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updated ovl_bg_zg formatting
This commit is contained in:
parent
a3ba02618b
commit
3c53052726
2 changed files with 37 additions and 65 deletions
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@ -22,15 +22,11 @@ static void func_808C0EEC(BgZg* this, GlobalContext* globalCtx);
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static const ActorFunc funcTbl[] = { (ActorFunc)func_808C0CD4, (ActorFunc)func_808C0D08 };
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static const ActorFunc funcTbl[] = { (ActorFunc)func_808C0CD4, (ActorFunc)func_808C0D08 };
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static InitChainEntry initChain[] =
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static InitChainEntry initChain[] = { ICHAIN_VEC3F_DIV1000(scale, 1000, ICHAIN_STOP) };
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{
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ICHAIN_VEC3F_DIV1000(scale, 1000, ICHAIN_STOP)
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};
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static const ActorFunc funcTbl2[] = { (ActorFunc)func_808C0EEC };
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static const ActorFunc funcTbl2[] = { (ActorFunc)func_808C0EEC };
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const ActorInit Bg_Zg_InitVars =
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const ActorInit Bg_Zg_InitVars = {
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{
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ACTOR_BG_ZG,
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ACTOR_BG_ZG,
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ACTORTYPE_NPC,
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ACTORTYPE_NPC,
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ROOM,
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ROOM,
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@ -46,69 +42,54 @@ const ActorInit Bg_Zg_InitVars =
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extern u32 D_06001080;
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extern u32 D_06001080;
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extern u32 D_060011D4;
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extern u32 D_060011D4;
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static void BgZg_Destroy(BgZg* this, GlobalContext* globalCtx)
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static void BgZg_Destroy(BgZg* this, GlobalContext* globalCtx) {
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{
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
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}
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}
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static void func_808C0C50(BgZg* this)
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static void func_808C0C50(BgZg* this) {
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{
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Audio_PlaySoundGeneral(NA_SE_EV_METALDOOR_OPEN, &this->dyna.actor.unk_E4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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Audio_PlaySoundGeneral(NA_SE_EV_METALDOOR_OPEN, &this->dyna.actor.unk_E4, 4,
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&D_801333E0, &D_801333E0, &D_801333E8);
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}
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}
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static s32 func_808C0C98(BgZg* this, GlobalContext* globalCtx)
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static s32 func_808C0C98(BgZg* this, GlobalContext* globalCtx) {
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{
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Actor* thisx = &this->dyna.actor;
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Actor* thisx = &this->dyna.actor;
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s32 flag;
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s32 flag;
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flag = (thisx->params >> 8) & 0xFF;
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flag = (thisx->params >> 8) & 0xFF;
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return Flags_GetSwitch(globalCtx, flag);
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return Flags_GetSwitch(globalCtx, flag);
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}
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}
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static s32 func_808C0CC8(BgZg* this)
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static s32 func_808C0CC8(BgZg* this) {
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{
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s32 flag = this->dyna.actor.params & 0xFF;
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s32 flag = this->dyna.actor.params & 0xFF;
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return flag;
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return flag;
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}
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}
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static void func_808C0CD4(BgZg* this, GlobalContext* globalCtx)
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static void func_808C0CD4(BgZg* this, GlobalContext* globalCtx) {
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{
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if (func_808C0C98(this, globalCtx) != 0) {
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if (func_808C0C98(this, globalCtx) != 0)
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{
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this->funcIndex = 1;
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this->funcIndex = 1;
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func_808C0C50(this);
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func_808C0C50(this);
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}
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}
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}
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}
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static void func_808C0D08(BgZg* this, GlobalContext* globalCtx)
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static void func_808C0D08(BgZg* this, GlobalContext* globalCtx) {
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{
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Actor* thisx = &this->dyna.actor;
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Actor* thisx = &this->dyna.actor;
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thisx->posRot.pos.y += (kREG(16) + 20.0f) * 1.2f;
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thisx->posRot.pos.y += (kREG(16) + 20.0f) * 1.2f;
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if ((((kREG(17) + 200.0f) * 1.2f) + thisx->initPosRot.pos.y) <= thisx->posRot.pos.y)
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if ((((kREG(17) + 200.0f) * 1.2f) + thisx->initPosRot.pos.y) <= thisx->posRot.pos.y) {
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{
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Actor_Kill(thisx);
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Actor_Kill(thisx);
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}
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}
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}
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}
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static void BgZg_Update(BgZg *this,GlobalContext *globalCtx)
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static void BgZg_Update(BgZg* this, GlobalContext* globalCtx) {
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{
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s32 funcIndex = this->funcIndex;
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s32 funcIndex = this->funcIndex;
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if (((funcIndex < 0) || (1 < funcIndex)) || (funcTbl[funcIndex] == NULL))
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if (((funcIndex < 0) || (1 < funcIndex)) || (funcTbl[funcIndex] == NULL)) {
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{
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// Translates to: "Main Mode is wrong!!!!!!!!!!!!!!!!!!!!!!!!!"
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// Translates to: "Main Mode is wrong!!!!!!!!!!!!!!!!!!!!!!!!!"
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osSyncPrintf(VT_FGCOL(RED) "メインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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osSyncPrintf(VT_FGCOL(RED) "メインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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}
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} else {
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else
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{
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funcTbl[funcIndex](&this->dyna.actor, globalCtx);
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funcTbl[funcIndex](&this->dyna.actor, globalCtx);
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}
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}
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}
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}
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static void BgZg_Init(BgZg* this, GlobalContext* globalCtx)
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static void BgZg_Init(BgZg* this, GlobalContext* globalCtx) {
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{
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s32 sp20[2];
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s32 sp20[2];
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Actor* thisx = &this->dyna.actor;
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Actor* thisx = &this->dyna.actor;
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u32 local_c;
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u32 local_c;
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@ -118,28 +99,23 @@ static void BgZg_Init(BgZg* this, GlobalContext* globalCtx)
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local_c = 0;
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local_c = 0;
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DynaPolyInfo_Alloc(&D_060011D4, &local_c);
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DynaPolyInfo_Alloc(&D_060011D4, &local_c);
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this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, local_c);
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this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, local_c);
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if ((func_808C0CC8(this) == 8) || (func_808C0CC8(this) == 9))
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if ((func_808C0CC8(this) == 8) || (func_808C0CC8(this) == 9)) {
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{
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thisx->scale.x = thisx->scale.x * 1.3f;
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thisx->scale.x = thisx->scale.x * 1.3f;
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thisx->scale.z = thisx->scale.z * 1.3f;
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thisx->scale.z = thisx->scale.z * 1.3f;
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thisx->scale.y = thisx->scale.y * 1.2f;
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thisx->scale.y = thisx->scale.y * 1.2f;
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}
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}
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else
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else {
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{
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}
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}
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this->funcIndex = 0;
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this->funcIndex = 0;
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this->unk_168 = 0;
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this->unk_168 = 0;
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if (func_808C0C98(this, globalCtx) != 0)
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if (func_808C0C98(this, globalCtx) != 0) {
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{
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Actor_Kill(thisx);
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Actor_Kill(thisx);
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}
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}
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}
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}
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static void func_808C0EEC(BgZg* this, GlobalContext* globalCtx)
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static void func_808C0EEC(BgZg* this, GlobalContext* globalCtx) {
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{
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GraphicsContext* gfxCtx;
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GraphicsContext* gfxCtx;
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GraphicsContext* tempgfxCtx; // oddly needs this to match
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GraphicsContext* tempgfxCtx; // oddly needs this to match
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@ -150,23 +126,20 @@ static void func_808C0EEC(BgZg* this, GlobalContext* globalCtx)
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func_800C6AC4(gfxArr, gfxCtx, "../z_bg_zg.c", 311);
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func_800C6AC4(gfxArr, gfxCtx, "../z_bg_zg.c", 311);
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func_80093D18(gfxCtx);
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func_80093D18(gfxCtx);
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gSPMatrix(gfxCtx->polyOpa.p++, Matrix_NewMtx(gfxCtx, "../z_bg_zg.c", 315), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(gfxCtx->polyOpa.p++, Matrix_NewMtx(gfxCtx, "../z_bg_zg.c", 315),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(gfxCtx->polyOpa.p++, &D_06001080);
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gSPDisplayList(gfxCtx->polyOpa.p++, &D_06001080);
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func_800C6B54(gfxArr, gfxCtx, "../z_bg_zg.c", 320);
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func_800C6B54(gfxArr, gfxCtx, "../z_bg_zg.c", 320);
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}
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}
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static void BgZg_Draw(BgZg* this, GlobalContext* globalCtx)
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static void BgZg_Draw(BgZg* this, GlobalContext* globalCtx) {
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{
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s32 funcIndex = this->unk_168;
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s32 funcIndex = this->unk_168;
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if (((funcIndex < 0) || (0 < funcIndex)) || funcTbl2[funcIndex] == 0)
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if (((funcIndex < 0) || (0 < funcIndex)) || funcTbl2[funcIndex] == 0) {
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{
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// Translates to: "Drawing mode is wrong !!!!!!!!!!!!!!!!!!!!!!!!!"
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// Translates to: "Drawing mode is wrong !!!!!!!!!!!!!!!!!!!!!!!!!"
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osSyncPrintf(VT_FGCOL(RED) "描画モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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osSyncPrintf(VT_FGCOL(RED) "描画モードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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}
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} else {
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else
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{
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funcTbl2[funcIndex](this, globalCtx);
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funcTbl2[funcIndex](this, globalCtx);
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}
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}
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}
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}
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@ -5,8 +5,7 @@
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#include <global.h>
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#include <global.h>
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#include <vt.h>
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#include <vt.h>
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typedef struct
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typedef struct {
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{
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ s32 funcIndex;
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/* 0x0164 */ s32 funcIndex;
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/* 0x0168 */ s32 unk_168;
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/* 0x0168 */ s32 unk_168;
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