D_80116290 = 0x80116290;
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// z_bg_mjin
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D_06000140 = 0x06000140;
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