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Document Timers (#1412)
* Document Timers, First Draft * some progress * more timer docs * cleanup * small cleanup * more cleanup * comments * more cleanup * extra comment * more docs * brackets * PR Suggestions * cleanup, missed some * more suggestions * more PR Suggestions * small change * environmental
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32 changed files with 550 additions and 435 deletions
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@ -88,7 +88,7 @@ void EnDs_GiveOddPotion(EnDs* this, PlayState* play) {
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if (Actor_HasParent(&this->actor, play)) {
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this->actor.parent = NULL;
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this->actionFunc = EnDs_DisplayOddPotionText;
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gSaveContext.timer2State = 0;
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gSaveContext.subTimerState = SUBTIMER_STATE_OFF;
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} else {
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func_8002F434(&this->actor, play, GI_ODD_POTION, 10000.0f, 50.0f);
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}
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