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Some static texture files "decompiled" (#658)
* . * remove tools/ZAP2 from origin master * Some texture files * fix tabs in new texture files * map_i_static * some updates * update names * update more names * nintendo_rogo_static * title_static ok * Added segment= to the texture files * do_action_static update * Made suggested changes * Made suggested changes * Fixed spec
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17 changed files with 1213 additions and 48 deletions
11
assets/xml/textures/message_static.xml
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11
assets/xml/textures/message_static.xml
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<Root>
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<File Name="message_static" Segment="7">
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<Texture Name="gDefaultMessageBackgroundTex" OutName="default_message_background" Format="ia4" Width="128" Height="64"/>
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<Texture Name="gSignMessageBackgroundTex" OutName="sign_message_background" Format="ia4" Width="128" Height="64"/>
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<Texture Name="gNoteStaffMessageBackgroundTex" OutName="note_staff_message_background" Format="ia4" Width="128" Height="64"/>
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<Texture Name="gFadingMessageBackgroundTex" OutName="fading_message_background" Format="i4" Width="128" Height="64"/>
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<Texture Name="gMessageContinueTriangleTex" OutName="message_continue_triangle" Format="i4" Width="16" Height="16"/>
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<Texture Name="gMessageEndSquareTex" OutName="message_end_square" Format="i4" Width="16" Height="16"/>
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<Texture Name="gMessageArrowTex" OutName="message_arrow" Format="i4" Width="16" Height="16"/>
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</File>
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</Root>
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