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Work on BgGanonOtyuka_Draw
This commit is contained in:
parent
c6df7283bf
commit
361b8627ec
3 changed files with 264 additions and 17 deletions
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@ -5,6 +5,7 @@
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*/
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#include "z_bg_ganon_otyuka.h"
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#include "../ovl_Boss_Ganon/z_boss_ganon.h"
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#include "vt.h"
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#define FLAGS 0x00000030
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@ -36,9 +37,7 @@ static InitChainEntry sInitChain[] = {
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ICHAIN_VEC3F_DIV1000(scale, 1000, ICHAIN_STOP),
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};
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UNK_TYPE D_80876A64[] = {
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0x01020408,
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};
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u8 D_80876A64[] = { 0x01, 0x02, 0x04, 0x08 };
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UNK_TYPE D_80876A68[] = {
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0x42F00000, 0x00000000, 0x00000000, 0xC2F00000, 0x00000000, 0x00000000,
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@ -53,17 +52,14 @@ UNK_TYPE D_80876A9C[] = {
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0x32140000,
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};
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UNK_TYPE D_80876AA0[] = {
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0x42700000, 0x00000000, 0x00000000, 0xC2700000, 0x00000000, 0x00000000,
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0x00000000, 0x00000000, 0x42700000, 0x00000000, 0x00000000, 0xC2700000,
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Vec3f D_80876AA0[] = {
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{ 60.0f, 0.0f, 0.0f },
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{ -60.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 60.0f },
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{ 0.0f, 0.0f, -60.0f },
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};
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UNK_TYPE D_80876AD0[] = {
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0x3FC90FDB,
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0xBFC90FDB,
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0x00000000,
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0x40490FDB,
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};
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f32 D_80876AD0[] = { M_PI / 2, -M_PI / 2, 0.0f, M_PI };
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#include "z_bg_ganon_otyuka_gfx.c"
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@ -121,6 +117,7 @@ void BgGanonOtyuka_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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BgGanonOtyuka* this = THIS;
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("WHY !!!!!!!!!!!!!!!!\n");
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osSyncPrintf(VT_RST);
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@ -134,4 +131,152 @@ void BgGanonOtyuka_Destroy(Actor* thisx, GlobalContext* globalCtx) {
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ganon_Otyuka/BgGanonOtyuka_Update.s")
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#ifdef NON_MATCHING
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void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) {
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BgGanonOtyuka* this = THIS;
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Camera* camera;
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f32 spBC;
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Gfx* spA8;
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Gfx* temp_s0;
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Gfx* temp_s0_3;
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Gfx* temp_s1;
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Gfx* temp_s1_2;
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Gfx* temp_v0_2;
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Gfx* temp_v0_3;
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Gfx* temp_v1;
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Gfx* temp_v1_2;
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Gfx* temp_v1_3;
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Gfx* temp_v1_4;
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Gfx* temp_v1_5;
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Gfx* temp_v1_6;
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GraphicsContext* gfxCtx;
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GraphicsContext* temp_s3;
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s16 temp_s0_2;
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s16 temp_s0_4;
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u8 temp_a2;
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Actor* boss;
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Actor* prop;
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Actor* temp_s4_4;
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Actor* temp_s4_5;
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void* temp_s4_6;
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Gfx* phi_s2;
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Gfx* phi_s1;
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s16 phi_s0;
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BgGanonOtyuka* phi_s4_3;
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s16 phi_s0_2;
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camera = Gameplay_GetCamera(globalCtx, 0);
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spBC = -30.0f;
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gfxCtx = globalCtx->state.gfxCtx;
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OPEN_DISPS(gfxCtx, "../z_bg_ganon_otyuka.c", 702);
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boss = globalCtx->actorCtx.actorList[ACTORTYPE_BOSS].first;
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if (boss != NULL) {
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while (boss != NULL) {
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if ((boss->id == ACTOR_BOSS_GANON) && (boss->params == 0)) {
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BossGanon* ganon = (BossGanon*)boss;
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if (ganon->unk_198 != 0) {
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spBC = -2000.0f;
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}
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break;
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} else {
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boss = boss->next;
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}
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}
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}
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func_80093D18(globalCtx->state.gfxCtx);
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gSPDisplayList(POLY_OPA_DISP++, D_80877328);
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prop = globalCtx->actorCtx.actorList[ACTORTYPE_PROP].first;
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if (prop != NULL) {
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loop_8:
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if ((prop->id == ACTOR_BG_GANON_OTYUKA) && (prop->projectedPos.z > spBC)) {
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BgGanonOtyuka* otyuka = (BgGanonOtyuka*)prop;
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phi_s2 = D_80877408;
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if (camera->eye.y > prop->posRot.pos.y) {
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phi_s2 = D_808773B0;
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}
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Matrix_Translate(prop->posRot.pos.x, prop->posRot.pos.y, prop->posRot.pos.z, MTXMODE_NEW);
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phi_s1 = NULL;
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if (otyuka->unk_16A != 0) {
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Matrix_RotateX((prop->shape.rot.x / 32768.0f) * 3.1415927f, MTXMODE_APPLY);
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Matrix_RotateZ((prop->shape.rot.z / 32768.0f) * 3.1415927f, MTXMODE_APPLY);
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phi_s1 = D_808773B0;
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if (camera->eye.y > prop->posRot.pos.y) {
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phi_s1 = D_80877408;
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}
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}
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 766),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, phi_s2);
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phi_s0 = 0;
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if (phi_s1 != NULL) {
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gSPDisplayList(POLY_OPA_DISP++, phi_s1);
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phi_s0 = 0;
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}
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loop_17:
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if ((D_80876A64[phi_s0] & otyuka->unk_16C) != 0) {
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Matrix_Push();
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Matrix_Translate(D_80876AA0[phi_s0].x, 0.0f, D_80876AA0[phi_s0].z, MTXMODE_APPLY);
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Matrix_RotateY(D_80876AD0[phi_s0], MTXMODE_APPLY);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 785),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, D_80877460);
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Matrix_Pull();
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}
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temp_s0_2 = phi_s0 + 1;
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phi_s0 = temp_s0_2;
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if ((s32)temp_s0_2 < 4) {
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goto loop_17;
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}
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}
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prop = prop->next;
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if (temp_s4_4 != NULL) {
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goto loop_8;
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}
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}
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func_80093D84(globalCtx->state.gfxCtx);
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temp_s4_5 = globalCtx->actorCtx.actorList[ACTORTYPE_PROP].first;
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if (temp_s4_5 != 0) {
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phi_s4_3 = temp_s4_5;
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loop_23:
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if ((temp_s4_5->id == ACTOR_BG_GANON_OTYUKA) && (temp_s4_5->projectedPos.z > -30.0f) &&
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(phi_s4_3->unk_16E != 0)) {
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, temp_a2, 0, 32, 64, 1, temp_a2, 0, 32, 64));
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gDPPipeSync(POLY_XLU_DISP++);
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temp_a2 = phi_s4_3->unk_16D * 4;
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, phi_s4_3->unk_174, phi_s4_3->unk_178, phi_s4_3->unk_17C, 0);
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gDPSetEnvColor(POLY_XLU_DISP++, phi_s4_3->unk_180, phi_s4_3->unk_184, phi_s4_3->unk_188, 128);
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Matrix_Translate(temp_s4_5->posRot.pos.x, 0.0f, temp_s4_5->posRot.pos.z, MTXMODE_NEW);
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phi_s0_2 = (u16)0;
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loop_27:
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if ((D_80876A64[phi_s0_2] & phi_s4_3->unk_16B) != 0) {
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Matrix_Push();
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Matrix_Translate(D_80876AA0[phi_s0_2].x, 0.0f, D_80876AA0[phi_s0_2].z, MTXMODE_APPLY);
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Matrix_RotateY(D_80876AD0[phi_s0_2], MTXMODE_APPLY);
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Matrix_Scale(0.3f, phi_s4_3->unk_170 * 0.3f, 0.3f, MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 847),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, D_80877CF8);
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Matrix_Pull();
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}
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temp_s0_4 = phi_s0_2 + 1;
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phi_s0_2 = temp_s0_4;
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if ((s32)temp_s0_4 < 4) {
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goto loop_27;
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}
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}
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temp_s4_6 = temp_s4_5->next;
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phi_s4_3 = temp_s4_6;
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if (temp_s4_6 != NULL) {
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goto loop_23;
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}
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}
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 857);
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Ganon_Otyuka/BgGanonOtyuka_Draw.s")
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#endif
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@ -11,7 +11,20 @@ typedef void (*BgGanonOtyukaActionFunc)(struct BgGanonOtyuka*, GlobalContext*);
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typedef struct BgGanonOtyuka {
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ BgGanonOtyukaActionFunc actionFunc;
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/* 0x0168 */ char unk_168[0x24];
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/* 0x0168 */ char unk_168[0x02];
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/* 0x016A */ u8 unk_16A;
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/* 0x016B */ u8 unk_16B;
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/* 0x016C */ u8 unk_16C;
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/* 0x016D */ u8 unk_16D;
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/* 0x016E */ u8 unk_16E;
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/* 0x016F */ char unk_16F[0x01];
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/* 0x0170 */ f32 unk_170;
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/* 0x0174 */ f32 unk_174;
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/* 0x0178 */ f32 unk_178;
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/* 0x017C */ f32 unk_17C;
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/* 0x0180 */ f32 unk_180;
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/* 0x0184 */ f32 unk_184;
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/* 0x0188 */ f32 unk_188;
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} BgGanonOtyuka; // size = 0x018C
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extern const ActorInit Bg_Ganon_Otyuka_InitVars;
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@ -6,12 +6,101 @@
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struct BossGanon;
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typedef void (*BossGanonActionFunc)(struct BossGanon*, GlobalContext*);
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typedef struct BossGanon {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ char unk_14C[0x5CC];
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/* 0x0718 */ s16 organFadeTimer;
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/* 0x071A */ char unk_71A[0x2];
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} BossGanon; // size = 0x071C
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/* 0x014C */ s32 animBankIndex;
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/* 0x0150 */ SkelAnime skelAnime;
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/* 0x0194 */ BossGanonActionFunc actionFunc;
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/* 0x0198 */ u8 unk_198;
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/* 0x0199 */ u8 unk_199;
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/* 0x019A */ u8 unk_19A;
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/* 0x019B */ char unk_19B[0x1];
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/* 0x019C */ s16 unk_19C; // timer
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/* 0x019E */ u8 unk_19E;
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/* 0x019F */ u8 unk_19F;
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/* 0x01A0 */ u8 unk_1A0;
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/* 0x01A1 */ char unk_1A1[0x1];
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/* 0x01A2 */ s16 unk_1A2;
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/* 0x01A4 */ s16 unk_1A4;
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/* 0x01A6 */ s16 unk_1A6; // timer
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/* 0x01A8 */ s16 unk_1A8;
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/* 0x01AA */ s16 unk_1AA;
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/* 0x01AC */ s16 unk_1AC;
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/* 0x01AE */ s16 unk_1AE;
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/* 0x01B0 */ char unk_1B0[0x6];
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/* 0x01B6 */ s16 timers[5];
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/* 0x01C0 */ u8 unk_1C0; // start reflecting
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/* 0x01C1 */ char unk_1C1[0x1];
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/* 0x01C2 */ s16 unk_1C2;
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/* 0x01C4 */ char unk_1C4[0x4];
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/* 0x01C8 */ f32 unk_1C8;
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/* 0x01CC */ f32 animationLength;
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/* 0x01D0 */ f32 unk_1D0;
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/* 0x01D4 */ f32 unk_1D4; // triforce rgba?
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/* 0x01D8 */ f32 unk_1D8;
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/* 0x01DC */ f32 unk_1DC;
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/* 0x01E0 */ f32 unk_1E0;
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/* 0x01E4 */ f32 unk_1E4;
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/* 0x01E8 */ f32 unk_1E8;
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/* 0x01EC */ char unk_1EC[0x10];
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/* 0x01FC */ Vec3f unk_1FC;
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/* 0x0208 */ char unk_208[0x4C];
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/* 0x0254 */ f32 unk_254;
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/* 0x0258 */ f32 unk_258;
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/* 0x025C */ u8 unk_25C;
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/* 0x025D */ char unk_25D[0x3];
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/* 0x0260 */ Vec3f unk_260; // hand position?
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/* 0x026C */ s16 unk_26C; // timer?
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/* 0x026E */ char unk_26E[0x2];
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/* 0x0270 */ f32 unk_270;
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/* 0x0274 */ u8 unk_274;
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/* 0x0275 */ char unk_275[0x3];
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/* 0x0278 */ Vec3f unk_278;
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/* 0x0284 */ f32 unk_284;
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/* 0x0288 */ f32 unk_288;
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/* 0x028C */ f32 unk_28C;
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/* 0x0290 */ f32 unk_290;
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/* 0x0294 */ f32 unk_294[15];
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/* 0x02D0 */ f32 unk_2D0;
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/* 0x02D4 */ s16 unk_2D4; // timer
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/* 0x02D6 */ char unk_2D6[0xE];
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/* 0x02E4 */ u8 unk_2E4;
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/* 0x02E5 */ char unk_2E5[0x1];
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/* 0x02E6 */ s16 unk_2E6; // timer
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/* 0x02E8 */ s16 unk_2E8; // timer
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/* 0x02EC */ Vec3f unk_2EC[15];
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/* 0x03A0 */ char unk_3A0[0x270];
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/* 0x0610 */ ColliderCylinder collider;
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/* 0x065C */ char unk_65C[0x10];
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/* 0x066C */ u8 unk_66C;
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/* 0x066D */ char unk_66D[0x1];
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/* 0x066E */ s16 unk_66E;
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/* 0x0670 */ char unk_670[0x4];
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/* 0x0674 */ u32 csTimer;
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/* 0x0678 */ s16 introCsState;
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/* 0x067A */ s16 csCamIndex;
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/* 0x067C */ char unk_67C[0x4];
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/* 0x0680 */ Vec3f csCamEye;
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/* 0x068C */ Vec3f csCamAt;
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/* 0x0698 */ char unk_698[0xC];
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/* 0x06A4 */ Vec3f csCamEyeMaxStep;
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/* 0x06B0 */ Vec3f csCamAtMaxStep;
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/* 0x06BC */ Vec3f csCamTargetEye;
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/* 0x06C8 */ char unk_6C8[0xC];
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/* 0x06D4 */ Vec3f csCamTargetAt;
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/* 0x06E0 */ char unk_6E0[0xC];
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/* 0x06EC */ f32 csCamMaxStepScale;
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/* 0x06F0 */ f32 csCamMovementScale;
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/* 0x06F4 */ f32 csCamFov;
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/* 0x06F8 */ char unk_6F8[0xC];
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/* 0x0704 */ f32 unk_704;
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/* 0x0708 */ char unk_708[0x10];
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/* 0x0718 */ s16 organAlpha;
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/* 0x071A */ s8 unk_71A;
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/* 0x071A */ u8 unk_71B;
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} BossGanon; // size = 0x71C
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extern const ActorInit Boss_Ganon_InitVars;
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