mirror of
https://github.com/zeldaret/oot.git
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Add all N64 version defines (#2095)
* Add all N64 ROMs to versions.h * Remove OOT_ prefix from version defines * Make it pretty
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parent
c6d29691d0
commit
3795574878
11 changed files with 50 additions and 46 deletions
4
Makefile
4
Makefile
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@ -134,8 +134,8 @@ VENV := .venv
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MAKE = make
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CPPFLAGS += -P -xc -fno-dollars-in-identifiers
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# Converts e.g. ntsc-1.0 to OOT_NTSC_1_0
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VERSION_MACRO := OOT_$(shell echo $(VERSION) | tr a-z-. A-Z__)
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# Converts e.g. ntsc-1.0 to NTSC_1_0
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VERSION_MACRO := $(shell echo $(VERSION) | tr a-z-. A-Z__)
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CPP_DEFINES += -DOOT_VERSION=$(VERSION_MACRO)
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CPP_DEFINES += -DOOT_REGION=REGION_$(REGION)
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@ -15,7 +15,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_NTSC_1_2",
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"OOT_VERSION=NTSC_1_2",
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"OOT_REGION=REGION_JP",
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"PLATFORM_N64=1",
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"PLATFORM_GC=0",
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@ -42,7 +42,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_JP",
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"OOT_VERSION=GC_JP",
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"OOT_REGION=REGION_JP",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -71,7 +71,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_JP_MQ",
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"OOT_VERSION=GC_JP_MQ",
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"OOT_REGION=REGION_JP",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -100,7 +100,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_US",
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"OOT_VERSION=GC_US",
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"OOT_REGION=REGION_US",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -129,7 +129,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_US_MQ",
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"OOT_VERSION=GC_US_MQ",
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"OOT_REGION=REGION_US",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -158,7 +158,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_EU_MQ_DBG",
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"OOT_VERSION=GC_EU_MQ_DBG",
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"OOT_REGION=REGION_EU",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -187,7 +187,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_EU",
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"OOT_VERSION=GC_EU",
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"OOT_REGION=REGION_EU",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -216,7 +216,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_EU_MQ",
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"OOT_VERSION=GC_EU_MQ",
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"OOT_REGION=REGION_EU",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -245,7 +245,7 @@
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],
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"defines": [
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"_LANGUAGE_C",
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"OOT_VERSION=OOT_GC_JP_CE",
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"OOT_VERSION=GC_JP_CE",
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"OOT_REGION=REGION_JP",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -60,7 +60,7 @@ A more complete `c_cpp_properties.json` with configurations for all supported ve
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"defines": [
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"_LANGUAGE_C", // For gbi.h
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// Version-specific
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"OOT_VERSION=OOT_GC_EU_MQ_DBG",
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"OOT_VERSION=GC_EU_MQ_DBG",
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"OOT_REGION=REGION_EU",
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"PLATFORM_N64=0",
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"PLATFORM_GC=1",
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@ -2,14 +2,18 @@
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#define VERSIONS_H
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// OOT versions in build order
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#define OOT_NTSC_1_2 1
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#define OOT_GC_JP 2
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#define OOT_GC_JP_MQ 3
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#define OOT_GC_US 4
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#define OOT_GC_US_MQ 5
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#define OOT_GC_EU_MQ_DBG 6
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#define OOT_GC_EU 7
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#define OOT_GC_EU_MQ 8
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#define OOT_GC_JP_CE 9
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#define NTSC_1_0 1
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#define NTSC_1_1 2
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#define PAL_1_0 3
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#define NTSC_1_2 4
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#define PAL_1_1 5
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#define GC_JP 6
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#define GC_JP_MQ 7
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#define GC_US 8
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#define GC_US_MQ 9
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#define GC_EU_MQ_DBG 10
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#define GC_EU 11
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#define GC_EU_MQ 12
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#define GC_JP_CE 13
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#endif
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@ -6,23 +6,23 @@ const char gBuildTeam[] = "zelda@srd44";
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const char gBuildTeam[] = "zelda@srd022j";
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#endif
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#if OOT_VERSION == OOT_NTSC_1_2
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#if OOT_VERSION == NTSC_1_2
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const char gBuildDate[] = "98-11-12 18:17:03";
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#elif OOT_VERSION == OOT_GC_JP
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#elif OOT_VERSION == GC_JP
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const char gBuildDate[] = "02-10-29 23:49:53";
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#elif OOT_VERSION == OOT_GC_JP_MQ
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#elif OOT_VERSION == GC_JP_MQ
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const char gBuildDate[] = "02-10-30 00:15:15";
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#elif OOT_VERSION == OOT_GC_US
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#elif OOT_VERSION == GC_US
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const char gBuildDate[] = "02-12-19 13:28:09";
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#elif OOT_VERSION == OOT_GC_US_MQ
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#elif OOT_VERSION == GC_US_MQ
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const char gBuildDate[] = "02-12-19 14:05:42";
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#elif OOT_VERSION == OOT_GC_EU_MQ_DBG
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#elif OOT_VERSION == GC_EU_MQ_DBG
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const char gBuildDate[] = "03-02-21 00:16:31";
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#elif OOT_VERSION == OOT_GC_EU
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#elif OOT_VERSION == GC_EU
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const char gBuildDate[] = "03-02-21 20:12:23";
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#elif OOT_VERSION == OOT_GC_EU_MQ
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#elif OOT_VERSION == GC_EU_MQ
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const char gBuildDate[] = "03-02-21 20:37:19";
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#elif OOT_VERSION == OOT_GC_JP_CE
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#elif OOT_VERSION == GC_JP_CE
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const char gBuildDate[] = "03-10-08 21:53:00";
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#else
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#error "Unsupported OOT_VERSION"
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@ -23,16 +23,16 @@ void SaveContext_Init(void) {
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gSaveContext.dogIsLost = true;
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gSaveContext.nextTransitionType = TRANS_NEXT_TYPE_DEFAULT;
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gSaveContext.prevHudVisibilityMode = HUD_VISIBILITY_ALL;
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#if OOT_NTSC && OOT_VERSION < OOT_GC_US
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#if OOT_NTSC && OOT_VERSION < GC_US
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if (gCurrentRegion == REGION_JP) {
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gSaveContext.language = LANGUAGE_JPN;
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}
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if (gCurrentRegion == REGION_US) {
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gSaveContext.language = LANGUAGE_ENG;
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}
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#elif OOT_VERSION == OOT_GC_US || OOT_VERSION == OOT_GC_US_MQ
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#elif OOT_VERSION == GC_US || OOT_VERSION == GC_US_MQ
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gSaveContext.language = LANGUAGE_ENG;
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#elif OOT_VERSION == OOT_GC_JP_CE
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#elif OOT_VERSION == GC_JP_CE
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gSaveContext.language = LANGUAGE_JPN;
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#endif
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}
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@ -3853,7 +3853,7 @@ void Message_DrawDebugText(PlayState* play, Gfx** p) {
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void Message_Draw(PlayState* play) {
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Gfx* plusOne;
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Gfx* polyOpaP;
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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s32 pad;
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#endif
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#if OOT_DEBUG
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@ -3905,7 +3905,7 @@ void Message_Update(PlayState* play) {
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0x0400, 0x0400, 0x0200, 0x0000, 0x1038, 0x0008, 0x200A, 0x088B, 0x0007, 0x0009, 0x000A, 0x107E, 0x2008, 0x2007,
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0x0015, 0x0016, 0x0017, 0x0003, 0x0000, 0x270B, 0x00C8, 0x012C, 0x012D, 0xFFDA, 0x0014, 0x0016, 0x0014, 0x0016,
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};
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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static s32 sUnknown = 0;
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#endif
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static u8 D_80153D74 = 0;
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@ -3918,7 +3918,7 @@ void Message_Update(PlayState* play) {
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s16 averageY;
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s16 playerFocusScreenPosY;
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s16 actorFocusScreenPosY;
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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s32 pad[2];
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#endif
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@ -171,9 +171,9 @@ void Play_SetupTransition(PlayState* this, s32 transitionType) {
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break;
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default:
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#if OOT_VERSION < OOT_GC_EU_MQ_DBG
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#if OOT_VERSION < GC_EU_MQ_DBG
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HUNGUP_AND_CRASH("../z_play.c", 2287);
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#elif OOT_VERSION < OOT_GC_JP_CE
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#elif OOT_VERSION < GC_JP_CE
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HUNGUP_AND_CRASH("../z_play.c", 2290);
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#else
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HUNGUP_AND_CRASH("../z_play.c", 2293);
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@ -32,7 +32,7 @@ ActorProfile En_Mag_Profile = {
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static s16 sDelayTimer = 0;
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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void EnMag_ResetSram(void) {
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static u8 buffer[0x2000];
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@ -141,7 +141,7 @@ void EnMag_Init(Actor* thisx, PlayState* play) {
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void EnMag_Destroy(Actor* thisx, PlayState* play) {
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}
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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void EnMag_CheckSramResetCode(PlayState* play, EnMag* this) {
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static s32 sSramResetCode[] = {
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BTN_DUP, BTN_DDOWN, BTN_DLEFT, BTN_DRIGHT, BTN_START, BTN_B, BTN_CDOWN,
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@ -189,7 +189,7 @@ void EnMag_Update(Actor* thisx, PlayState* play) {
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s32 pad[2];
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EnMag* this = (EnMag*)thisx;
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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EnMag_CheckSramResetCode(play, this);
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#endif
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@ -626,9 +626,9 @@ void EnMag_DrawInner(Actor* thisx, PlayState* play, Gfx** gfxP) {
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#if OOT_MQ
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gDPPipeSync(gfx++);
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gDPSetPrimColor(gfx++, 0, 0, 255, 255, 255, (s16)this->subAlpha);
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#if OOT_VERSION == OOT_GC_JP_MQ
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#if OOT_VERSION == GC_JP_MQ
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EnMag_DrawImageRGBA32(&gfx, 235, 149, (u8*)gTitleUraLogoTex, 40, 40);
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#elif OOT_VERSION == OOT_GC_US_MQ
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#elif OOT_VERSION == GC_US_MQ
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if (gSaveContext.language == LANGUAGE_JPN) {
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EnMag_DrawImageRGBA32(&gfx, 235, 149, (u8*)gTitleUraLogoTex, 40, 40);
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} else {
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@ -688,7 +688,7 @@ void EnMag_DrawInner(Actor* thisx, PlayState* play, Gfx** gfxP) {
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gDPLoadTextureBlock(gfx++, gTitleCopyright1998Tex, G_IM_FMT_IA, G_IM_SIZ_8b, 128, 16, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
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G_TX_NOLOD, G_TX_NOLOD);
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#elif OOT_VERSION < OOT_GC_US
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#elif OOT_VERSION < GC_US
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gDPLoadTextureBlock(gfx++, gTitleCopyright19982002Tex, G_IM_FMT_IA, G_IM_SIZ_8b, 160, 16, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
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G_TX_NOLOD, G_TX_NOLOD);
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@ -809,7 +809,7 @@ static s16 sQuestItemGreen[] = { 255, 255, 255, 255, 60, 100, 130, 50, 200 };
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static s16 sQuestItemBlue[] = { 255, 255, 255, 0, 0, 255, 0, 255, 0 };
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static s16 sQuestItemFlags[] = { 0x0012, 0x0013, 0x0014, 0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005 };
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#if OOT_NTSC && OOT_VERSION < OOT_GC_JP_CE
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#if OOT_NTSC && OOT_VERSION < GC_JP_CE
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static void* sSaveXTextures[] = { gFileSelSaveXJPNTex, gFileSelSaveXENGTex };
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#endif
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@ -226,7 +226,7 @@ void ConsoleLogo_Init(GameState* thisx) {
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this->state.destroy = ConsoleLogo_Destroy;
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this->exit = false;
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#if OOT_VERSION < OOT_GC_US
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#if OOT_VERSION < GC_US
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if (!(gPadMgr.validCtrlrsMask & 1)) {
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gSaveContext.fileNum = 0xFEDC;
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} else {
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