From 37f0774778ac0cf04c21a0071d6d173bfe4068db Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Fri, 23 Aug 2024 20:53:32 +0200 Subject: [PATCH] T() macro 2 (#2073) * T() in idle.c, irqmgr.c, padmgr.c, z_locale.c * T() in z_sram.c * T() in z_bgcheck.c, z_scene.c * format --- src/boot/idle.c | 36 +++++++++++---------- src/boot/z_locale.c | 6 ++-- src/code/irqmgr.c | 54 +++++++++++++------------------ src/code/padmgr.c | 39 +++++++++-------------- src/code/z_bgcheck.c | 76 +++++++++++++++++++++++--------------------- src/code/z_scene.c | 15 ++++----- src/code/z_sram.c | 36 +++++++++++---------- 7 files changed, 125 insertions(+), 137 deletions(-) diff --git a/src/boot/idle.c b/src/boot/idle.c index 17a983400b..c7d696aabd 100644 --- a/src/boot/idle.c +++ b/src/boot/idle.c @@ -21,34 +21,38 @@ f32 gViConfigYScale = 1.0; void Main_ThreadEntry(void* arg) { OSTime time; - PRINTF("mainx 実行開始\n"); + PRINTF(T("mainx 実行開始\n", "mainx execution started\n")); DmaMgr_Init(); - PRINTF("codeセグメントロード中..."); + PRINTF(T("codeセグメントロード中...", "code segment loading...")); time = osGetTime(); DMA_REQUEST_SYNC(_codeSegmentStart, (uintptr_t)_codeSegmentRomStart, _codeSegmentRomEnd - _codeSegmentRomStart, "../idle.c", 238); time -= osGetTime(); - PRINTF("\rcodeセグメントロード中...完了\n"); - PRINTF("転送時間 %6.3f\n"); + PRINTF(T("\rcodeセグメントロード中...完了\n", "\rcode segment loading... Done\n")); + PRINTF(T("転送時間 %6.3f\n", "Transfer time %6.3f\n")); bzero(_codeSegmentBssStart, _codeSegmentBssEnd - _codeSegmentBssStart); - PRINTF("codeセグメントBSSクリア完了\n"); + PRINTF(T("codeセグメントBSSクリア完了\n", "code segment BSS cleared\n")); Main(arg); - PRINTF("mainx 実行終了\n"); + PRINTF(T("mainx 実行終了\n", "mainx execution finished\n")); } void Idle_ThreadEntry(void* arg) { - PRINTF("アイドルスレッド(idleproc)実行開始\n"); - PRINTF("作製者 : %s\n", gBuildTeam); - PRINTF("作成日時 : %s\n", gBuildDate); + PRINTF(T("アイドルスレッド(idleproc)実行開始\n", "Idle thread (idleproc) execution started\n")); + PRINTF(T("作製者 : %s\n", "Created by: %s\n"), gBuildTeam); + PRINTF(T("作成日時 : %s\n", "Created : %s\n"), gBuildDate); PRINTF("MAKEOPTION: %s\n", gBuildMakeOption); PRINTF(VT_FGCOL(GREEN)); - PRINTF("RAMサイズは %d キロバイトです(osMemSize/osGetMemSize)\n", (s32)osMemSize / 1024); - PRINTF("_bootSegmentEnd(%08x) 以降のRAM領域はクリアされました(boot)\n", _bootSegmentEnd); - PRINTF("Zバッファのサイズは %d キロバイトです\n", 0x96); - PRINTF("ダイナミックバッファのサイズは %d キロバイトです\n", 0x92); - PRINTF("FIFOバッファのサイズは %d キロバイトです\n", 0x60); - PRINTF("YIELDバッファのサイズは %d キロバイトです\n", 3); - PRINTF("オーディオヒープのサイズは %d キロバイトです\n", + PRINTF(T("RAMサイズは %d キロバイトです(osMemSize/osGetMemSize)\n", + "RAM size is %d kilobytes (osMemSize/osGetMemSize)\n"), + (s32)osMemSize / 1024); + PRINTF(T("_bootSegmentEnd(%08x) 以降のRAM領域はクリアされました(boot)\n", + "The RAM area after _bootSegmentEnd(%08x) has been cleared (boot)\n"), + _bootSegmentEnd); + PRINTF(T("Zバッファのサイズは %d キロバイトです\n", "Z buffer size is %d kilobytes\n"), 0x96); + PRINTF(T("ダイナミックバッファのサイズは %d キロバイトです\n", "The dynamic buffer size is %d kilobytes\n"), 0x92); + PRINTF(T("FIFOバッファのサイズは %d キロバイトです\n", "FIFO buffer size is %d kilobytes\n"), 0x60); + PRINTF(T("YIELDバッファのサイズは %d キロバイトです\n", "YIELD buffer size is %d kilobytes\n"), 3); + PRINTF(T("オーディオヒープのサイズは %d キロバイトです\n", "Audio heap size is %d kilobytes\n"), ((intptr_t)&gAudioHeap[ARRAY_COUNT(gAudioHeap)] - (intptr_t)gAudioHeap) / 1024); PRINTF(VT_RST); diff --git a/src/boot/z_locale.c b/src/boot/z_locale.c index 2474986f0d..2ff79fb013 100644 --- a/src/boot/z_locale.c +++ b/src/boot/z_locale.c @@ -34,7 +34,8 @@ void Locale_Init(void) { break; default: PRINTF(VT_COL(RED, WHITE)); - PRINTF("z_locale_init: 日本用かアメリカ用か判別できません\n"); + PRINTF(T("z_locale_init: 日本用かアメリカ用か判別できません\n", + "z_locale_init: Can't tell if it's for Japan or America\n")); #if PLATFORM_N64 LogUtils_HungupThread("../z_locale.c", 101); #else @@ -44,7 +45,8 @@ void Locale_Init(void) { break; } - PRINTF("z_locale_init:日本用かアメリカ用か3コンで判断させる\n"); + PRINTF(T("z_locale_init:日本用かアメリカ用か3コンで判断させる\n", + "z_locale_init: Determine whether it is for Japan or America using 3 controls\n")); } void Locale_ResetRegion(void) { diff --git a/src/code/irqmgr.c b/src/code/irqmgr.c index 71eaeb4ddb..7f630981b3 100644 --- a/src/code/irqmgr.c +++ b/src/code/irqmgr.c @@ -117,10 +117,10 @@ void IrqMgr_SendMesgToClients(IrqMgr* irqMgr, OSMesg msg) { for (client = irqMgr->clients; client != NULL; client = client->prev) { if (MQ_IS_FULL(client->queue)) { - // "irqmgr_SendMesgForClient: Message queue is overflowing mq=%08x cnt=%d" - PRINTF( - VT_COL(RED, WHITE) "irqmgr_SendMesgForClient:メッセージキューがあふれています mq=%08x cnt=%d\n" VT_RST, - client->queue, MQ_GET_COUNT(client->queue)); + PRINTF(VT_COL(RED, WHITE) T("irqmgr_SendMesgForClient:メッセージキューがあふれています mq=%08x cnt=%d\n", + "irqmgr_SendMesgForClient: Message queue is overflowing mq=%08x cnt=%d\n") + VT_RST, + client->queue, MQ_GET_COUNT(client->queue)); } else { osSendMesg(client->queue, msg, OS_MESG_NOBLOCK); } @@ -140,10 +140,9 @@ void IrqMgr_JamMesgToClients(IrqMgr* irqMgr, OSMesg msg) { for (client = irqMgr->clients; client != NULL; client = client->prev) { if (MQ_IS_FULL(client->queue)) { - // "irqmgr_JamMesgForClient: Message queue is overflowing mq=%08x cnt=%d" - PRINTF( - VT_COL(RED, WHITE) "irqmgr_JamMesgForClient:メッセージキューがあふれています mq=%08x cnt=%d\n" VT_RST, - client->queue, MQ_GET_COUNT(client->queue)); + PRINTF(VT_COL(RED, WHITE) T("irqmgr_JamMesgForClient:メッセージキューがあふれています mq=%08x cnt=%d\n", + "irqmgr_JamMesgForClient: Message queue is overflowing mq=%08x cnt=%d") VT_RST, + client->queue, MQ_GET_COUNT(client->queue)); } else { //! @bug The function's name suggests this would use osJamMesg rather than osSendMesg, using the //! latter makes this function no different than IrqMgr_SendMesgToClients. @@ -170,19 +169,16 @@ void IrqMgr_HandlePreNMI(IrqMgr* irqMgr) { } void IrqMgr_CheckStacks(void) { - // "0.5 seconds after PRENMI" - PRINTF("irqmgr.c: PRENMIから0.5秒経過\n"); + PRINTF(T("irqmgr.c: PRENMIから0.5秒経過\n", "irqmgr.c: 0.5 seconds after PRENMI\n")); if (StackCheck_Check(NULL) == STACK_STATUS_OK) { - // "The stack looks ok" - PRINTF("スタックは大丈夫みたいです\n"); + PRINTF(T("スタックは大丈夫みたいです\n", "The stack looks ok\n")); } else { PRINTF("%c", BEL); PRINTF(VT_FGCOL(RED)); - // "Stack overflow or dangerous" - PRINTF("スタックがオーバーフローしたか危険な状態です\n"); - // "Increase stack size early or don't consume stack" - PRINTF("早々にスタックサイズを増やすか、スタックを消費しないようにしてください\n"); + PRINTF(T("スタックがオーバーフローしたか危険な状態です\n", "Stack overflow or dangerous\n")); + PRINTF(T("早々にスタックサイズを増やすか、スタックを消費しないようにしてください\n", + "Increase stack size early or don't consume stack\n")); PRINTF(VT_RST); } } @@ -207,8 +203,7 @@ void IrqMgr_HandlePreNMI480(IrqMgr* irqMgr) { result = osAfterPreNMI(); if (result != 0) { - // "osAfterPreNMI returned %d !?" - PRINTF("osAfterPreNMIが %d を返しました!?\n", result); + PRINTF(T("osAfterPreNMIが %d を返しました!?\n", "osAfterPreNMI returned %d !?\n"), result); // osAfterPreNMI failed, try again in 1ms //! @bug setting the same timer for a second time without letting the first one complete breaks //! the timer linked list @@ -243,8 +238,7 @@ void IrqMgr_ThreadEntry(void* arg) { IrqMgr* irqMgr = (IrqMgr*)arg; u8 exit; - // "Start IRQ manager thread execution" - PRINTF("IRQマネージャスレッド実行開始\n"); + PRINTF(T("IRQマネージャスレッド実行開始\n", "Start IRQ manager thread execution\n")); exit = false; while (!exit) { @@ -256,42 +250,38 @@ void IrqMgr_ThreadEntry(void* arg) { case IRQ_PRENMI_MSG: PRINTF("PRE_NMI_MSG\n"); - // "Scheduler: Receives PRE_NMI message" - PRINTF("スケジューラ:PRE_NMIメッセージを受信\n"); + PRINTF(T("スケジューラ:PRE_NMIメッセージを受信\n", "Scheduler: Receives PRE_NMI message\n")); IrqMgr_HandlePreNMI(irqMgr); break; case IRQ_PRENMI450_MSG: PRINTF("PRENMI450_MSG\n"); - // "Scheduler: Receives PRENMI450 message" - PRINTF("スケジューラ:PRENMI450メッセージを受信\n"); + PRINTF(T("スケジューラ:PRENMI450メッセージを受信\n", "Scheduler: Receives PRENMI450 message\n")); IrqMgr_HandlePreNMI450(irqMgr); break; case IRQ_PRENMI480_MSG: PRINTF("PRENMI480_MSG\n"); - // "Scheduler: Receives PRENMI480 message" - PRINTF("スケジューラ:PRENMI480メッセージを受信\n"); + PRINTF(T("スケジューラ:PRENMI480メッセージを受信\n", "Scheduler: Receives PRENMI480 message\n")); IrqMgr_HandlePreNMI480(irqMgr); break; case IRQ_PRENMI500_MSG: PRINTF("PRENMI500_MSG\n"); - // "Scheduler: Receives PRENMI500 message" - PRINTF("スケジューラ:PRENMI500メッセージを受信\n"); + PRINTF(T("スケジューラ:PRENMI500メッセージを受信\n", "Scheduler: Receives PRENMI500 message\n")); IrqMgr_HandlePreNMI500(irqMgr); exit = true; break; default: - // "Unexpected message received" - PRINTF("irqmgr.c:予期しないメッセージを受け取りました(%08x)\n", msg); + PRINTF(T("irqmgr.c:予期しないメッセージを受け取りました(%08x)\n", + "irqmgr.c: Unexpected message received (%08x)\n"), + msg); break; } } - // "End of IRQ manager thread execution" - PRINTF("IRQマネージャスレッド実行終了\n"); + PRINTF(T("IRQマネージャスレッド実行終了\n", "End of IRQ manager thread execution\n")); } void IrqMgr_Init(IrqMgr* irqMgr, void* stack, OSPri pri, u8 retraceCount) { diff --git a/src/code/padmgr.c b/src/code/padmgr.c index 1109a5e82f..75fb125bad 100644 --- a/src/code/padmgr.c +++ b/src/code/padmgr.c @@ -151,14 +151,13 @@ void PadMgr_UpdateRumble(PadMgr* padMgr) { if (padMgr->pakType[i] == CONT_PAK_RUMBLE) { if (padMgr->rumbleEnable[i]) { if (padMgr->rumbleTimer[i] < 3) { - // "Rumble pack brrr" - PADMGR_LOG(i, "振動パック ぶるぶるぶるぶる"); + PADMGR_LOG(i, T("振動パック ぶるぶるぶるぶる", "Rumble pak brrr")); if (osMotorStart(&padMgr->rumblePfs[i]) != 0) { padMgr->pakType[i] = CONT_PAK_NONE; - // "A communication error has occurred with the vibration pack" - PADMGR_LOG(i, "振動パックで通信エラーが発生しました"); + PADMGR_LOG(i, T("振動パックで通信エラーが発生しました", + "A communication error has occurred with the rumble pak")); } else { padMgr->rumbleTimer[i] = 3; } @@ -167,14 +166,13 @@ void PadMgr_UpdateRumble(PadMgr* padMgr) { } } else { if (padMgr->rumbleTimer[i] != 0) { - // "Stop vibration pack" - PADMGR_LOG(i, "振動パック 停止"); + PADMGR_LOG(i, T("振動パック 停止", "Stop rumble pak")); if (osMotorStop(&padMgr->rumblePfs[i]) != 0) { padMgr->pakType[i] = CONT_PAK_NONE; - // "A communication error has occurred with the vibration pack" - PADMGR_LOG(i, "振動パックで通信エラーが発生しました"); + PADMGR_LOG(i, T("振動パックで通信エラーが発生しました", + "A communication error has occurred with the rumble pak")); } else { padMgr->rumbleTimer[i]--; } @@ -186,12 +184,11 @@ void PadMgr_UpdateRumble(PadMgr* padMgr) { } else { if (padMgr->pakType[i] != CONT_PAK_NONE) { if (padMgr->pakType[i] == CONT_PAK_RUMBLE || !OOT_DEBUG) { - // "It seems that a vibration pack was pulled out" - PADMGR_LOG(i, "振動パックが抜かれたようです"); + PADMGR_LOG(i, T("振動パックが抜かれたようです", "It seems that a rumble pak was pulled out")); padMgr->pakType[i] = CONT_PAK_NONE; } else { - // "It seems that a controller pack that is not a vibration pack was pulled out" - PADMGR_LOG(i, "振動パックではないコントローラパックが抜かれたようです"); + PADMGR_LOG(i, T("振動パックではないコントローラパックが抜かれたようです", + "It seems that a controller pak that is not a rumble pak was pulled out")); padMgr->pakType[i] = CONT_PAK_NONE; } } @@ -213,15 +210,13 @@ void PadMgr_UpdateRumble(PadMgr* padMgr) { osMotorStart(&padMgr->rumblePfs[i]); osMotorStop(&padMgr->rumblePfs[i]); - // "Recognized vibration pack" - PADMGR_LOG(i, "振動パックを認識しました"); + PADMGR_LOG(i, T("振動パックを認識しました", "Recognized rumble pak")); } else if (ret == PFS_ERR_DEVICE) { padMgr->pakType[i] = CONT_PAK_OTHER; } else if (ret == PFS_ERR_CONTRFAIL) { LOG_NUM("++errcnt", ++sRumbleErrorCount, "../padmgr.c", 282); - // "Controller pack communication error" - PADMGR_LOG(i, "コントローラパックの通信エラー"); + PADMGR_LOG(i, T("コントローラパックの通信エラー", "Controller pak communication error")); } } } @@ -242,8 +237,7 @@ void PadMgr_RumbleStop(PadMgr* padMgr) { // If there is a rumble pak attached to this controller, stop it if (gFaultMgr.msgId == 0 && padMgr->rumbleOnTimer != 0) { - // "Stop rumble pak" - PADMGR_LOG(i, "振動パック 停止"); + PADMGR_LOG(i, T("振動パック 停止", "Stop rumble pak")); } osMotorStop(&padMgr->rumblePfs[i]); } @@ -305,16 +299,14 @@ void PadMgr_UpdateInputs(PadMgr* padMgr) { input->cur = *pad; if (!padMgr->ctrlrIsConnected[i]) { padMgr->ctrlrIsConnected[i] = true; - // "Recognized" - PADMGR_LOG(i, "認識しました"); + PADMGR_LOG(i, T("認識しました", "Recognized")); } break; case (CHNL_ERR_OVERRUN >> 4): // Overrun error, reuse previous inputs input->cur = input->prev; LOG_NUM("this->Key_switch[i]", padMgr->ctrlrIsConnected[i], "../padmgr.c", 380); - // "Overrun error occurred" - PADMGR_LOG(i, "オーバーランエラーが発生"); + PADMGR_LOG(i, T("オーバーランエラーが発生", "Overrun error occurred")); break; case (CHNL_ERR_NORESP >> 4): // No response error, take inputs as 0 @@ -327,8 +319,7 @@ void PadMgr_UpdateInputs(PadMgr* padMgr) { padMgr->ctrlrIsConnected[i] = false; padMgr->pakType[i] = CONT_PAK_NONE; padMgr->rumbleTimer[i] = UINT8_MAX; - // "Not responding" - PADMGR_LOG(i, "応答しません"); + PADMGR_LOG(i, T("応答しません", "Not responding")); } break; default: diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 0d981f6e7f..415dcd4741 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -87,9 +87,9 @@ s32 BgCheck_PosErrorCheck(Vec3f* pos, const char* file, int line) { if (pos->x >= BGCHECK_XYZ_ABSMAX || pos->x <= -BGCHECK_XYZ_ABSMAX || pos->y >= BGCHECK_XYZ_ABSMAX || pos->y <= -BGCHECK_XYZ_ABSMAX || pos->z >= BGCHECK_XYZ_ABSMAX || pos->z <= -BGCHECK_XYZ_ABSMAX) { PRINTF(VT_FGCOL(RED)); - // "Position is invalid." - PRINTF("T_BGCheck_PosErrorCheck():位置が妥当ではありません。pos (%f,%f,%f) file:%s line:%d\n", pos->x, pos->y, - pos->z, file, line); + PRINTF(T("T_BGCheck_PosErrorCheck():位置が妥当ではありません。pos (%f,%f,%f) file:%s line:%d\n", + "T_BGCheck_PosErrorCheck(): Position is invalid. pos (%f,%f,%f) file:%s line:%d\n"), + pos->x, pos->y, pos->z, file, line); PRINTF(VT_RST); return true; } @@ -305,8 +305,8 @@ void CollisionPoly_GetVerticesByBgId(CollisionPoly* poly, s32 bgId, CollisionCon if (poly == NULL || bgId > BG_ACTOR_MAX || dest == NULL) { PRINTF(VT_COL(RED, WHITE)); - // "Argument not appropriate. Processing terminated." - PRINTF("T_Polygon_GetVertex_bg_ai(): Error %d %d %d 引数が適切ではありません。処理を終了します。\n", + PRINTF(T("T_Polygon_GetVertex_bg_ai(): Error %d %d %d 引数が適切ではありません。処理を終了します。\n", + "T_Polygon_GetVertex_bg_ai(): Error %d %d %d Argument not appropriate. Processing terminated.\n"), poly == NULL, bgId > BG_ACTOR_MAX, dest == NULL); PRINTF(VT_RST); @@ -1549,19 +1549,17 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader colCtx->colHeader = colHeader; customNodeListMax = -1; - // "/*---------------- BGCheck Buffer Memory Size -------------*/\n" - PRINTF("/*---------------- BGCheck バッファーメモリサイズ -------------*/\n"); + PRINTF(T("/*---------------- BGCheck バッファーメモリサイズ -------------*/\n", + "/*---------------- BGCheck Buffer Memory Size -------------*/\n")); if ((R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT) || (R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT) || (R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED) || (R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_MARKET)) { if (play->sceneId == SCENE_STABLE) { - // "/* BGCheck LonLon Size %dbyte */\n" - PRINTF("/* BGCheck LonLonサイズ %dbyte */\n", 0x3520); + PRINTF(T("/* BGCheck LonLonサイズ %dbyte */\n", "/* BGCheck LonLon Size %dbyte */\n"), 0x3520); colCtx->memSize = 0x3520; } else { - // "/* BGCheck Mini Size %dbyte */\n" - PRINTF("/* BGCheck ミニサイズ %dbyte */\n", 0x4E20); + PRINTF(T("/* BGCheck ミニサイズ %dbyte */\n", "/* BGCheck Mini Size %dbyte */\n"), 0x4E20); colCtx->memSize = 0x4E20; } colCtx->dyna.polyNodesMax = 500; @@ -1572,8 +1570,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader colCtx->subdivAmount.z = 2; } else if (BgCheck_IsSpotScene(play) == true) { colCtx->memSize = 0xF000; - // "/* BGCheck Spot Size %dbyte */\n" - PRINTF("/* BGCheck Spot用サイズ %dbyte */\n", 0xF000); + PRINTF(T("/* BGCheck Spot用サイズ %dbyte */\n", "/* BGCheck Spot Size %dbyte */\n"), 0xF000); colCtx->dyna.polyNodesMax = 1000; colCtx->dyna.polyListMax = 512; colCtx->dyna.vtxListMax = 512; @@ -1586,8 +1583,7 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader } else { colCtx->memSize = 0x1CC00; } - // "/* BGCheck Normal Size %dbyte */\n" - PRINTF("/* BGCheck ノーマルサイズ %dbyte */\n", colCtx->memSize); + PRINTF(T("/* BGCheck ノーマルサイズ %dbyte */\n", "/* BGCheck Normal Size %dbyte */\n"), colCtx->memSize); colCtx->dyna.polyNodesMax = 1000; colCtx->dyna.polyListMax = 512; colCtx->dyna.vtxListMax = 512; @@ -1647,7 +1643,8 @@ void BgCheck_Allocate(CollisionContext* colCtx, PlayState* play, CollisionHeader lookupTblMemSize = BgCheck_InitializeStaticLookup(colCtx, play, colCtx->lookupTbl); PRINTF(VT_FGCOL(GREEN)); - PRINTF("/*---結局 BG使用サイズ %dbyte---*/\n", memSize + lookupTblMemSize); + PRINTF(T("/*---結局 BG使用サイズ %dbyte---*/\n", "/*---BG size used in the end %dbyte---*/\n"), + memSize + lookupTblMemSize); PRINTF(VT_RST); DynaPoly_Init(play, &colCtx->dyna); @@ -1667,7 +1664,8 @@ CollisionHeader* BgCheck_GetCollisionHeader(CollisionContext* colCtx, s32 bgId) } if (!(colCtx->dyna.bgActorFlags[bgId] & BGACTOR_IN_USE)) { PRINTF(VT_COL(YELLOW, BLACK)); - PRINTF("T_BGCheck_getBGDataInfo():そのbg_actor_indexは使われておりません。index=%d\n"); + PRINTF(T("T_BGCheck_getBGDataInfo():そのbg_actor_indexは使われておりません。index=%d\n", + "T_BGCheck_getBGDataInfo(): That bg_actor_index is not in use. index=%d\n")); PRINTF(VT_RST); return NULL; } @@ -1719,7 +1717,7 @@ f32 BgCheck_RaycastDownImpl(PlayState* play, CollisionContext* colCtx, u16 xpFla #if OOT_DEBUG if (BgCheck_PosErrorCheck(&checkPos, "../z_bgcheck.c", 4410)) { if (actor != NULL) { - PRINTF("こいつ,pself_actor->name %d\n", actor->id); + PRINTF(T("こいつ,pself_actor->name %d\n", "This guy, pself_actor->name %d\n"), actor->id); } } #endif @@ -1972,7 +1970,7 @@ s32 BgCheck_CheckWallImpl(CollisionContext* colCtx, u16 xpFlags, Vec3f* posResul if (BgCheck_PosErrorCheck(posNext, "../z_bgcheck.c", 4831) == true || BgCheck_PosErrorCheck(posPrev, "../z_bgcheck.c", 4832) == true) { if (actor != NULL) { - PRINTF("こいつ,pself_actor->name %d\n", actor->id); + PRINTF(T("こいつ,pself_actor->name %d\n", "This guy, pself_actor->name %d\n"), actor->id); } } #endif @@ -2165,7 +2163,7 @@ s32 BgCheck_CheckCeilingImpl(CollisionContext* colCtx, u16 xpFlags, f32* outY, V #if OOT_DEBUG if (BgCheck_PosErrorCheck(pos, "../z_bgcheck.c", 5206) == true) { if (actor != NULL) { - PRINTF("こいつ,pself_actor->name %d\n", actor->id); + PRINTF(T("こいつ,pself_actor->name %d\n", "This guy, pself_actor->name %d\n"), actor->id); } } #endif @@ -2239,9 +2237,9 @@ s32 BgCheck_CheckLineImpl(CollisionContext* colCtx, u16 xpFlags1, u16 xpFlags2, if (BgCheck_PosErrorCheck(posA, "../z_bgcheck.c", 5334) == true || BgCheck_PosErrorCheck(posB, "../z_bgcheck.c", 5335) == true) { if (actor != NULL) { - PRINTF("こいつ,pself_actor->name %d\n", actor->id); + PRINTF(T("こいつ,pself_actor->name %d\n", "This guy, pself_actor->name %d\n"), actor->id); } else { - PRINTF("pself_actor == NULLで犯人不明\n"); + PRINTF(T("pself_actor == NULLで犯人不明\n", "pself_actor == NULL culprit unknown\n")); } } #endif @@ -2461,7 +2459,7 @@ s32 BgCheck_SphVsFirstPolyImpl(CollisionContext* colCtx, u16 xpFlags, CollisionP #if OOT_DEBUG if (BgCheck_PosErrorCheck(center, "../z_bgcheck.c", 5852) == true) { if (actor != NULL) { - PRINTF("こいつ,pself_actor->name %d\n", actor->id); + PRINTF(T("こいつ,pself_actor->name %d\n", "This guy, pself_actor->name %d\n"), actor->id); } } #endif @@ -2735,7 +2733,8 @@ s32 DynaPoly_SetBgActor(PlayState* play, DynaCollisionContext* dyna, Actor* acto if (!foundSlot) { PRINTF(VT_FGCOL(RED)); - PRINTF("DynaPolyInfo_setActor():ダイナミックポリゴン 空きインデックスはありません\n"); + PRINTF(T("DynaPolyInfo_setActor():ダイナミックポリゴン 空きインデックスはありません\n", + "DynaPolyInfo_setActor(): Dynamic polygon no free indexes\n")); PRINTF(VT_RST); return BG_ACTOR_MAX; } @@ -2804,14 +2803,17 @@ void DynaPoly_DeleteBgActor(PlayState* play, DynaCollisionContext* dyna, s32 bgI #if OOT_DEBUG if (bgId == -1) { PRINTF(VT_FGCOL(GREEN)); - // "The index that should have been deleted(? ) was(== -1), processing aborted." - PRINTF("DynaPolyInfo_delReserve():削除されているはずの(?)\nインデックス(== -1)のため,処理を中止します。\n"); + PRINTF(T("DynaPolyInfo_delReserve():削除されているはずの(?)\n" + "インデックス(== -1)のため,処理を中止します。\n", + "DynaPolyInfo_delReserve():The index that should have been deleted(?)\n" + " was(== -1), processing aborted.\n")); PRINTF(VT_RST); } else { PRINTF(VT_FGCOL(RED)); - // "Unable to deallocate index / index unallocated, processing aborted." - PRINTF("DynaPolyInfo_delReserve():" - "確保していない/出来なかったインデックスの解放のため、処理を中止します。index == %d\n", + PRINTF(T("DynaPolyInfo_delReserve():" + "確保していない/出来なかったインデックスの解放のため、処理を中止します。index == %d\n", + "DynaPolyInfo_delReserve():" + " Unable to deallocate index / index unallocated, processing aborted. index == %d\n"), bgId); PRINTF(VT_RST); } @@ -2873,16 +2875,16 @@ void DynaPoly_AddBgActorToLookup(PlayState* play, DynaCollisionContext* dyna, s3 #if OOT_DEBUG if (!(dyna->polyListMax >= *polyStartIndex + pbgdata->numPolygons)) { PRINTF(VT_FGCOL(RED)); - // "do not use if %d exceeds %d" - PRINTF("DynaPolyInfo_expandSRT():polygon over %dが%dを越えるとダメ\n", *polyStartIndex + pbgdata->numPolygons, - dyna->polyListMax); + PRINTF(T("DynaPolyInfo_expandSRT():polygon over %dが%dを越えるとダメ\n", + "DynaPolyInfo_expandSRT():polygon over do not use if %d exceeds %d\n"), + *polyStartIndex + pbgdata->numPolygons, dyna->polyListMax); } if (!(dyna->vtxListMax >= *vtxStartIndex + pbgdata->numVertices)) { PRINTF(VT_FGCOL(RED)); - // "do not use if %d exceeds %d" - PRINTF("DynaPolyInfo_expandSRT():vertex over %dが%dを越えるとダメ\n", *vtxStartIndex + pbgdata->numVertices, - dyna->vtxListMax); + PRINTF(T("DynaPolyInfo_expandSRT():vertex over %dが%dを越えるとダメ\n", + "DynaPolyInfo_expandSRT():vertex over do not use if %d exceeds %d\n"), + *vtxStartIndex + pbgdata->numVertices, dyna->vtxListMax); } ASSERT(dyna->polyListMax >= *polyStartIndex + pbgdata->numPolygons, @@ -3060,7 +3062,7 @@ void DynaPoly_UpdateContext(PlayState* play, DynaCollisionContext* dyna) { if (dyna->bgActorFlags[i] & BGACTOR_1) { // Initialize BgActor PRINTF(VT_FGCOL(GREEN)); - PRINTF("DynaPolyInfo_setup():削除 index=%d\n", i); + PRINTF(T("DynaPolyInfo_setup():削除 index=%d\n", "DynaPolyInfo_setup(): Delete index=%d\n"), i); PRINTF(VT_RST); dyna->bgActorFlags[i] = 0; @@ -3070,7 +3072,7 @@ void DynaPoly_UpdateContext(PlayState* play, DynaCollisionContext* dyna) { if (dyna->bgActors[i].actor != NULL && dyna->bgActors[i].actor->update == NULL) { // Delete BgActor PRINTF(VT_FGCOL(GREEN)); - PRINTF("DynaPolyInfo_setup():削除 index=%d\n", i); + PRINTF(T("DynaPolyInfo_setup():削除 index=%d\n", "DynaPolyInfo_setup(): Delete index=%d\n"), i); PRINTF(VT_RST); actor = DynaPoly_GetActor(&play->colCtx, i); if (actor == NULL) { diff --git a/src/code/z_scene.c b/src/code/z_scene.c index 1de6f7a614..34ddb933f8 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -77,8 +77,7 @@ void Object_InitContext(PlayState* play, ObjectContext* objectCtx) { } PRINTF(VT_FGCOL(GREEN)); - // "Object exchange bank data %8.3fKB" - PRINTF("オブジェクト入れ替えバンク情報 %8.3fKB\n", spaceSize / 1024.0f); + PRINTF(T("オブジェクト入れ替えバンク情報 %8.3fKB\n", "Object exchange bank data %8.3fKB\n"), spaceSize / 1024.0f); PRINTF(VT_RST); objectCtx->spaceStart = objectCtx->slots[0].segment = @@ -165,8 +164,8 @@ void* func_800982FC(ObjectContext* objectCtx, s32 slot, s16 objectId) { ASSERT(nextPtr < objectCtx->spaceEnd, "nextptr < this->endSegment", "../z_scene.c", 381); - // "Object exchange free size=%08x" - PRINTF("オブジェクト入れ替え空きサイズ=%08x\n", (uintptr_t)objectCtx->spaceEnd - (uintptr_t)nextPtr); + PRINTF(T("オブジェクト入れ替え空きサイズ=%08x\n", "Object exchange free size=%08x\n"), + (uintptr_t)objectCtx->spaceEnd - (uintptr_t)nextPtr); return nextPtr; } @@ -186,7 +185,7 @@ s32 Scene_ExecuteCommands(PlayState* play, SceneCmd* sceneCmd) { gSceneCmdHandlers[cmdCode](play, sceneCmd); } else { PRINTF(VT_FGCOL(RED)); - PRINTF("code の値が異常です\n"); // "code variable is abnormal" + PRINTF(T("code の値が異常です\n", "code variable is abnormal\n")); PRINTF(VT_RST); } @@ -433,8 +432,7 @@ BAD_RETURN(s32) Scene_CommandAlternateHeaderList(PlayState* play, SceneCmd* cmd) Scene_ExecuteCommands(play, SEGMENTED_TO_VIRTUAL(altHeader)); (cmd + 1)->base.code = SCENE_CMD_ID_END; } else { - // "Coughh! There is no specified dataaaaa!" - PRINTF("\nげぼはっ! 指定されたデータがないでええっす!"); + PRINTF(T("\nげぼはっ! 指定されたデータがないでええっす!", "\nCoughh! There is no specified dataaaaa!")); if (gSaveContext.sceneLayer == SCENE_LAYER_ADULT_NIGHT) { // Due to the condition above, this is equivalent to accessing altHeaders[SCENE_LAYER_ADULT_DAY - 1] @@ -442,8 +440,7 @@ BAD_RETURN(s32) Scene_CommandAlternateHeaderList(PlayState* play, SceneCmd* cmd) cmd->altHeaders .data))[(gSaveContext.sceneLayer - SCENE_LAYER_ADULT_NIGHT) + SCENE_LAYER_ADULT_DAY - 1]; - // "Using adult day data there!" - PRINTF("\nそこで、大人の昼データを使用するでええっす!!"); + PRINTF(T("\nそこで、大人の昼データを使用するでええっす!!", "\nUsing adult day data there!!")); if (altHeader != NULL) { Scene_ExecuteCommands(play, SEGMENTED_TO_VIRTUAL(altHeader)); diff --git a/src/code/z_sram.c b/src/code/z_sram.c index af77828f56..fc3538a66e 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -365,9 +365,9 @@ void Sram_OpenSave(SramContext* sramCtx) { u16 j; u8* ptr; - PRINTF("個人File作成\n"); // "Create personal file" + PRINTF(T("個人File作成\n", "Create personal file\n")); i = gSramSlotOffsets[gSaveContext.fileNum]; - PRINTF("ぽいんと=%x(%d)\n", i, gSaveContext.fileNum); // "Point=" + PRINTF(T("ぽいんと=%x(%d)\n", "Point=%x(%d)\n"), i, gSaveContext.fileNum); MemCpy(&gSaveContext, sramCtx->readBuff + i, sizeof(Save)); @@ -605,8 +605,8 @@ void Sram_VerifyAndLoadAllSaves(FileSelectState* fileSelect, SramContext* sramCt newChecksum += *ptr++; } - // "SAVE checksum calculation" - PRINTF("\nSAVEチェックサム計算 j=%x mmm=%x ", newChecksum, oldChecksum); + PRINTF(T("\nSAVEチェックサム計算 j=%x mmm=%x ", "\nSAVE checksum calculation j=%x mmm=%x "), + newChecksum, oldChecksum); if (newChecksum != oldChecksum) { // checksum didnt match, try backup save @@ -622,8 +622,9 @@ void Sram_VerifyAndLoadAllSaves(FileSelectState* fileSelect, SramContext* sramCt for (i = newChecksum = j = 0; i < CHECKSUM_SIZE; i++, offset += 2) { newChecksum += *ptr++; } - // "(B) SAVE checksum calculation" - PRINTF("\n(B)SAVEチェックサム計算 j=%x mmm=%x ", newChecksum, oldChecksum); + PRINTF(T("\n(B)SAVEチェックサム計算 j=%x mmm=%x ", + "\n(B) SAVE checksum calculation j=%x mmm=%x "), + newChecksum, oldChecksum); if (newChecksum != oldChecksum) { // backup save didnt work, make new save @@ -681,16 +682,17 @@ void Sram_VerifyAndLoadAllSaves(FileSelectState* fileSelect, SramContext* sramCt gSaveContext.save.info.playerData.newf[1], gSaveContext.save.info.playerData.newf[2], gSaveContext.save.info.playerData.newf[3], gSaveContext.save.info.playerData.newf[4], gSaveContext.save.info.playerData.newf[5]); - PRINTF("\nぽいんと=%x(%d+3) check_sum=%x(%x)\n", i, slotNum, gSaveContext.save.info.checksum, - newChecksum); + PRINTF(T("\nぽいんと=%x(%d+3) check_sum=%x(%x)\n", "\npoints=%x(%d+3) check_sum=%x(%x)\n"), i, + slotNum, gSaveContext.save.info.checksum, newChecksum); } i = gSramSlotOffsets[slotNum]; SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000) + i, &gSaveContext, SLOT_SIZE, OS_WRITE); - PRINTF("ぽいんと=%x(%d) check_sum=%x(%x)\n", i, slotNum, gSaveContext.save.info.checksum, newChecksum); + PRINTF(T("ぽいんと=%x(%d) check_sum=%x(%x)\n", "point=%x(%d) check_sum=%x(%x)\n"), i, slotNum, + gSaveContext.save.info.checksum, newChecksum); } else { - PRINTF("\nSAVEデータ OK!!!!\n"); // "SAVE data OK! ! ! !" + PRINTF(T("\nSAVEデータ OK!!!!\n", "\nSAVE data OK!!!!\n")); } } @@ -799,7 +801,7 @@ void Sram_InitSave(FileSelectState* fileSelect, SramContext* sramCtx) { } gSaveContext.save.info.checksum = checksum; - PRINTF("\nチェックサム=%x\n", gSaveContext.save.info.checksum); // "Checksum = %x" + PRINTF(T("\nチェックサム=%x\n", "\nChecksum = %x\n"), gSaveContext.save.info.checksum); offset = gSramSlotOffsets[gSaveContext.fileNum]; PRINTF("I=%x no=%d\n", offset, gSaveContext.fileNum); @@ -811,7 +813,7 @@ void Sram_InitSave(FileSelectState* fileSelect, SramContext* sramCtx) { SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_WRITE); - PRINTF("SAVE終了\n"); // "SAVE end" + PRINTF(T("SAVE終了\n", "SAVE end\n")); PRINTF("z_common_data.file_no = %d\n", gSaveContext.fileNum); PRINTF("SAVECT=%x, NAME=%x, LIFE=%x, ITEM=%x, SAVE_64DD=%x\n", DEATHS, NAME, HEALTH_CAP, QUEST, N64DD); @@ -896,7 +898,7 @@ void Sram_CopySave(FileSelectState* fileSelect, SramContext* sramCtx) { PRINTF("f_64dd[%d]=%d\n", gSaveContext.fileNum, fileSelect->n64ddFlags[gSaveContext.fileNum]); PRINTF("heart_status[%d]=%d\n", gSaveContext.fileNum, fileSelect->defense[gSaveContext.fileNum]); - PRINTF("COPY終了\n"); // "Copy end" + PRINTF(T("COPY終了\n", "Copy end\n")); } /** @@ -914,7 +916,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) { for (i = 0; i < ARRAY_COUNTU(sZeldaMagic) - 3; i++) { if (sZeldaMagic[i + SRAM_HEADER_MAGIC] != sramCtx->readBuff[i + SRAM_HEADER_MAGIC]) { - PRINTF("SRAM破壊!!!!!!\n"); // "SRAM destruction! ! ! ! ! !" + PRINTF(T("SRAM破壊!!!!!!\n", "SRAM destruction!!!!!!\n")); #if OOT_PAL gSaveContext.language = sramCtx->readBuff[SRAM_HEADER_LANGUAGE]; #endif @@ -947,12 +949,12 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) { sramCtx->readBuff[i] = i; } SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8000000), sramCtx->readBuff, SRAM_SIZE, OS_WRITE); - PRINTF("SRAM破壊!!!!!!\n"); // "SRAM destruction! ! ! ! ! !" + PRINTF(T("SRAM破壊!!!!!!\n", "SRAM destruction!!!!!!\n")); } #endif - // "GOOD! GOOD! Size = %d + %d = %d" - PRINTF("GOOD!GOOD! サイズ=%d + %d = %d\n", sizeof(SaveInfo), 4, sizeof(SaveInfo) + 4); + PRINTF(T("GOOD!GOOD! サイズ=%d + %d = %d\n", "GOOD! GOOD! Size = %d + %d = %d\n"), sizeof(SaveInfo), 4, + sizeof(SaveInfo) + 4); PRINTF(VT_FGCOL(BLUE)); PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting); PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.audioSetting);