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Fix misc 15 (#1298)

* Use `SCENE_` enum more

* Decimal for pos in `D_8011F9B8`

* `__osEventStateTab`: length `OS_NUM_EVENTS + 1` -> `OS_NUM_EVENTS`

* thone -> throne

* `s` on local data

* minor sfxId cleanup

* Run formatter

* Fixup 0x19 + 1 = 0x1A, not 0x20 lol

* Tlut -> TLUT

* DemoKankyo params usage cleanup

* Some proofreading (up to z_actor.c)

* Revert 0 -> sfxId, add todo comment (sfxId=0 is weird apparently)

* `sZdWaterBox` -> `sZorasDomainWaterBox`

* `msgMode == MSGMODE_`, not `GAMEMODE_` (my bad Sadge)
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Dragorn421 2022-06-24 16:45:05 -07:00 committed by GitHub
parent fe7afb9b07
commit 397e481f9a
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22 changed files with 60 additions and 54 deletions

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@ -427,14 +427,14 @@ f32 Math3D_Dist2D(f32 x0, f32 y0, f32 x1, f32 y1) {
}
/**
* Returns the magntiude (length) squared of `vec`
* Returns the magnitude (length) squared of `vec`
*/
f32 Math3D_Vec3fMagnitudeSq(Vec3f* vec) {
return SQ(vec->x) + SQ(vec->y) + SQ(vec->z);
}
/**
* Returns the magnitude(length) of `vec`
* Returns the magnitude (length) of `vec`
*/
f32 Math3D_Vec3fMagnitude(Vec3f* vec) {
return sqrt(Math3D_Vec3fMagnitudeSq(vec));