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Use macros for oGfxCtx accesses (#465)
* fix colliderinit typo * fix initchain * reloc * add defines * add defines * missed some on merge * rename gfxCtx and add comment * remove space
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parent
92bb1fb210
commit
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195 changed files with 2236 additions and 2229 deletions
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@ -168,22 +168,22 @@ void EnLight_Draw(Actor* thisx, GlobalContext* globalCtx) {
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if (this->actor.params >= 0) {
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gSPSegment(
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oGfxCtx->polyXlu.p++, 0x08,
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POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0, 0, 32, 64, 1, 0, (this->timer * -20) & 511, 32, 128));
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dList = D_0404D4E0;
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gDPSetPrimColor(oGfxCtx->polyXlu.p++, 0x80, 0x80, flameParams->primColor.r, flameParams->primColor.g,
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gDPSetPrimColor(POLY_XLU_DISP++, 0x80, 0x80, flameParams->primColor.r, flameParams->primColor.g,
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flameParams->primColor.b, flameParams->primColor.a);
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gDPSetEnvColor(oGfxCtx->polyXlu.p++, flameParams->envColor.r, flameParams->envColor.g, flameParams->envColor.b,
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gDPSetEnvColor(POLY_XLU_DISP++, flameParams->envColor.r, flameParams->envColor.g, flameParams->envColor.b,
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0);
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} else {
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gSPSegment(oGfxCtx->polyXlu.p++, 0x08,
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 0, 0, 16, 32, 1, ((this->timer * 2) & 63),
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(this->timer * -6) & 127 * 1, 16, 32));
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dList = D_05000440;
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gDPSetPrimColor(oGfxCtx->polyXlu.p++, 0xC0, 0xC0, 255, 200, 0, 0);
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gDPSetEnvColor(oGfxCtx->polyXlu.p++, 255, 0, 0, 0);
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gDPSetPrimColor(POLY_XLU_DISP++, 0xC0, 0xC0, 255, 200, 0, 0);
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gDPSetEnvColor(POLY_XLU_DISP++, 255, 0, 0, 0);
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}
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Matrix_RotateY((s16)((func_8005A9F4(ACTIVE_CAM) - this->actor.shape.rot.y) + 0x8000) * (M_PI / 32768.0f),
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@ -194,9 +194,9 @@ void EnLight_Draw(Actor* thisx, GlobalContext* globalCtx) {
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}
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Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
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gSPMatrix(oGfxCtx->polyXlu.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_light.c", 488),
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_light.c", 488),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(oGfxCtx->polyXlu.p++, dList);
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gSPDisplayList(POLY_XLU_DISP++, dList);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_light.c", 491);
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}
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