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handle hackmode_syotes_room, fix compile

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Dragorn421 2025-02-16 14:27:53 +01:00
parent b952b2db1e
commit 43d93c112b
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GPG key ID: 381AEBAF3D429335
2 changed files with 4 additions and 3 deletions

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@ -27,6 +27,8 @@ ActorProfile En_Jsjutan_Profile = {
};
// Shadow texture. 32x64 I8.
#define sShadowTex_WIDTH 32
#define sShadowTex_HEIGHT 64
static u8 sShadowTex[0x800];
static Vec3s D_80A8EE10[0x90];

View file

@ -23,6 +23,7 @@ from .extase_oot64 import (
scene_rooms_resources,
scene_commands_resource,
skelanime_legacy_resources,
room_shape_resources,
)
@ -391,11 +392,9 @@ def register_resource_handlers():
resource_desc: z64resources.RoomResourceDesc,
):
if "hackmode_syotes_room" in resource_desc.hack_modes:
# TODO
return BinaryBlobResource(
return room_shape_resources.RoomShapeNormalResource(
file,
resource_desc.offset,
resource_desc.offset + 4,
resource_desc.symbol_name,
)
return scene_commands_resource.SceneCommandsResource(