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Decompile z_oceff_wipe (#122)
* Decompile z_oceff_wipe - z_oceff_wipe: OK - z_oceff_wipe2: OK - z_oceff_wipe3: OK - z_oceff_wipe4: OK - Add patched libmalloc to ido 7 to prevent segfaults - Add CUR_CAM macro * Rename CUR_CAM to ACTIVE_CAM * Fixes in PR #122
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56 changed files with 978 additions and 1670 deletions
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@ -401,7 +401,7 @@ void EnMa2_Draw(Actor* thisx, GlobalContext* globalCtx) {
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Gfx* dispRefs[5];
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Graph_OpenDisps(dispRefs, globalCtx->state.gfxCtx, "../z_en_ma2.c", 955);
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camera = globalCtx->cameraPtrs[globalCtx->activeCamera];
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camera = ACTIVE_CAM;
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someFloat = Math_Vec3f_DistXZ(&this->actor.posRot.pos, &camera->eye);
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func_800F6268(someFloat, 0x2F);
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func_80093D18(globalCtx->state.gfxCtx);
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