mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-12 10:54:44 +00:00
Merge commit '05c87518e7
' into doc_pause_menu
This commit is contained in:
commit
43931defff
4 changed files with 114 additions and 53 deletions
|
@ -1,17 +1,25 @@
|
|||
#include "global.h"
|
||||
|
||||
/*
|
||||
* The following three arrays are effectively unused.
|
||||
* They are partly equivalent to the `sKaleidoSetupRightPage*` arrays below,
|
||||
* but make each page correspond to the opposite page instead of the page to the right.
|
||||
*/
|
||||
|
||||
s16 sKaleidoSetupUnusedPageIndex[] = {
|
||||
PAUSE_QUEST, // PAUSE_ITEM
|
||||
PAUSE_EQUIP, // PAUSE_MAP
|
||||
PAUSE_ITEM, // PAUSE_QUEST
|
||||
PAUSE_MAP, // PAUSE_EQUIP
|
||||
};
|
||||
|
||||
f32 sKaleidoSetupUnusedEyeX[] = {
|
||||
PAUSE_EYE_DIST * -PAUSE_QUEST_X, // PAUSE_ITEM
|
||||
PAUSE_EYE_DIST * -PAUSE_EQUIP_X, // PAUSE_MAP
|
||||
PAUSE_EYE_DIST * -PAUSE_ITEM_X, // PAUSE_QUEST
|
||||
PAUSE_EYE_DIST * -PAUSE_MAP_X, // PAUSE_EQUIP
|
||||
};
|
||||
|
||||
f32 sKaleidoSetupUnusedEyeZ[] = {
|
||||
PAUSE_EYE_DIST * -PAUSE_QUEST_Z, // PAUSE_ITEM
|
||||
PAUSE_EYE_DIST * -PAUSE_EQUIP_Z, // PAUSE_MAP
|
||||
|
@ -19,18 +27,26 @@ f32 sKaleidoSetupUnusedEyeZ[] = {
|
|||
PAUSE_EYE_DIST * -PAUSE_MAP_Z, // PAUSE_EQUIP
|
||||
};
|
||||
|
||||
/*
|
||||
* The following three arrays are used when opening the pause menu to set up a page switch such that scrolling left
|
||||
* brings to the initial page.
|
||||
* For example to open the menu on page PAUSE_ITEM, the menu would open on PAUSE_MAP and scroll left to PAUSE_ITEM.
|
||||
*/
|
||||
|
||||
s16 sKaleidoSetupRightPageIndex[] = {
|
||||
PAUSE_MAP, // PAUSE_ITEM
|
||||
PAUSE_QUEST, // PAUSE_MAP
|
||||
PAUSE_EQUIP, // PAUSE_QUEST
|
||||
PAUSE_ITEM, // PAUSE_EQUIP
|
||||
};
|
||||
|
||||
f32 sKaleidoSetupRightPageEyeX[] = {
|
||||
PAUSE_EYE_DIST * -PAUSE_MAP_X, // PAUSE_ITEM
|
||||
PAUSE_EYE_DIST * -PAUSE_QUEST_X, // PAUSE_MAP
|
||||
PAUSE_EYE_DIST * -PAUSE_EQUIP_X, // PAUSE_QUEST
|
||||
PAUSE_EYE_DIST * -PAUSE_ITEM_X, // PAUSE_EQUIP
|
||||
};
|
||||
|
||||
f32 sKaleidoSetupRightPageEyeZ[] = {
|
||||
PAUSE_EYE_DIST * -PAUSE_MAP_Z, // PAUSE_ITEM
|
||||
PAUSE_EYE_DIST * -PAUSE_QUEST_Z, // PAUSE_MAP
|
||||
|
@ -60,15 +76,17 @@ void KaleidoSetup_Update(PlayState* play) {
|
|||
R_PAUSE_CURSOR_LEFT_X = -175;
|
||||
R_PAUSE_CURSOR_RIGHT_X = 155;
|
||||
|
||||
pauseCtx->switchPageTimer = 0;
|
||||
pauseCtx->pageSwitchTimer = 0;
|
||||
|
||||
// irrelevant, the initial page switch animation is handled by KaleidoScope_UpdateOpening
|
||||
// and mainState is reset to idle before reaching the main state anyway (KaleidoScopeCall_Update)
|
||||
// Setting mainState here is irrelevant, mainState is only used under PAUSE_STATE_MAIN,
|
||||
// which isn't involved in the initial pause menu opening page scrolling animation.
|
||||
// mainState is also overwritten later before being used.
|
||||
pauseCtx->mainState = PAUSE_MAIN_STATE_SWITCHING_PAGE;
|
||||
|
||||
//! @bug using an unrelated reg
|
||||
//! @bug REG collision
|
||||
if (R_START_LABEL_DD(0) == 0) {
|
||||
// Never reached, unused, and the data would be wrong anyway
|
||||
// (scrolling left from this would not bring to the initial page)
|
||||
pauseCtx->eye.x = sKaleidoSetupUnusedEyeX[pauseCtx->pageIndex];
|
||||
pauseCtx->eye.z = sKaleidoSetupUnusedEyeZ[pauseCtx->pageIndex];
|
||||
pauseCtx->pageIndex = sKaleidoSetupUnusedPageIndex[pauseCtx->pageIndex];
|
||||
|
@ -117,7 +135,7 @@ void KaleidoSetup_Init(PlayState* play) {
|
|||
pauseCtx->alpha = 0;
|
||||
|
||||
// mainState = PAUSE_MAIN_STATE_IDLE , pageIndex = PAUSE_ITEM
|
||||
pauseCtx->switchPageTimer = pauseCtx->mainState = pauseCtx->nextPageMode = pauseCtx->pageIndex = 0;
|
||||
pauseCtx->pageSwitchTimer = pauseCtx->mainState = pauseCtx->nextPageMode = pauseCtx->pageIndex = 0;
|
||||
|
||||
pauseCtx->rollRotSavePrompt_ = -314.0f;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue