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Document Actor "OfferTalk" (#1567)
* OfferTalk * rm comment * exch to offer in comment * reword again * Partial PR Review * Actor_AcknowledgeTalking * Actor_TalkOfferAccepted * PR Review * rm part of comment * rm comment
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@ -106,10 +106,10 @@ void EnMs_Wait(EnMs* this, PlayState* play) {
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yawDiff = this->actor.yawTowardsPlayer - this->actor.shape.rot.y;
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EnMs_SetOfferText(this, play);
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if (Actor_ProcessTalkRequest(&this->actor, play)) { // if talk is initiated
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if (Actor_TalkOfferAccepted(&this->actor, play)) {
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this->actionFunc = EnMs_Talk;
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} else if ((this->actor.xzDistToPlayer < 90.0f) && (ABS(yawDiff) < 0x2000)) { // talk range
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func_8002F2CC(&this->actor, play, 90.0f);
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Actor_OfferTalk(&this->actor, play, 90.0f);
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}
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}
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