1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-06 22:30:15 +00:00

Use macros for oGfxCtx accesses (#465)

* fix colliderinit typo

* fix initchain

* reloc

* add defines

* add defines

* missed some on merge

* rename gfxCtx and add comment

* remove space
This commit is contained in:
fig02 2020-10-29 17:31:09 -04:00 committed by GitHub
parent 92bb1fb210
commit 3c5fe66dcd
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
195 changed files with 2236 additions and 2229 deletions

View file

@ -480,13 +480,13 @@ void func_80AF321C(EnRu2* this, GlobalContext* globalCtx) {
func_80093D84(globalCtx->state.gfxCtx);
gSPSegment(oGfxCtx->polyXlu.p++, 0x08, SEGMENTED_TO_VIRTUAL(addr));
gSPSegment(oGfxCtx->polyXlu.p++, 0x09, SEGMENTED_TO_VIRTUAL(addr));
gDPSetEnvColor(oGfxCtx->polyXlu.p++, 0, 0, 0, this->alpha);
gSPSegment(oGfxCtx->polyXlu.p++, 0x0C, &D_80116280[0]);
gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(addr));
gSPSegment(POLY_XLU_DISP++, 0x09, SEGMENTED_TO_VIRTUAL(addr));
gDPSetEnvColor(POLY_XLU_DISP++, 0, 0, 0, this->alpha);
gSPSegment(POLY_XLU_DISP++, 0x0C, &D_80116280[0]);
oGfxCtx->polyXlu.p = SkelAnime_DrawSV2(globalCtx, skelAnime->skeleton, skelAnime->limbDrawTbl,
skelAnime->dListCount, NULL, NULL, NULL, oGfxCtx->polyXlu.p);
POLY_XLU_DISP = SkelAnime_DrawSV2(globalCtx, skelAnime->skeleton, skelAnime->limbDrawTbl,
skelAnime->dListCount, NULL, NULL, NULL, POLY_XLU_DISP);
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_ru2_inKenjyanomaDemo02.c", 291);
}
@ -805,10 +805,10 @@ void func_80AF3F20(EnRu2* this, GlobalContext* globalCtx) {
func_80093D18(globalCtx->state.gfxCtx);
gSPSegment(oGfxCtx->polyOpa.p++, 0x08, SEGMENTED_TO_VIRTUAL(addr));
gSPSegment(oGfxCtx->polyOpa.p++, 0x09, SEGMENTED_TO_VIRTUAL(addr));
gDPSetEnvColor(oGfxCtx->polyOpa.p++, 0, 0, 0, 255);
gSPSegment(oGfxCtx->polyOpa.p++, 0x0C, &D_80116280[2]);
gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(addr));
gSPSegment(POLY_OPA_DISP++, 0x09, SEGMENTED_TO_VIRTUAL(addr));
gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255);
gSPSegment(POLY_OPA_DISP++, 0x0C, &D_80116280[2]);
SkelAnime_DrawSV(globalCtx, skelAnime->skeleton, skelAnime->limbDrawTbl, skelAnime->dListCount, NULL, NULL,
&this->actor);