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boss_ganon (Ganondorf) OK (#1037)
* data migrated and OK * some functions ported * everything ported and updated * merge message * plenty of functions matched * remove unwanted file * 5 more, progress on update * update matched * fix proto * fix * func_808E06FC * asm * 2 left * 1 more * last function inital decomp * Dbg MQ OK * docs progress * revert limb stuff * some more docs * docs progress * more docs * done with docs for now i think * revert unwanted change * some symbols * anime2 * format * small changes * some more changes * merge master and fix matrices * reviews 1 and 2 * remove continue * review 3 and 4 * un-name bodyPartsPos for now
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@ -103,8 +103,8 @@
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#define NA_BGM_KOTAKE_KOUME 0x61 // Kotake & Koume's Theme
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#define NA_BGM_ESCAPE 0x62 // Escape from Ganon's Castle
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#define NA_BGM_UNDERGROUND 0x63 // Ganon's Castle Under Ground
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#define NA_BGM_GANON_BATTLE_1 0x64 // Ganondorf Battle
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#define NA_BGM_GANON_BATTLE_2 0x65 // Ganon Battle
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#define NA_BGM_GANONDORF_BOSS 0x64 // Ganondorf Battle
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#define NA_BGM_GANON_BOSS 0x65 // Ganon Battle
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#define NA_BGM_END_DEMO 0x66 // Seal of Six Sages
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#define NA_BGM_STAFF_1 0x67 // End Credits I
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#define NA_BGM_STAFF_2 0x68 // End Credits II
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