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matched Math3D_CylVsLineSeg and fixed a Math_ error (#564)
* matched cylvsline * slight name adjustment * format * and asm * comment cleanup * fixed misspelling and added mathfixer tool * formatting Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
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36 changed files with 382 additions and 1048 deletions
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@ -175,7 +175,7 @@ s32 Math_StepUntilF(f32* pValue, f32 limit, f32 step) {
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* Changes pValue toward target by incrStep if pValue is smaller and by decrStep if it is greater, setting it equal when
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* target is reached. Returns true when target is reached, false otherwise.
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*/
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s32 Math_AymStepToF(f32* pValue, f32 target, f32 incrStep, f32 decrStep) {
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s32 Math_AsymStepToF(f32* pValue, f32 target, f32 incrStep, f32 decrStep) {
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f32 step = (target >= *pValue) ? incrStep : decrStep;
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if (step != 0.0f) {
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