1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-07-13 03:14:38 +00:00

Use macros for oGfxCtx accesses (#465)

* fix colliderinit typo

* fix initchain

* reloc

* add defines

* add defines

* missed some on merge

* rename gfxCtx and add comment

* remove space
This commit is contained in:
fig02 2020-10-29 17:31:09 -04:00 committed by GitHub
parent 92bb1fb210
commit 3c5fe66dcd
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
195 changed files with 2236 additions and 2229 deletions

View file

@ -151,8 +151,8 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
OPEN_DISPS(gfxCtx, "../game.c", 746);
newDList = Graph_GfxPlusOne(polyOpaP = oGfxCtx->polyOpa.p);
gSPDisplayList(oGfxCtx->overlay.p++, newDList);
newDList = Graph_GfxPlusOne(polyOpaP = POLY_OPA_DISP);
gSPDisplayList(OVERLAY_DISP++, newDList);
if (R_ENABLE_FB_FILTER == 1) {
GameState_SetFBFilter(&newDList);
@ -186,7 +186,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
gSPEndDisplayList(newDList++);
Graph_BranchDlist(polyOpaP, newDList);
oGfxCtx->polyOpa.p = newDList;
POLY_OPA_DISP = newDList;
if (1) {}
@ -203,15 +203,15 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
void GameState_SetFrameBuffer(GraphicsContext* gfxCtx) {
OPEN_DISPS(gfxCtx, "../game.c", 814);
gSPSegment(oGfxCtx->polyOpa.p++, 0, 0);
gSPSegment(oGfxCtx->polyOpa.p++, 0xF, gfxCtx->curFrameBuffer);
gSPSegment(oGfxCtx->polyOpa.p++, 0xE, gZBuffer);
gSPSegment(oGfxCtx->polyXlu.p++, 0, 0);
gSPSegment(oGfxCtx->polyXlu.p++, 0xF, gfxCtx->curFrameBuffer);
gSPSegment(oGfxCtx->polyXlu.p++, 0xE, gZBuffer);
gSPSegment(oGfxCtx->overlay.p++, 0, 0);
gSPSegment(oGfxCtx->overlay.p++, 0xF, gfxCtx->curFrameBuffer);
gSPSegment(oGfxCtx->overlay.p++, 0xE, gZBuffer);
gSPSegment(POLY_OPA_DISP++, 0, 0);
gSPSegment(POLY_OPA_DISP++, 0xF, gfxCtx->curFrameBuffer);
gSPSegment(POLY_OPA_DISP++, 0xE, gZBuffer);
gSPSegment(POLY_XLU_DISP++, 0, 0);
gSPSegment(POLY_XLU_DISP++, 0xF, gfxCtx->curFrameBuffer);
gSPSegment(POLY_XLU_DISP++, 0xE, gZBuffer);
gSPSegment(OVERLAY_DISP++, 0, 0);
gSPSegment(OVERLAY_DISP++, 0xF, gfxCtx->curFrameBuffer);
gSPSegment(OVERLAY_DISP++, 0xE, gZBuffer);
CLOSE_DISPS(gfxCtx, "../game.c", 838);
}
@ -222,12 +222,12 @@ void func_800C49F4(GraphicsContext* gfxCtx) {
OPEN_DISPS(gfxCtx, "../game.c", 846);
newDlist = Graph_GfxPlusOne(polyOpaP = oGfxCtx->polyOpa.p);
gSPDisplayList(oGfxCtx->overlay.p++, newDlist);
newDlist = Graph_GfxPlusOne(polyOpaP = POLY_OPA_DISP);
gSPDisplayList(OVERLAY_DISP++, newDlist);
gSPEndDisplayList(newDlist++);
Graph_BranchDlist(polyOpaP, newDlist);
oGfxCtx->polyOpa.p = newDlist;
POLY_OPA_DISP = newDlist;
if (1) {}