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Some static texture files "decompiled" (#658)

* .

* remove tools/ZAP2 from origin master

* Some texture files

* fix tabs in new texture files

* map_i_static

* some updates

* update names

* update more names

* nintendo_rogo_static

* title_static ok

* Added segment= to the texture files

* do_action_static update

* Made suggested changes

* Made suggested changes

* Fixed spec
This commit is contained in:
Lucas Shaw 2021-02-24 11:41:43 -07:00 committed by GitHub
parent 579d7008fb
commit 3eec91504c
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 1213 additions and 48 deletions

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<Root>
<File Name="message_static" Segment="7">
<Texture Name="gDefaultMessageBackgroundTex" OutName="default_message_background" Format="ia4" Width="128" Height="64"/>
<Texture Name="gSignMessageBackgroundTex" OutName="sign_message_background" Format="ia4" Width="128" Height="64"/>
<Texture Name="gNoteStaffMessageBackgroundTex" OutName="note_staff_message_background" Format="ia4" Width="128" Height="64"/>
<Texture Name="gFadingMessageBackgroundTex" OutName="fading_message_background" Format="i4" Width="128" Height="64"/>
<Texture Name="gMessageContinueTriangleTex" OutName="message_continue_triangle" Format="i4" Width="16" Height="16"/>
<Texture Name="gMessageEndSquareTex" OutName="message_end_square" Format="i4" Width="16" Height="16"/>
<Texture Name="gMessageArrowTex" OutName="message_arrow" Format="i4" Width="16" Height="16"/>
</File>
</Root>