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Add Vtx[] resources in xmls for (partially) documented assets 8 (#2606)
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24 changed files with 576 additions and 2 deletions
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@ -1,12 +1,24 @@
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<Root>
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<File Name="object_pu_box" Segment="6">
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<DList Name="gBlockSmallDL" Offset="0x0"/>
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<Array Name="gBlockSmallVtx" Count="24" Offset="0xC8">
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<Vtx/>
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</Array>
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<Collision Name="gBlockSmallCol" Offset="0x350"/>
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<DList Name="gBlockMediumDL" Offset="0x380"/>
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<Array Name="gBlockMediumVtx" Count="24" Offset="0x448">
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<Vtx/>
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</Array>
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<Collision Name="gBlockMediumCol" Offset="0x6D0"/>
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<DList Name="gBlockTallDL" Offset="0x700"/>
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<Array Name="gBlockTallVtx" Count="24" Offset="0x7C8">
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<Vtx/>
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</Array>
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<Collision Name="gBlockTallCol" Offset="0xA50"/>
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<DList Name="gBlockTallestDL" Offset="0xA80"/>
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<Array Name="gBlockTallestVtx" Count="24" Offset="0xB48">
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<Vtx/>
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</Array>
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<Collision Name="gBlockTallestCol" Offset="0x15D0"/>
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<Texture Name="gBlockTex" Format="rgba16" Width="32" Height="32" Offset="0xCC8"/>
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</File>
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