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Add do whiles to all remaining gbi macros (#946)
* Add do whiles to all remaining gbi macros * Cleanup and remove unnecessary do whiles
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22 changed files with 142 additions and 204 deletions
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@ -166,8 +166,6 @@ void EffectShieldParticle_Draw(void* thisx, GraphicsContext* gfxCtx) {
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gDPLoadTextureBlock(POLY_XLU_DISP++, gUnknownCircle6Tex, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD);
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if (1) {} // Necessary to match
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gDPSetCombineLERP(POLY_XLU_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, 0, TEXEL0, 0, 0, 0,
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0, COMBINED, 0, 0, 0, COMBINED);
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gDPSetRenderMode(POLY_XLU_DISP++, G_RM_PASS, G_RM_ZB_CLD_SURF2);
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