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handle hackmode_syotes_room, fix compile
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parent
b952b2db1e
commit
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2 changed files with 4 additions and 3 deletions
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@ -27,6 +27,8 @@ ActorProfile En_Jsjutan_Profile = {
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};
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};
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// Shadow texture. 32x64 I8.
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// Shadow texture. 32x64 I8.
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#define sShadowTex_WIDTH 32
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#define sShadowTex_HEIGHT 64
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static u8 sShadowTex[0x800];
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static u8 sShadowTex[0x800];
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static Vec3s D_80A8EE10[0x90];
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static Vec3s D_80A8EE10[0x90];
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@ -23,6 +23,7 @@ from .extase_oot64 import (
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scene_rooms_resources,
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scene_rooms_resources,
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scene_commands_resource,
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scene_commands_resource,
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skelanime_legacy_resources,
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skelanime_legacy_resources,
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room_shape_resources,
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)
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)
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@ -391,11 +392,9 @@ def register_resource_handlers():
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resource_desc: z64resources.RoomResourceDesc,
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resource_desc: z64resources.RoomResourceDesc,
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):
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):
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if "hackmode_syotes_room" in resource_desc.hack_modes:
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if "hackmode_syotes_room" in resource_desc.hack_modes:
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# TODO
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return room_shape_resources.RoomShapeNormalResource(
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return BinaryBlobResource(
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file,
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file,
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resource_desc.offset,
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resource_desc.offset,
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resource_desc.offset + 4,
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resource_desc.symbol_name,
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resource_desc.symbol_name,
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)
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)
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return scene_commands_resource.SceneCommandsResource(
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return scene_commands_resource.SceneCommandsResource(
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