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Decompile z_oceff_wipe (#122)
* Decompile z_oceff_wipe - z_oceff_wipe: OK - z_oceff_wipe2: OK - z_oceff_wipe3: OK - z_oceff_wipe4: OK - Add patched libmalloc to ido 7 to prevent segfaults - Add CUR_CAM macro * Rename CUR_CAM to ACTIVE_CAM * Fixes in PR #122
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56 changed files with 978 additions and 1670 deletions
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@ -343,7 +343,7 @@ void func_80096680(GlobalContext* globalCtx, Room* room, u32 flags) {
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gfxCtx = globalCtx->state.gfxCtx;
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Graph_OpenDisps(dispRefs, globalCtx->state.gfxCtx, "../z_room.c", 628);
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camera = globalCtx->cameraPtrs[globalCtx->activeCamera];
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camera = ACTIVE_CAM;
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polygon1 = &room->mesh->polygon1;
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sp9C = (camera->unk_142 ^ 25) == 0;
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polygonDlist = SEGMENTED_TO_VIRTUAL(polygon1->dlist);
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@ -405,7 +405,7 @@ BgImage* func_80096A74(PolygonType1* polygon1, GlobalContext* globalCtx) {
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BgImage* bgImage;
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s32 i;
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camera = globalCtx->cameraPtrs[globalCtx->activeCamera];
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camera = ACTIVE_CAM;
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camId = camera->unk_148;
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camId2 = func_80041C10(&globalCtx->colCtx, camId, 50)->unk_0E;
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if (camId2 >= 0) {
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@ -449,7 +449,7 @@ void func_80096B6C(GlobalContext* globalCtx, Room* room, u32 flags) {
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gfxCtx = globalCtx->state.gfxCtx;
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Graph_OpenDisps(dispRefs, globalCtx->state.gfxCtx, "../z_room.c", 752);
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camera = globalCtx->cameraPtrs[globalCtx->activeCamera];
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camera = ACTIVE_CAM;
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sp98 = (camera->unk_142 ^ 25) == 0;
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polygon1 = &room->mesh->polygon1;
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polygonDlist = SEGMENTED_TO_VIRTUAL(polygon1->dlist);
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