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Use macros for oGfxCtx accesses (#465)
* fix colliderinit typo * fix initchain * reloc * add defines * add defines * missed some on merge * rename gfxCtx and add comment * remove space
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92bb1fb210
commit
3c5fe66dcd
195 changed files with 2236 additions and 2229 deletions
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@ -509,18 +509,18 @@ void Select_DrawMenu(SelectContext* this) {
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OPEN_DISPS(gfxCtx, "../z_select.c", 930);
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gSPSegment(oGfxCtx->polyOpa.p++, 0x00, NULL);
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gSPSegment(POLY_OPA_DISP++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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SET_FULLSCREEN_VIEWPORT(&this->view);
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func_800AAA50(&this->view, 0xF);
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func_80094140(gfxCtx);
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printer = alloca(sizeof(GfxPrint));
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GfxPrint_Init(printer);
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GfxPrint_Open(printer, oGfxCtx->polyOpa.p);
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GfxPrint_Open(printer, POLY_OPA_DISP);
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Select_PrintMenu(this, printer);
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Select_PrintAgeSetting(this, printer, ((void)0, gSaveContext.linkAge));
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Select_PrintCutsceneSetting(this, printer, ((void)0, gSaveContext.cutsceneIndex));
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oGfxCtx->polyOpa.p = GfxPrint_Close(printer);
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POLY_OPA_DISP = GfxPrint_Close(printer);
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GfxPrint_Destroy(printer);
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CLOSE_DISPS(gfxCtx, "../z_select.c", 966);
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@ -532,16 +532,16 @@ void Select_DrawLoadingScreen(SelectContext* this) {
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OPEN_DISPS(gfxCtx, "../z_select.c", 977);
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gSPSegment(oGfxCtx->polyOpa.p++, 0x00, NULL);
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gSPSegment(POLY_OPA_DISP++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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SET_FULLSCREEN_VIEWPORT(&this->view);
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func_800AAA50(&this->view, 0xF);
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func_80094140(gfxCtx);
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printer = alloca(sizeof(GfxPrint));
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GfxPrint_Init(printer);
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GfxPrint_Open(printer, oGfxCtx->polyOpa.p);
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GfxPrint_Open(printer, POLY_OPA_DISP);
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Select_PrintLoadingMessage(this, printer);
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oGfxCtx->polyOpa.p = GfxPrint_Close(printer);
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POLY_OPA_DISP = GfxPrint_Close(printer);
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GfxPrint_Destroy(printer);
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CLOSE_DISPS(gfxCtx, "../z_select.c", 1006);
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@ -552,7 +552,7 @@ void Select_Draw(SelectContext* this) {
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OPEN_DISPS(gfxCtx, "../z_select.c", 1013);
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gSPSegment(oGfxCtx->polyOpa.p++, 0x00, NULL);
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gSPSegment(POLY_OPA_DISP++, 0x00, NULL);
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func_80095248(gfxCtx, 0, 0, 0);
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SET_FULLSCREEN_VIEWPORT(&this->view);
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func_800AAA50(&this->view, 0xF);
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