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Document Actor "OfferTalk" (#1567)
* OfferTalk * rm comment * exch to offer in comment * reword again * Partial PR Review * Actor_AcknowledgeTalking * Actor_TalkOfferAccepted * PR Review * rm part of comment * rm comment
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@ -147,7 +147,10 @@ typedef struct {
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#define ACTOR_FLAG_5 (1 << 5)
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#define ACTOR_FLAG_6 (1 << 6)
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#define ACTOR_FLAG_7 (1 << 7)
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#define ACTOR_FLAG_8 (1 << 8)
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// Signals that player has accepted an offer to talk to an actor
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// Player will retain this flag until the player is finished talking
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// Actor will retain this flag until `Actor_TalkOfferAccepted` is called or manually turned off by the actor
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#define ACTOR_FLAG_TALK (1 << 8)
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#define ACTOR_FLAG_9 (1 << 9)
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#define ACTOR_FLAG_10 (1 << 10)
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#define ACTOR_FLAG_ENKUSA_CUT (1 << 11)
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