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Decompile a bunch of small files (#160)
* Decompile a bunch of small files * Rename dacrate to dacRate * Run format.sh * Minor fixes in PR #160
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54 changed files with 412 additions and 1029 deletions
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@ -234,7 +234,7 @@ void EnHintnuts_Wait(EnHintnuts* this, GlobalContext* globalCtx) {
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if (func_800A56C8(&this->skelAnime, 9.0f) != 0) {
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this->collider.base.acFlags |= 1;
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} else if (func_800A56C8(&this->skelAnime, 8.0f) != 0) {
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Audio_PlayActorSound2(&this->actor, NA_SE_EN_NUTS_UP);
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Audio_PlayActorSound2(&this->actor, NA_SE_EN_NUTS_UP);
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}
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if (this->skelAnime.animCurrentFrame < 9.0f) {
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boundedCurrentFrame = 9.0f;
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