diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 0d700127a4..64d5c5c71e 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -4442,8 +4442,6 @@ void Animation_ChangeByInfo(SkelAnime* skelAnime, AnimationInfo* animationInfo, * * Note: With the common scale factor of 200, this effect is practically unnoticeable if the current animation already * has motion involved. - * - * Note: In MM this function is unused in favor of `SubS_UpdateFidgetTables` @ `z_sub_s.c`. */ void Actor_UpdateFidgetTables(PlayState* play, s16* fidgetTableY, s16* fidgetTableZ, s32 tableLen) { u32 frames = play->gameplayFrames;