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Name some more stuff

This commit is contained in:
Sirius902 2020-11-14 15:32:46 -08:00
parent 5ed7c3999b
commit 3e101aab1b

View file

@ -2,7 +2,7 @@
extern Gfx D_08000000[]; extern Gfx D_08000000[];
static UNK_TYPE D_80876AE0[] = { static UNK_TYPE gPlatformTexture[] = {
0x19033187, 0x39C74207, 0x4A495247, 0x5A494A09, 0x498749C5, 0x5A476247, 0x62076287, 0x734F8393, 0x6A8B6A09, 0x19033187, 0x39C74207, 0x4A495247, 0x5A494A09, 0x498749C5, 0x5A476247, 0x62076287, 0x734F8393, 0x6A8B6A09,
0x5A495207, 0x49C54A89, 0x4A895289, 0x5AC95A89, 0x5A4B5A8B, 0x5A896249, 0x52095207, 0x19033185, 0x420949C7, 0x5A495207, 0x49C54A89, 0x4A895289, 0x5AC95A89, 0x5A4B5A8B, 0x5A896249, 0x52095207, 0x19033185, 0x420949C7,
0x52095207, 0x5A075A45, 0x41C749C5, 0x62075207, 0x62896A49, 0x6B4F7B51, 0x62C75A49, 0x52095247, 0x4A475249, 0x52095207, 0x5A075A45, 0x41C749C5, 0x62075207, 0x62896A49, 0x6B4F7B51, 0x62C75A49, 0x52095247, 0x4A475249,
@ -65,7 +65,7 @@ static UNK_TYPE D_80876AE0[] = {
// probably unused? // probably unused?
static UNK_TYPE D_808772E0[] = { 0x00000000, 0x00000000 }; static UNK_TYPE D_808772E0[] = { 0x00000000, 0x00000000 };
static Vtx D_808772E8[] = { static Vtx gVertices1[] = {
VTX(60, 0, 60, 2048, -1024, 0xFF, 0xFF, 0xFF, 0xFF), VTX(60, 0, 60, 2048, -1024, 0xFF, 0xFF, 0xFF, 0xFF),
VTX(60, 0, -60, 0, -1024, 0xFF, 0xFF, 0xFF, 0xFF), VTX(60, 0, -60, 0, -1024, 0xFF, 0xFF, 0xFF, 0xFF),
VTX(-60, 0, -60, 0, 1024, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-60, 0, -60, 0, 1024, 0xFF, 0xFF, 0xFF, 0xFF),
@ -76,7 +76,7 @@ Gfx D_80877328[] = {
gsDPPipeSync(), gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE), gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPLoadTextureBlock(D_80876AE0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_MIRROR | G_TX_WRAP, gsDPLoadTextureBlock(gPlatformTexture, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_MIRROR | G_TX_WRAP,
G_TX_MIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD), G_TX_MIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, 1, COMBINED, 0, PRIMITIVE, 0, 0, 0, 0, COMBINED), gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, 1, COMBINED, 0, PRIMITIVE, 0, 0, 0, 0, COMBINED),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
@ -88,12 +88,12 @@ Gfx D_80877328[] = {
}; };
Gfx D_808773B0[] = { Gfx D_808773B0[] = {
gsSPVertex(D_808772E8, ARRAY_COUNT(D_808772E8), 0), gsSPVertex(gVertices1, ARRAY_COUNT(gVertices1), 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0), gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(), gsSPEndDisplayList(),
}; };
static Vtx D_808773C8[] = { static Vtx gVertices2[] = {
VTX(60, -60, 60, 2048, -1024, 0x32, 0x32, 0x32, 0xFF), VTX(60, -60, 60, 2048, -1024, 0x32, 0x32, 0x32, 0xFF),
VTX(60, -60, -60, 0, -1024, 0x32, 0x32, 0x32, 0xFF), VTX(60, -60, -60, 0, -1024, 0x32, 0x32, 0x32, 0xFF),
VTX(-60, -60, -60, 0, 1024, 0x32, 0x32, 0x32, 0xFF), VTX(-60, -60, -60, 0, 1024, 0x32, 0x32, 0x32, 0xFF),
@ -101,12 +101,12 @@ static Vtx D_808773C8[] = {
}; };
Gfx D_80877408[] = { Gfx D_80877408[] = {
gsSPVertex(D_808773C8, ARRAY_COUNT(D_808773C8), 0), gsSPVertex(gVertices2, ARRAY_COUNT(gVertices2), 0),
gsSP2Triangles(0, 2, 1, 0, 0, 3, 2, 0), gsSP2Triangles(0, 2, 1, 0, 0, 3, 2, 0),
gsSPEndDisplayList(), gsSPEndDisplayList(),
}; };
static Vtx D_80877420[] = { static Vtx gVertices3[] = {
VTX(-60, 0, 0, 2048, -1024, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-60, 0, 0, 2048, -1024, 0xFF, 0xFF, 0xFF, 0xFF),
VTX(-60, -60, 0, 2048, 1024, 0x32, 0x32, 0x32, 0xFF), VTX(-60, -60, 0, 2048, 1024, 0x32, 0x32, 0x32, 0xFF),
VTX(60, -60, 0, 0, 1024, 0x32, 0x32, 0x32, 0xFF), VTX(60, -60, 0, 0, 1024, 0x32, 0x32, 0x32, 0xFF),
@ -114,12 +114,12 @@ static Vtx D_80877420[] = {
}; };
Gfx D_80877460[] = { Gfx D_80877460[] = {
gsSPVertex(D_80877420, ARRAY_COUNT(D_80877420), 0), gsSPVertex(gVertices3, ARRAY_COUNT(gVertices3), 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0), gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSPEndDisplayList(), gsSPEndDisplayList(),
}; };
static UNK_TYPE D_80877478[] = { static UNK_TYPE gShockwaveTexture[] = {
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000001, 0x00000000, 0x00000102, 0x01000001, 0x00000000, 0x00000000, 0x00010000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000102, 0x01000001, 0x00000000, 0x00000000, 0x00010000, 0x00000000,
0x00000001, 0x00000000, 0x00000204, 0x02000101, 0x00000000, 0x00000000, 0x00010101, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000204, 0x02000101, 0x00000000, 0x00000000, 0x00010101, 0x00000001, 0x00000001,
@ -179,7 +179,7 @@ static UNK_TYPE D_80877478[] = {
0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF,
}; };
static Vtx D_80877C78[] = { static Vtx gVertices4[] = {
VTX(-180, 300, 0, 256, 0, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-360, 0, 0, 0, 2048, 0xFF, 0xFF, 0xFF, 0x00), VTX(-180, 300, 0, 256, 0, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-360, 0, 0, 0, 2048, 0xFF, 0xFF, 0xFF, 0x00),
VTX(-180, 0, 0, 256, 2048, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-360, 300, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0x00), VTX(-180, 0, 0, 256, 2048, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-360, 300, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0x00),
VTX(180, 300, 0, 768, 0, 0xFF, 0xFF, 0xFF, 0xFF), VTX(180, 0, 0, 768, 2048, 0xFF, 0xFF, 0xFF, 0xFF), VTX(180, 300, 0, 768, 0, 0xFF, 0xFF, 0xFF, 0xFF), VTX(180, 0, 0, 768, 2048, 0xFF, 0xFF, 0xFF, 0xFF),
@ -190,7 +190,7 @@ Gfx D_80877CF8[] = {
gsDPPipeSync(), gsDPPipeSync(),
gsDPSetTextureLUT(G_TT_NONE), gsDPSetTextureLUT(G_TT_NONE),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPLoadTextureBlock(D_80877478, G_IM_FMT_I, G_IM_SIZ_8b, 32, 64, 0, G_TX_NOMIRROR | G_TX_WRAP, gsDPLoadTextureBlock(gShockwaveTexture, G_IM_FMT_I, G_IM_SIZ_8b, 32, 64, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_CLAMP, 5, 6, 15, 1), G_TX_NOMIRROR | G_TX_CLAMP, 5, 6, 15, 1),
gsDPTileSync(), gsDPTileSync(),
gsDPSetTile(G_IM_FMT_I, G_IM_SIZ_8b, 4, 0x0000, 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, 6, 14, G_TX_NOMIRROR | G_TX_WRAP, gsDPSetTile(G_IM_FMT_I, G_IM_SIZ_8b, 4, 0x0000, 1, 0, G_TX_NOMIRROR | G_TX_CLAMP, 6, 14, G_TX_NOMIRROR | G_TX_WRAP,
@ -201,7 +201,7 @@ Gfx D_80877CF8[] = {
gsDPSetRenderMode(G_RM_PASS, G_RM_AA_ZB_XLU_SURF2), gsDPSetRenderMode(G_RM_PASS, G_RM_AA_ZB_XLU_SURF2),
gsSPClearGeometryMode(G_CULL_BACK | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR), gsSPClearGeometryMode(G_CULL_BACK | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR),
gsSPDisplayList(D_08000000), gsSPDisplayList(D_08000000),
gsSPVertex(D_80877C78, 8, 0), gsSPVertex(gVertices4, 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0), gsSP2Triangles(0, 1, 2, 0, 0, 3, 1, 0),
gsSP2Triangles(4, 2, 5, 0, 4, 0, 2, 0), gsSP2Triangles(4, 2, 5, 0, 4, 0, 2, 0),
gsSP2Triangles(6, 4, 5, 0, 6, 7, 4, 0), gsSP2Triangles(6, 4, 5, 0, 6, 7, 4, 0),